Zack's FFXIV First Impressions – Destra REACTS To Positives and Negatives of FF14



Destra reacts to ZackRawrr’s “First Impressions with Final Fantasy 14” video, offering thoughtful, constructive responses to his concerns as a long-time player herself.

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45 thoughts on “Zack's FFXIV First Impressions – Destra REACTS To Positives and Negatives of FF14”

  1. Please be aware that I'm aware he's leveled up since his video and have been cheering him on as he's completed ARR raiding content. I genuinely am happy he's enjoying the game so much & can't wait to see what he'll end up doing once reaching endgame.

    Hope you enjoy the video!

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  2. The thing with the responsiveness of buttons probably has more to do with the animations. In WoW all the animations are very quick for instant abilities, so whenever you hit the button to swing your big sword you isnatntly see the damage numbers from that sword swing, while final fantasy has alot more animation time between you hit the button and the damage numbers popping up. I don't think this is as noticable for casters but it certainly is for melee. Asmon plays a warrior in wow so a fast phase with 100% instant abilities is what hes used to, not the heavy wind-ups that make old wow players who swapped to ff14 say it has "built in lag", because thats pretty much what it feels like to have lag in WoW.

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  3. It isn't about the WoW Global Cooldown. WoW just has amazing responsiveness. The auto-attacks, the use of items in attacks, the off cooldown abilities. Everything is extremely responsive. He isn't dismissing Final Fantasy XIV combat. WoW just has amazing combat. Also, in reference to the Global Cooldown, you can get to less than 1-second global cooldowns on specific characters.
    To be fair when WoW Devs wanted to put more abilities on the GCD, there was a big uproar about it. When abilities are off GCD it is easier to macro abilities together which also contributes to the responsiveness of combat. Using 3 abilities in 1 button press improves combat for those who know how important cooldown stacking is. So GCDs in WoW are more about cooldown stacking for macros than actual responsiveness.
    Responsiveness is just their strength. As you said, combat animation doesn't restrict wow combat. There isn't a lot of flashy combat animations.
    He isn't referencing global cooldowns though. That is a separate conversation.

    I am saying this as someone who played for 15 years and quit this year.

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  4. Someone here who switched from WoW (After basically playing it since release 15'ish years ago) to FF 14 3 months ago.
    Regarding 22:10
    WoW does feel more responsive. Not because of the smaller GCD; it's a bit hard to explain.
    Do you know this feeling when in FF 14 you sometimes have to press a button twice or even three times for it to get registered? Especially in scenarios where you are mashing lots of buttons at once. (Let's say as MCH for example or basically any class where you might try to press your normal ability, an off GCD ability and then maybe one of your role-abilities like the stun melees got).
    Sometimes you press all these buttons nearly at once and one or more don't get registrered, so you end up mashing these buttons 2-3 times.
    This doesn't happen in WoW – ever. You'll press 10 buttons once and all of them instantly get executed.

    I think that's what he meant.

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  5. Movement and less animation locks play a big part of the responsiveness where 14 feels a tiny bit clunkier, but I feel the amazing animations we get is a good trade off

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  6. I love how most of the comments here are all in agreement about the global cool down. I think the main culture shock was the 2.5 second global cd coming from wow going into FFXIV. Once you get to level 50-60 in ff though, your attacks and combo skills get more fleshed out as well as seeing what's triggers what which I thought was new but something to get used to. Especially since I started as MNK each attack leads to another one being able to be used. WoW doesn't have that. Every attack is it's own thing and it's up to you on how you go about it.

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  7. 100% horrible experience creating accounts and buying the game. Took me WAY too long to figure it all out. Ended up getting a refund on steam (still have the money in the wallet) and bought it instead through their website and it was much easier.

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  8. i love the fact you are a real gamer and your smart omg so nice to see , so many girls these days are fake and use sex to sell there show . so awesome have a good one , its not the cooldown he is talking about he is talking about the delay when you push something then your game avatar takes the action that is what he means

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  9. No, Blizzard has long had superior infrastructure and extremely responsive games. YOU are biased by ignorance of what literally no one who is informed ever debates.

    You reacted very defensively, very irrationally – inventing a fictional excuse not one human on Earth agrees with a5 all .

    Admit it. Blizzard does sone things extremely well. FFXIV is not #1 at EVERYTHING.

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  10. ATTENTION – Buying and activating the game is your first quest, and it is a hard one. Bring friends! But, it is definitely worth the effort.

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  11. I think the biggest thing im still tripping up with after coming from wow is when your target dies and pressing an ability doesn't auto target the next/closest enemy. So sometimes in a big pull my character is just standing theire doing nothing till I realise I need to retarget an enemy manualy.

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  12. Hey Des! I am new to this channel ^_^
    The negatives that keeps me from migrating to FF14 from WoW is:

    1. The difficulty of buying the game.
    2. No factions, I want to be able to play the bad guy.
    3. I am not into stories or cutscenes or dialog.
    4. Everyone is generically perfect, no ugly options.

    I'm gonna check again and try to create an ugly character.

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  13. their website is REALLY bad, I recently got a new PC and wanted to download the trial version again
    which is fucking impossible without creating a new trial account JUST FOR THE DOWNLOAD
    if you want to download the game via the trial launcher, but you already did that, the thing will tell you that you already did that and then will boot you to the main-page again
    so I had to MANUALLY type in the direct URL to get to the trial launcher download page, because the link that you get in the Forum is outdated…
    it took me nearly an hour to just get the trial launcher to start the download – websites made with pre-build tools are of better quality than this

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  14. The praetorium culture seems to be different across different data center, when I played in EU server, the culture is like what you said "aggro enough for others to continue forward. But in JP data center they always kill the enemy before moving on.

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  15. Just found your video through my recommended feed. Great video and I'm glad you're so open and enjoying watching asmon. I've been an on and off viewer of his for many years and I'm both a wow veteran of many many years and I've been an on and off player of FF14. Definitely agree with him on the payment and buying the game, when I originally bought the game I didn't realize there was a starter and a complete edition nor did I understand the difference between the mogstation account and the square enix account. Long story short I ended up buying the starter edition, then the complete edition, and then endwalker twice because I was so confused and ended up with 3 service accounts. The argument to be made with the steam version is more so that it's much more difficult to run mods (even though they're technically tos) so that's the main issue as far as I've gathered. Overall I'm pretty happy as well that Asmon and many of the other content creators are enjoying the game and I really like how laid back and chill you are. Went ahead and tossed a follow and even a prime sub to your twitch so maybe I'll catch you the next time you're on. Thanks again for the video. 😀

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  16. Yep, I ended up paying for main game twice. Bought main game and 2 expansions through Walmart online, then had to buy last expansion and main game (for best deal) again. Just buying the final expansion was more than the bundle.

    How about this: Sell latest expansion, and Everything. That’s it. No other options. Join 2021 Square Enix.

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  17. I really wish they would change mount system. (Don’t get me started on the “Everything flies because magic).”

    It feels weird that I don’t just hit a level and finally get my mount.

    If I’m doing all the content, I may be waaaaaaaay above level 20 before ever getting the mount quest, which is very frustrating. I think this is one point where most reasonable people wish you automatically either got the mount ability, or at least the quest, at 20. Wasting our time running slowly across confusing maps isn’t content.

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  18. as i heard/read more and more people complaining about how difficult it was to buy the game and navigate accounts, i didn't really understand; it didn't seem that difficult to me

    then i realized that, as someone who's spent (probably too much) time on japanese websites, it just feels normal. hahaha

    i'm so conditioned to expect the most clusterfuck websites imaginable, that square/mogstation felt like a cakewalk

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  19. I tried FF14 when it was only ARR and it wasn't for me back then. I jumped back in recently like a month before this huge BOOM and…… WOW AM I HAVING A FANTASTIC TIME! As someone who played wow since the beginning this is definitely a breath of fresh air. It's actually kinda funny because its so strange to me seeing how friendly majority of the playerbase is. Sure theres a few shitters but that's every game. I'm extremely giddy to play Endwalker and experience an expansion release here.

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  20. For the endwalker pre-order,it was quite a headache for me as well, I'm surprised you even get an e-mail at all! I had to contact support because I almost went & bought it twice since I didn't get a peep, no confirmation email nothing,only the store saying something about confirmed preorder,etc… contacted support & got a link for my preorder item code, just hope it charges my card properly before the EW early access starts & actually gives me the endwalker code as well… That's the only thing I really dislike about FF14 as well & Asmon is totally correct in that aspect.

    Such an unnessecary headache :/

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  21. His perspective on responsiveness is likely linked really closely to the combat animations. WoW has very crisp combat animations. The difference between the games in this is small but noticeable.

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  22. There's more to the meaty feel of combat in WoW than just GC. It's how everything sync'ed together. For example, I'm playing the tank class in FFXIV. One of the attack skills suggests that it's hitting the enemy 3 times (at least that's the feedback i get from the animation and sound). Now, the enemy healthbar will get updated once after the animation is over. In WoW (at least from what i remember – i didn't play the game for years) the Healthbar would get updated with each hit – so if the animation, sound and fx suggests the enemy was hit, it will be immediately represented on it's healthbar.

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  23. about the responsiveness part, it can get very subtle
    there are games (not FFXIV, no experience with that) in which, when you press another direction you're facing, your character turns that direction before they start running
    this small delay, which is realistic, can make it feel sluggish to run/change directions for your character, I'd liken it to walking through water
    while it's realistic, it just isn't aligned with the speed of our decision-making, and stuff like that can add up and make you feel frustrated with stuff
    like with games that have long, uninterruptible animations that end up killing you, because by the time you want to cancel, you already pressed the button to start and even though your decision-making was split-second, the (often short) animation can feel like an eternity
    what I believe he means is that, in wow, it's all immediate, snappy, this could be related to server response as well, but I'd say GCDs are more of a play-speed thing than a response time issue
    again, not about the differences between wow and FFXIV, just trying to explain what I believe his point was about

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  24. I think one of the reasons that reduce toxicity is the lack of factions. It doesn't automatically lock half of the playerbase away and only interaction you have with them is an occasional max level ahole gankin you.

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  25. Just a couple things that might clear things up. The reason the square Enix account is separate from Final Fantasy is because the square account is universal through all of the games that square connect with. This is the replacement to the original account play online that was prominent during Final Fantasy 11. So yeah you have to have a square enix account obviously to be able to tie into the servers, but Final Fantasy is it’s own seperate account.

    As far as steam goes, I bought the game on steam after switching from PS4 because it was on sale and the only thing that kind of sucks about it is once you activate the account through steam, it gets locked jn as a steam account basically. Meaning any future expansion or DLC you buy in the future has to be from steam also. The only way to use the website version after that would basically mean he would have to make another account specific to the website version and then start all over basically. I’m not entirely sure why that is. I think it has something to do with the way that steam actually installs things but I’m not 100% sure. Other than that it’s not really all that complicated but it’s definately a little more involved than just a one click.

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  26. I think a difference in how responsive WoW feels in comparison is that the animations are shorter and over all but not entirely less complex and less overall flashy than FF14. I feel like SE takes advantage of the 2.5 GCD to build more crazy and unique animations and some may feel less responsive client side.
    Thats my opinion atleast.

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