Final Fantasy 16 MOD for Final Fantasy 14 | Xeno Reacts to FFXIV Illegal Mods



In this video Xeno reacts to more animation / VFX mods for Final Fantasy 14 inspired this time by Final Fantasy 16, Final Fantasy 7 and Ysayle from Heavensward. Xeno does not condone the use of any third party tool or mod in Final Fantasy XIV. AVOID THEM AT ALL COSTS!

Original videos:
Eikonic (Clive) v0.5.0 Test Version – Paladin Animation & VFX Mod: https://www.youtube.com/watch?v=P1YS94outXc
Gelid Spear – A FFXIV VFX Mod: https://www.youtube.com/watch?v=bKjWXodDoWY
Soldier 1st Class (Remake) v0.4.0 Test Version – Dark Knight Animation & VFX Mod: https://www.youtube.com/watch?v=ZkcBETh9Xj0

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Channel Editor: Leo Coman (Discord: leo.coman)

Outro song: Sirius Beat – The Chosen
Link: http://youtu.be/JuaM1romA3c

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20 thoughts on “Final Fantasy 16 MOD for Final Fantasy 14 | Xeno Reacts to FFXIV Illegal Mods”

  1. They should 100% do VFX packs in FF14, the only reason why I can see why they don't is that there would be a very natural confusion as to what other people are playing. It would more than likely ruin peoples ability to know what people are and aren't using during raids because someone reskinned all their summoner abilities to summon different variations of corgi's or something. I could see it being really confusing, but something they could easily make a button to see other peoples mtx skins or not. Or for you to make your own local for just you, or for others (because lets be real, you'd be using this for yourself."

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  2. This looks amazing, cant wait to see the final version. Also I assume the made the animation for gouge based off a 2.5 gcd so that there wasnt downtime between each use in the animation since paladin doesnt really weave much.

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  3. I haven’t played since Stormblood so it’s wild coming back and seeing all these mods when there werent even UI reskins available back then because Square would straight ban your ass. Do they just not care now or what?

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  4. If drg ends up like SMN im actually gonna commit a crime. SMN reworked is supposed to be caster that has 1 spell to cast. Its dogwater, if DRG ends up the same then what….gonna be SAM but with more cast bars?

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