Finally finished redmage’s, spent a lot of thought, and most skills have been upgraded to a great extent. Red magic patterns are added to almost all skills, and most of the generation positions of red magic patterns are different according to the animation logic of the skills, which can also avoid the overlapping effect of red magic patterns of two different elements in dualcast. In addition, when making the red devil, because it is a class combining melee and magic, some ideas of using different weapons are added to make it more characteristic of onion Knight (all weapons can be used) and Magic Knight (weapons give magic). But I only tried to do a few skills. You can guess which. On the other hand, I like the original audio and visual effects very much. It’s very romantic. There’s no reason and inspiration to redo it, so I won’t do it.
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总算做完赤魔的了,花了很多心思,大部分技能都很大程度的特效升级。几乎给所有技能都增加了赤魔纹,并且大多数赤魔纹生成位置根据技能的动画逻辑都是不同的,这样也能避免连续咏唱时2个不同属性的赤魔纹相互叠加影响效果。另外在制作赤魔时,由于是一个近战魔法结合的职业,所以加入了一些武器创意,有意让他更靠近FF历代职业洋葱剑士(可以使用全武器)以及魔剑士(武器赋予魔法)的特性。不过也只是尝试性的的做了几个技能。大家可以猜猜是哪些。魔三连的话,个人感觉非常喜欢原版的音效特效,非常浪漫,实在是没有重做的理由以及灵感,所以就不做了。
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After playing ff14 for many years, I always feel that the game lacks a sense of attack, especially for some early jobs. So I think I’ll try to remake some skill effects, which may increase the sense of attack and hand feeling. However, some skills are over updated, which is my personal interest or aesthetical standard.
This time, I brought the skills video of the RedMage.
May you like it~
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玩了很多年狒狒,一直觉得这游戏缺少打击感,特别是早期的一些职业特效特别拉胯,所以就想着自己试试看重做了一些技能特效,增加了打击感和手感,不过有些技能做的比较夸张,这次带来的是赤魔的技能特效预览。
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I love your work. I downloaded your mods for all the casters!
Heey, great work!
Have been waiting for rdm since i personaly dont love most of it's vfx in game and they look really good.
I dont think its possíble at this point but I would highly suggest scalling down most of the FX(on other Jobs too). The particles and animations are awesome, dont get me wrong. But some effects make too much visual noise, specialy with many other players.
Verfire looks like an aoe.
i commented like 10 hours ago about this and now its here and ive never been more excited 😮 these animations are awesome and im having a blast using them in game amazing job on all the animations! <3
Really love these, your effects have really been on point. I wasn't sure if you were going to do RDM, but glad you did. I appreciate the incredible effort you've brought!
Marvelous as always
Just when I was on the fence between Samurai and Red Mage you drop this. Rip Samurai
For this job (which is my main job) I also installed almost all the mods ^^
In addition to the stylish elemental spells, I enjoyed the vfx modifications of Corps-a-corp, Counter Sixte, Fleche and Impact 😀
請收下我的膝蓋..感謝大佬
主職赤赤帥度突破1000%惹
hello i just wanted to point out that the Verflare is missing from the new updated pac not sure if you outright removed it or simply forgot to include it^^
敬拜大神,不過想小聲的提醒一下…你忘了把赤核爆放進壓縮檔了
You create the best mods I've ever seen for this game!! I absolutely love most of the changes you made. Although, I do have one criticism;
1. The new skill effects are becoming larger than the ACTUAL AOE range. (The new skill effects are outside damage range)
> Is it possible to have all of these new skill effects, but with the normal AOE range the game has?
Other than that your work is perfect! I understand that you're doing this for mostly free, and on your own time. So I totally get if what we get is final. I appreciate all your work!
How can I unstall them. Plz. When I download them…. After what I have to do?
The download is missing verflare.
Excellent work! Really like what you've done with most of the skills! The only skills that's a bit weird is Jolt II and Corps-a-Corps with the bow and the spear effect but it looks really nice! Will there be a version of it without the bow and spear effect in the future?
Which weapon is that? 😮
Now I have to sit down and decide whether to play RDM or BLM
I love these mods! I would love to know indepth on how you make these! Any program?
I lack the words to express how good these are. Red mage is one of my favourite jobs but it always felt lackluster in the sfx and vfx. But then you came along 🙂 thank you for all your hard work!
So you've created these mods in China already, and are just rolling out releases to the public? Thats insane! Been a fan since I found your reworks
Verholy looks just as good as the one from the Endwalker trailer
Thanks for your awesome work.
Do you plan on modding jobs like SCH? Or is that not high on interest since it only really spams like 2 abilities [Which is completely fair lololol]? Regardless amazing mods, most certainly donating.
Very nice, thank you for the mods! Can't wait to see what other mods you will upload!
Also does anyone know what tool is used to move the camera so freely in gpose?
The Bard, Dragoon, and Samurai aether weapons pay an homage to Red Mage's previous descriptions of being able to use all weapons, that FF1 stuff is so cool and encapsulates the job even further