A Crap Guide to Final Fantasy XIV – Magic DPS | SpookyRobinson Reacts to JoCat



Original Video: https://www.youtube.com/watch?v=rCx9xN9wJ-g

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Reacting to JoCat’s magic DPS guide video! its a crap guide? no it’s A GREAT guide! Magic DPS in FFXIV is IMPORTANT!

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11 thoughts on “A Crap Guide to Final Fantasy XIV – Magic DPS | SpookyRobinson Reacts to JoCat”

  1. Its a well known fact in ffxiv that the larger your summoner dong the bigger your dps

    edit:
    For black mage ice gives you mana regen and fire give you damage buffs at the cost of mana regen.

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  2. black mage gets almost nothing until level 60.
    its like basically 2 super slow spells and a mana regen spell for 60 entire levels. and maybe some procs every once in a while.

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  3. I agree that its most likely a cushion for latency issues, the game is over 10 years old and internet back then wasn't great and still isn't in some parts of the world.

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  4. I have a sneaky suspicion slide casting isn't even an intentional mechanic, but a result of lag/server ticks/snapshotting, etc. When you try to cast immediately after you stop moving, you'll start casting, then get interrupted because (prior) movement. It's like there is a desync between your actual movement and when your movement is checked for casting.

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  5. slide casting isnt actually a game mechanic is a unintentional side effect of the server tick rate being so low. if they increased server tick rate you wouldn't be able to slide cast. Or at least the window would decrease significantly. But increasing the tick rate at this point would break the game in many other ways as you would also no longer be able to run into AOE's after the telegraph either which only works because the tick rate is so low lol. Lastly yeah BLM is a terrible job I would say even below 70. BLM might be one of the worst DPS in the game at the early game you just have nothing for a long time but then it becomes a complicated mess and your ceiling for DPS goes to the moon but also drops underneath the floor meaning you're either gonna be the top DPS or the bottom and it all depends on your skill level. Funny enough BLM is probably still one of the more popular mage DPS's even with summoners changes but maybe like 20% of the BLM community actually has any clue what they are doing lol.

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  6. Black Mage indeed do more damage while in fire phase. The most basic mechanic of BLM is the passive buffs Astral Fire and Umbral Ice. While under UI, you regen MP every server tick (usually the time to do 3 casts get your MP back to max), while AF gives you a massive damage boost to fire spells, that at level 90 caps at +80%.

    So while the spell themselves have the same potency, in practice the AF bonus make fire damage skyrocket in comparison with ice.

    You can test that in any striking dummy. Cast an ice and fire spell from "no buff", then do the same while having the respective elemental alignment. The damage increase is visible.

    IMO, BLM don't start making use of this mechanic until level 35, where you get access to Fire 3 and Blizzard 3, and still have to wait until level 60 when you unlock Fire 4 and your final basic rotation is unlocked.

    Seriously, from 60 to 90 your rotation is F3 > F4 (x3) > F1 > F4 (x3) > (Despair if you have it) > B3 > B4 > T3 > F3 (loop). All that changes are the oGCD you have available to make stuff blow up faster.

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  7. Summoner is cool and all but as someone who mained it for 2 raid tiers it definitely feels closer to a physranged and is very braindead easy, no offense intended to anyone who runs it this is just how it feels as a former Endwalker SMN main. Samurai is more of a caster than SMN, honestly which does make slidecasting a more important skill to learn for SAM over SMN.

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