learning all the FFXIV classes… 😬



i’ve made some progress since i recorded this video but still have a long way to go! thanks for all the help HJP community! 🤩

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11 thoughts on “learning all the FFXIV classes… 😬”

  1. i've made some progress since i recorded this video but still have a long way to go! thanks for all the help HJP community! 🤩 ALSO THANK YOU TO EVERYONE WHO SUPPORTED OUR FREE COMPANY HOUSING FUNDRAISER!! 🐙💜

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  2. Yayyy Pimpy! Thanks for making the quiz! This was such a fun video to watch.

    It’s crazy how far you guys have come in a few short months! When this was recorded you hadn’t even started Warrior and now you’re almost done 😮

    A couple visual hints for anyone learning the symbols for them all (the classes you can ignore, it really only matters to know the jobs)

    TANKS

    Warrior is an axe head, like you said

    Paladin is a shield, they’re the only job that uses a shield past level 30ish so that’s easy to remember

    Dark Knight is a big sword, kinda hard to see with the Star-shaped hilt though!

    Gunbreaker is a Z, which really doesn’t make any sense to me, hopefully someone else can explain 😅

    HEALERS

    White Mage is a cane/staff, their weapons

    Scholar I think is literally supposed to be glasses, which Tom guessed immediately 😂

    Astrologian like you said is Tarot cards

    Sage is their weapon, the floating “nouliths” which really you kinda just have to know that’s what it’s supposed to be?

    DPS

    Monk is the 3 lines, I think it’s supposed to be a “claw slash” or like motion-lines?

    Dragoon is a lance head but it also kinda looks like a dragon head which fits

    Ninja looks like a throwing star, Tom nailed that immediately. (But also it used to be a move they had called Huton, which was a wind spell that raised your attack speed. Now the attack speed buff thing is just a trait and Huton is an AoE)

    Samurai is the guard of a katana, the circular guard called a “Tsuba” I think

    Reaper is supposed to be a scythe, but it’s kinda stylized and hard to see it I think

    Viper is two fangs, it’s the “twin blades” job

    Bard is a harp, you both got that

    Machinist is a gun, duh

    Dancer is a heart, but also I think it’s supposed to be the thrown weapons (chakrams)

    Black Mage you both know by now, but it’s a Meteor, which was a very high-level spell for Black Mages in old FF games and now it’s their Limit Break 3! Rarely seen but cool.

    Summoner is a Horn! In all the old FF games their outfits had orange horns for some reason and the tradition stuck. Now that you’ve tried summoner you have your own opinion on the horns 😂

    Red Mage is a rapier, which is their weapon. BUT there’s a cool Easter egg that 8bit told me about: the symbol for the rapier includes both the Cane from White Mage and the Meteor from Black Mage! Which is fitting cause red magic is a combination of both.

    Pictomancer is a brush and palette, pretty easy

    And finally Blue Mage is an eye mask, like from a masquerade!

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  3. I learned the jobs by breaking them up into their groups like caster, melee dps, tanks, healers, physical ranged
    There's also a ton of great guides for each class but Larryzaur used to make videos with 30 second breakdowns for each job, you may want to watch those to decide which jobs to pick up next.

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  4. I just recently pickled up tanking again after dropping it in Stormblood. I forgot how stressful it is at first but once you remember that your role is to just keep aggro and not die, it becomes super easy. I haven't done raiding yet though so that may change my opinion. If you want to try tanking, Paladin is probably the easiest one to start with.

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  5. Such a fun video to watch! I love how Tom just gets brought in and goes with the flow! You two make a great team! And both you and Tom have learned so much even since the recording. It’s a pleasure to participate in the journey!

    That is a really cool quiz to help learn the symbols (go Pimpy!). I’ve not made a point to memorize them yet, but playing more frequently with the HJP community has helped me recognize them better. Like you said, as many of us are changing jobs to meet the needs of the group, I’m needing to quickly identify who’s playing what so I can adjust. Indirect learning is great!

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  6. One really good thing to know about other classes (for the most part, only if you get into higher difficulty content, otherwise it just helps dungeons/roulettes go faster) is what their party buff icons look like, so you can know when to use all your heaviest-hitting skills. Knowledge of that can just naturally come with time without necessarily playing all the jobs, just by recognizing them when you look at your buffs and recognize ones you see and associate them with the sound effect the job makes when activating its party buff (they each have a distinct sound you'll recognize, once you hear a few of them go off, then you know you can start busting out the damage).

    It helps a lot with the support roles (Tank and Healer) to know what the opposite does well or not so well, so you can make up the difference, and know how to play around their toolkit. For instance, Dark Knight has a shield it can put on themself, and if the shield breaks before its time wears off, it lets them use one of their damage skills (that would normally consume MP to use) without costing MP. This can be hard to pull off with a White Mage healing, though: because their AoE stuns enemies, and stunned enemies can't attack the Dark Knight fast enough to break the shield before it falls off (I forget this whenever I go back to Dark Knight – I'm usually a Gunbreaker). There's a lot of little intracies like that in the game that you recognize with more time played.

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