FFXIV When The Tank Kills 40+ Players At Once



The latter 2 bosses of the Queen’s Guard have to be tanked some distance apart, or they tether to each other and give a vulnerability down buff, making them impossible to kill. However, what’s not widely known is that the tether also gives them a HUGE DAMAGE UP BUFF, this caused the following raidwide to 1-shot everyone.

In order to prevent this, the tank for the west add (Soldier) should handle mechanics on the west side instead of following the raid, who will be moving according to the raid leader’s callouts. And if the boss follows you and moves out of place, be sure to keep it at a distance from the other add. You can see that I just went to the west side and provoked it from there, which caused it to take the shortest path and tether to the other boss.

The tank should also try to avoid failing 3 easy mechanics in a row and receiving Doom

I’m uploading this for anyone who may not know of the mechanic. Deepest apologies to my alliance (somehow, it was still a clear)

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22 thoughts on “FFXIV When The Tank Kills 40+ Players At Once”

  1. I have been considering trying this lately, more so now that a friend has got to the point of unlocking it too and this really helps for if I decide to try tanking it. Even though I main PLD, I was never confident enough to with Baldesion Arsonal and instead did that as DRG, but maybe I might try tanking this one.

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  2. I did this to my group the first time I was tanking it, too, but in MY DEFENSE I didn't know I'd be tanking until right before I entered (didn't study anything about what tanks needed to do; I was supposed to be DPS on the roster). The raid leader wasn't upset with me or anything because he knew I was filling in as tank as a last-minute favor when one of the tanks was a no show, but I was MORTIFIED when I wiped my group. I definitely never let that happen again.

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