WoW Vet Reacts and Compares FFXIV Fanfest, Blizzcon, and Developer Passion



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Decided to take a look at some past blizzcon footage and comparing it to the recent FFXIV fanfest. Ended up getting into a discussion about the seemingly missing passion from Blizzard in recent years and the incredible passion seen from Yoshi P, Soken, and other developers at Square concerning FFXIV.

Let me know your thoughts concerning the subject in the comments below!
#FFXIV #FANFEST #BLIZZCON #WOW #REACT

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49 thoughts on “WoW Vet Reacts and Compares FFXIV Fanfest, Blizzcon, and Developer Passion”

  1. Thanks for being vulnerable to us. It's really not easy for people to accept that what once brought them happiness is a terrible husk of its former self. Many people would take the easy route and just shut down into full denial and become toxic to preserve that nostalgia. You chose to accept the harsh reality, give harsh yet valid constructive criticisms, and demand Blizzard to be better.

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  2. The Blizzard voice acting director is amazing. She has had my favorite segments at Blizzcon over the past few years. She is clearly a pro and finding the right talent.

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  3. I’m a refugee that just finished up my first play through of Heavensward and working on Stormblood. I absolutely love the passion and fun the devs show to FF14. I miss Blizzard caring this much for their IPs

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  4. I’m a retired Marine that is supposed to be some hard a.. to this day I get emotional about the classic announcement. Playing through FF14 there have been som spot where my daughter walks in and is like “what is wrong with you”. It gets me right in the feels

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  5. This was great, thanks for this video.
    I honestly was laughing so through Lahee not making fun but it brought me so much joy! Love Soken so much! Sixy you should what his interview with Alex Maukala and Husky by the Geek. FFXIV loves its community as much as we love our devs.
    I think Activision has certainly had a hand in the disconnect between blizzard devs. The firing of Blizzard's music long-time director is one of those choices I was personally frustrated with. Community engagement and hearing Metzen and others talk about pressure and burnouts they experienced. We really don't realize that Activision had these guys pushing out their kitty projects too on top of yearly expansions and pressure for new games.
    Also. Sixy, it's Ian. You can totally blame Ian. Do it. Embrace it. Accept it!!
    Hem! Moving on.
    Reading through the comments people have touched on Yoshi's "get good" comments so I will leave those. I remember when that happened and it really was a matter of a group causing problems in the community and YoshiP took care of it. He is someone I really respect for his management of FFXIV over the years.
    The subject of questions and "going light on devs" came up. I'm gonna tell you guys right now FFXIV dev's want your tough questions. They want to know what you think. I can remember a few years ago during a question period the question's had been pretty light and easy and Yoshi made a light complaint about it. These people are up for the challenge, ask you tough questions they want to give you answers.
    Now that I've ranted sufficiently long enough I hope you all have a lovely day. Peace

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  6. FFXIV vs wow devs have 1 BIG difference. FFXIV devs actually enjoy playing their game like the rest of us do. And they love getting turned into a meme.

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  7. YoshiP is just way better at communication and has a ton of good faith from the players.

    Its going to be a long time before Blizzard can achieve that

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  8. The biggest difference I think is that the FF14 devs have never really shied away from admitting a mistake. Starting first of all with the release of 1.0 of course. I remember when Eureka came out there were technical difficulties and later on in an interview Yoshida was asked if he had already played it himself. And I'm paraphrasing here, but basically what he said was that he had not been able to enjoy that content because it reminded him of the difficulties in like the first week or so of the content coming out. Try being angry about a mistake when a developer says something like that. And the content itself being fundamentally good also helps with that of course.

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  9. I understand your emotional reaction. I bailed a little over a year ago when BFA and Classic wasn't doing it to me. Thanks to the Youtube algorithm I've been getting a steady feed of Shadowlands, Classic TBC, and Blizzard in general concerns. And due to the concerns I don't seem myself returning to WoW, and maybe not Blizzard in general, unless Activision fucks off with their quarterly profit focused meddling. I realized last week that I'm greiving. WoW isn't dead, but it's dead for me. That's just over 15 years for me, 23 if you add in my Diablo and Starcraft time before it. I'm in mourning.

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  10. If Blizzard had JUST altered their scheduling by a COUPLE months, they could have announced D4 AND D2 remaster, and then tacked on D Immortal, and NO one would have cared i.e. fine, let the phone kiddies have their Sanctuary experience too. People would have been beyond pumped. Instead, they demonstrated how much they think about their core player, which is almost not at all.

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  11. One of the great things about FF is that at end game, you don't have to raid. There's so many other things you can do to from glamming, housing, gposing, hunts, triple triad, crafting, chocobo racing….I haven't raided in a long time and haven't touched any of the Eden raids because there is other stuff to do besides raiding. It was the main reason why I left WOW. I just got so bored with constant raiding, it was just a burn out.

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  12. Simple difference between Blizzcon and FanFest :
    Fanfest is for the Fans, first and foremost
    Blizzcon is equally for current fans, the investors and potentential future customers.

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  13. Yea back when ucob came out, during the live letter before that Yoshida said that if you can't do the first phase / twintania, you should just give up, because the rest gonna be infinitely harder. But I mean that is a pve thing, and about a new difficulty, and the longest fight in the game (18min) and not about a pvp issue, where the difficulty is from a power difference between players spiced up by the imbalanced classes.

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  14. Usually they have fan fest all over the world every 2-4 years. what my friend told me. they have like one in USA/Canada, one or two In Europe and in Japan. But not live. most of the time. Fan Fest videos and announcements are post after event or people sharing it on the Media or you get lucky someone actually have a live taping on their social media. they usually travel to one fan fest to another in that fan fest year. but due to covid cancel all 2020 Fanfests. they decided to make it as treat for their fans all over world.. first time ever. they went live for everyone in the world.

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  15. Soken wrote most of the music for the shadowbringers patches while battling cancer. He said he needed to continue working because he wanted to deliver for the fans.

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  16. quite honestly i didn't mind immortal and personally am still confused why there was pushback against it, i mean i get that its not what the community wanted but it was nowhere near bad enough for the outcry it got.

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  17. It is a little hard to compare Blizzard and Square Enix since they are not really on "even ground". Blizzard is an American company and they hold the typical mindset that profit above all. Square Enix is a Japanese company and though profit is important, doing anything to "dishonor yourself" in your customer's eyes is severely frowned upon. I think this shows since SE events have a "do whatever you can to make the fans happy" feeling to them.

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  18. If i remember correctly, the only time YoshiP said to get gud was when a Q&A asked him if Ultimate raids (the hardest difficulty in the game) will become nerfed over time to let more people experienced it. YoshiP respectedly laughed and said no. Eg, kinda like what wow does with mythic raids etc.

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  19. So in case you didn't know, the band playing, the Primals, is made up of members of the dev team, notably Soken himself on guitar and Koji Fox, the lead translator, on vocals. The dancer that you complimented in the Twinning meme dance was presented during one of the Q&A's and I BELIEVE he's the lead dungeon/level designer, he MADE the Twinning. The one in the green shirt is the lead programmer.

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  20. In the defense of many other creators developers and just companies in general the thing about 14 is that it started without love with the intent on profit over everything else the original grind was designed to keep people playing by making them work very hard with little payoff when yoshida got the game hes was destroying what was there and re-creating the game from the perspective of the gamer and he showed that he loved the game. I'm not saying these guys don't love their game or product but its not enough to ride on the coattails of a games history and assume that because it has fans they'll be loyal forever the fans have wants and preferences that they often convey to the developers but sometimes those developers just don't hear them luckily for us in the ffxiv community it just so happens that the head of the game is also a fan and a member of the community

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  21. To be fair, this is the difference between a game with good fan-relations, and a game that has run out of good will. Even if Blizz started repping memes and trying to tweet more, the complete lack of good will would get them flayed in the comments for the most part.

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  22. That man holds the world record for most compositions in a video game and full soundtracks. Which he only adds to since 4 years ago. The dude is definitely a genius but he shouldn't quit his day job to become a singer lol.

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  23. Why current WoW does not look like that first cinematic is beyond me. Low-end PCs could easily run something at that level of detail but instead, it still looks like a 4-year-olds coloring book. They need to do WoW 2 and just nuke retail at this point. The problem is they did each expansion as being insular unlike FFXIV with its continuous story to play through which is still there for new players.

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  24. Blizzard doesnt care anymore about the gamers. It used to gamers making games now its old executives. I really hope they dont fuck up the Diablo Ressurected

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