ENDWALKER Level 88 Garlemald MSQ | FFXIV



ChiliFarmer’s reaction to the Level 88 Final Fantasy 14 ENDWALKER MSQ story in Garlemald. Alphinaud and Alisai solo instance. Final Fantasy XIV 6.0 Endwalker MSQ by Square Enix 2021 MMORPG

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13 thoughts on “ENDWALKER Level 88 Garlemald MSQ | FFXIV”

  1. The Ancients wanted ignorance, even if it doomed them to repeat the same mistake over and over again. What Hydaelyn actually gave mankind was the ability to live, die and know, just like the song says. The sad irony is, the Ancients didn't really KNOW bliss, because they never knew real pain and sorrow for contrast. That's why Hermes/Fandaniel was so desperate for an answer. Most of the Ancients saw life as a series of subjects to be judged worthy of living–Hermes was one of the few that asked "Who are we to judge?"

    Ignorance isn't really bliss. The pain doesn't stop existing–you're just choosing to turn a blind eye to it.

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  2. Ancients: die horribly in fear and pain with their planet on fire, the only three remaining suffer for nigh 12000 years thinking themselves alone and betrayed
    People: the Ancients never knew suffering

    Anyways this argument would hold much more weight (it still has some, don't get me wrong) if the Ancients were making the decisions they did fully aware of all the circumstances Venat was privy too, but they weren't. They didn't "turn a blind eye" to pain, they were never given an opportunity to ascertain the full picture. And maybe their fatal flaws would still prevail, they would still make the bad choice — but so much of FFXIV's story is about having the free will to make choices, good or bad, regardless if some foreign entity judges you worthy or not. Venat birthed the new humanity out of the humanity she denied her people, and while that might have been the right choice, and it's clearly the choice she doesn't regret making, it's highly conceited and self-aggrandizing to write Ancients off as a doomed hivemind. The Meteon project, Emet and Hyth believing you on Elpis, and summoning of Hydaelyn already proves that they were diverse people capable of disagreeing, hiding stuff from each other, and making different decisions based on circumstances presented to them, just like any people. (Although what is more self-aggrandizing than a Chosen One storyline, lol, so in a narrative sense this tracks). 

    The collapse of their civilization is a tragedy, the pain Emet and the other unsundered went through is a tragedy, the pain they then came to inflict on the sundered shards is a goddamn tragedy, and Venat says as much. She didn't "birth a world of pain and suffering" when she created the shards, she birthed that world when she gave up on her people without them even knowing fully why she's given up. And that's not like, me heaping the blame on her, I'm just saying that everyone made the choices they made given the information presented and their emotional responses (Ascians are definitely the enemies of all living souls on the shards, that's almost like, by nature). But Venat herself recognizes the dark gravity of this choice, I don't know why they players are shying away from it.

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  3. Y'anno, I really hated the rabbits at first but then I warmed upto them specifically on this part. People got hurt and turned into monsters that we had to put down and we just experienced Hydalyn's personal trials and here are these little fools making the whole sky raining fire and doom in the air completely irrelevant just by being here and being silly. Gotta love what levity we can get.

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  4. There are some scenes in this game where you cannot do anything but sit there, all gaping mouth, shocked, and watch, a thousand emotions going through you and a thousand thoughts through your mind and yet cannot utter a single word because of how griping it is. That scene with Venat during the Final Days is one such scene, incredible from start to finish. It is boggling how much emotion SE manages to evoke in their cutscenes with their limited animations and some clever camera work, scenes that stand up to some of the biggest and most inspiring moments in some of the biggest movies in history. From a pure story perspective Endwalker was an absolute treat, a "love letter", as somebody else pointed out, to the player from the developer, a letter so deep it almost breaks the fourth wall talking to the player directly through insanely smart directive choices. By far…one of my favourite games of all time, a titan in terms of storytelling.

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  5. I absolutely love Zenos going "would you be happier if I had a good reason?". Cause he's right. Zenos knows what he's about, and there isn't really an answer Jullus would've accepted

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