FFXIV: Patch 6.4 Notes (Preliminary) (Long Video)



https://eu.finalfantasyxiv.com/lodestone/topics/detail/045af3953359fd8c813fc2e12228aa44117186f3

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22 thoughts on “FFXIV: Patch 6.4 Notes (Preliminary) (Long Video)”

  1. There is a lot of Crystarium stuff. 😆 Well you said it yourself this is from 2019. So that would make sense. Plus why does it take them 4 YEARS to add things from contests?

    Reply
  2. Ranged LB does less damage because it’s AoE. If it did the same damage as the melee LB, you never want melee to use LB. Maybe they reduced the difference, though, so you won’t feel as bad about not having a melee in your 8-man?

    Reply
  3. There are 2 things I want from a patch:
    – Caster-/Healer-Glams that aren't fricking robes
    – Character portraits to stay the way they are and just show your current glam instead of reverting to default, just because you looked at another glam piece the wrong way. -.- It's so frustrating to save a portrait and see it revert to default upon entering an instance without any changes made in between.

    Reply
  4. That creature in the fish tank looks like "Anguirus" from the "Godzilla" movies. Actually looking at it again, it looks more like a cross between "Anguirus" and "Gamera".

    Reply
  5. The Eureka changes were for reaper. There was an interaction w/ platebearer, reaper base stats and protects where after everything reapers would be unkillable.

    Reply
  6. With the new message saying that those choices dont affect gameplay that just confirms that we will not have an event with our patreon deity in the end of the Myth of the realm raids sadge.

    Reply
  7. for the RGB values for eye, skin and hair colors, does that mean its now possible to have more hair colors that were never available?

    i ask because why would they have RGB values along with the basic color selection we currently have?

    Reply

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