WE GOT LIONHEART!!! – FFXIV Dawntrail Job Actions Trailer – Krimson KB Reacts



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34 thoughts on “WE GOT LIONHEART!!! – FFXIV Dawntrail Job Actions Trailer – Krimson KB Reacts”

  1. The Fanta changes are really nice. They give you an hour of in game time (doesnt tick down when not logged into the character) to change things. So its okay if you find you dont like the new look.

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  2. The moment I saw Lion Heart I spazzed out and jumped up with joy for finally getting what I’ve been wanting since Gunbreaker came out. By the Gods I am so happy to finally get Lion Heart!!!

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  3. on BLM
    Paradox seems to be instant in Astral Fire phase too. In EW it's instant in Umbral Ice only
    Manafont gives 3 Umbral heart too it seems.
    My guess on new Fire finisher is Merton/Meltdown from FF6

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  4. A lot of stuff is being streamlined, which is good, but its important to keep in mind that these changes are all a foundation towards 8.0 which is what they've said will be the expansion that will focus heavily on improving Job identity. Which is something a good amount of people have been complaining about, with good reason.

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  5. Oh man. The only reason I hope the Viper's ultimate is actually Trance is so that Soken has an excuse to create a wicked remix of "The Festival of the Hunt" from FF9 for one of the Viper's job quests; the Distant Worlds rendition has been on my favorites playlist for years. That, or make it the OST for a beastmaster hunting challenge! 😀

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  6. In the benchmark trailer that scholar spell even had a 'stop' effect on the mob, or it was just coincidence that the enemy had no animation what so ever after being hit by that spell

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  7. About what you said there at 1:59, "there's nine more slots"… Provided we're going to be getting 2 new Jobs for every expansion, do you think this means the final one is going to give us only 1 Job, or a whole 3 new Jobs? (The former option would imply we're going to get 5 more expansions while the latter indicated 4.) And, considering the can of worms Dawntrail has opened up for us of turning one FF hero (in this case Zidane) into a full Job class, what Jobs would you want to see above all else?

    Personally, I'm partial to a Physical Ranged/Melee hybrid DPS Job based on Vincent Valentine (maybe with some FF7:R!Rufus moves thrown in for good measure): Have a rotation starting with you unloading a hand cannon into your enemies at a distance, building up the appropriate resources and buffs, etc, and then you get three transformations to pick between: Loup-garou (werewolf) which then becomes Galian Beast (bipedal behemoth) at higher levels, Living Dead (zombie) which becomes Dead Gigas (Frankenstein's creature), and Killer Within (Ghostface/Michael Myers armed with a Chef's Knife) which becomes Hellmasker (Leatherface/Jason Voorhees armed with a chainsaw and Freddy Krueger's glove). You fight up close as a monster for a few seconds, and then you revert back and start gunning (hah) for the next transformation. Limit Break: Satan Slam (or Satanic Impact, if we're going for an updated translation).

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  8. It's always a good thing to go nuts when you see new gauges on characters. Also it seems like a lot of older techniques are being upgraded and/or changed in appearance.

    (DRG) The wrath of Nidhogg rages on!

    (MNK) The training is complete. Upgraded from Gadouken to Hadouken.

    (SCH) "Moon Prism Power!!"

    (VPR) (GBR) I am going to go on an outright rampage with these two.

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  9. New GNB combo Lionheart looks cool. Too bad it just compounds their burst window issues even more. COuldnt fit everything into NM before heres ANOTHER 3 part combo. SO still probs gonna feel the most rigid and worse tank for those burst windows

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  10. Great reaction! <3 <3 Everyone seems to have a favorite that they're hyped for whether its the brand new jobs or old jobs coming back :3
    My favorites are WAR, MCH, MNK, NIN! I also liked Solar? Bahamut I think it was called later in the Live Letter but other than that I didn't see anything else change for SMN.
    We'll just have to wait see how everything plays out ~ 41 days to go!

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  11. Since it was announced, I was always down on pictomancer since it felt so out of place in an FF– Too Korean and generic. Since virtually every Korean MMO has a painter class. But it having a lot of moogle influence makes it fit a lot better and I'm sure the back story will as well.

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