FFXIV Mobile : First Look At Combat / Job Showcase – My Thoughts



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28 thoughts on “FFXIV Mobile : First Look At Combat / Job Showcase – My Thoughts”

  1. Why isn't the main game, meant to be played on faster hardware, as fast paced as this one???
    Yoshi-P neglected FFXIV for FFXVI and this mobile thing for years and it shows. The game has seen no innovation in a very long time. Heck, not even a proper relic questline for the last expansion.

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  2. Not for me, but good luck to them. There’s a part of me that’s upset for them taking resources away from the main game to develop this, and knowing that mobile games have a tendency to be a cash grab primarily targeting the Asian market, (Diablo immortal I’m looking at you), but who knows. I just hope it’s not going to be a case where there’s going to be items or quests or so on locked in the main game, that requires you to play this to unlock it

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  3. I think what kind of sets me off is the fact that this looks way better in terms of graphics and animations than what we got of the recent graphical update, even the way the animations for each ability look smoother, I mean, look at monk, each ability that makes the charactwr move feels like they all go together unlike what we have at the moment. Considering they are bulding this for mobile and original game is PC/Console, I simply don't get why can't SE give us this.

    The saddest part, is by being able to tell the difference between both, I can already tell player treatment will also be different because Mobile version isn't even SE developing it. Even casters have a basic attack, original game basic attack is basically the auto attack, why can't casters also have an auto cast basic attack and they just hit the boss when near?

    Idk, I have mixed feelings, will I be trying it? Yes. Will I hate myself for doing so? Most likely! 😅

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