Things I love about FFXIV that others don't



ACTCHUALLY. BTW most of footage in here is prog footage that I took with shadowplay to see why the heck we died. So if me and the rest of the teams suck or are doing dumb shit (literally me watching myself not use glare IV charges omg) that is why xD We are focused on progging not on being good lolol.

How to make gil vids:
10 Easy Ways to Make Gil without crafting: https://youtu.be/VFNManbhX1g?si=oLHHk9FGnA_b8F2z
How to make Millions of Gil in Dawntrail: https://youtu.be/bme8Ana6hNc?si=aMmQKP8vvNLi-N4c

My links:
ASMR channel: https://www.youtube.com/@aithereaasmr
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Chapters:
0:000:31 I’ve got warm takes
0:316:00 You don’t need gil
6:019:58 BiS is useless
9:5915:20 Jobs are balanced
15:2121:01 Minimal exclusive items
21:0121:49 MIQOTE
21:5023:00 What do you like that others don’t?

Music:
Folk Round by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

Achaidh Cheide – Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

Celtic Impulse – Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

Angevin – Thatched Villagers by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

Lord of the Land by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

Master of the Feast by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

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30 thoughts on “Things I love about FFXIV that others don't”

  1. I'd like to see more build diversity in the classes but that could just be me. It seems like ff14 went for having a bunch of jobs with unique styles over having build diversity within the classes. I don't think the way ff14 does their class system is bad, I just want to be able to do different builds within the different classes. I just want to be an ice witch … but like, Black mage only uses ice when they need mana. … Maybe it's because I come from Destiny 2 where buildcrafting was a big aspect of that game. Buildcrafting is really fun for me and I wish there was more of it in FF14.

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  2. TLDR: Great video with well-explained points; I wanted to add my point of view to it! I agree with most of the video. Some points I argue a little, but it's very small detail. My unpopular opinion is that I like healers the way they are.

    The gil: I remember an interview with Yoshi P, saying something like he wants to keep the value of gil that way, not use it for gearing that much (expect week 1 crafted gear + overmeld). You can't buy BiS with gils, and that's great. Gils is for either luxury or convenience. Want a cool mount you can either farm or buy on the market board? don't feel farming? use Gils! Want a crafted cool glam but don't like crafting? Use gils! Do you want to show off with a 50 million mount named Gilsink? Buy it!

    I see Gils as a way to not waste time; for example, the Turali voucher, famed 70% of them bought 30%, got the mount anyway! Gils need to stay like this to avoid RMT and have more value in the game.

    BiS: I think BiS is a goal for people who want to achieve. either to clear content faster or, like you said, Ultimate. At one point I wanted to be BiS, but as EU play on NA, finding a static is not impossible but pretty hard if I don't want to destroy my sleep schedule. And like your previous video with your experience in Party Finder, I don't have the will to survive the struggle of PF. Instead, I do my own pre-savage BiS, and it's more than enough for what I do in the game!

    The balance: I agree and disagree at the same time. I think you're right if we phrase it like this: "FFXIV has the most balanced between job differences compared to other MMOs." If we exclude savage and ultimate, where small potency matters, it's rare to see differences between jobs. I do have an example in mind: out of the 4 tanks, Dark Knight can't survive alone in the dungeon. If the healer and DPS are KO, Paladin, gunbreaker, and warrior can survive and finish the boss, Dark Knight will run out of HP at one point. We can see that kind of unbalance between very specific situations. Of course, don't get me wrong; I would take this kind of balance any day compared to other MMOs like WoW that are completely off balance. FFXIV really put the value of having fun with your job before anything meta for potency, and I love that too!

    Exclusive Item: It's rare to see any exclusive; to add to your list, I would say any item or mount we could get in the feast, no longer available and only for the first 100 people, or the current PvP reward. Yoshi P stated those rewards will come back at one point, but that's not the case yet. And I would add the glowing weapon agent from the last savage criterion. It needs to be synced if I remember to be able to enter it. Otherwise, yes, everything else is available. I think FFXIV is the only MMO where the developers tell us to play other games and come back when we want; it's very relaxing. But as the game doesn't really have FOMO, it does have FOLYH (fear of losing your house) after 45 days. 😁

    And for my own unpopular opinion, I think the design of Healer is great. The easy rotation and easy healer make it preferable for me to be the shot caller when I am content with friends. I can easily observe, tell what to do, and do my simple rotation while my friends concentrate on their hard rotation and listen to me.

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  3. Having groups of simps giving you things isnt relevant to most people playjng the game. We have to grind, we have to level crafters. Even being in FCs doesnt guarantee someone just gives you shit and makes things for you, esp for free

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  4. the only time i think bis is important is if you're in a group that values those numbers. but like, that's just knowing who you raid with. if you're in a casual group, ofc it doesn't matter. you can live your casual dreams

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  5. Hard disagree. This is the kind of luxury belief that you can have if you play healer or you have a couple of beasts carrying you. Your DPS DO need as close to BIS and full melds early on just to clear. Of course it doesn't matter to you, you barely even matter when it comes to beating enrage. Having the right gear in Savage is the difference between dying to enrage over and over (with a bunch of bozos with no gear) and clearing so fast that you skip an entire mechanic, maybe even two if you're really geared and great at mechanics.
    Could be also related to your group just being good enough to carry you and your luxury beliefs, but personally I'd rather not be a burden on my team. And you know what feels the worst? When your group does every mechanic flawlessly finally. Nobody's dying, everyone are doing mechanics, you're top dpsing, feeling amazing and then you all die to enrage. Over and over, because some shmuck with dogshit gear and a "oh gear doesnt matter, it's all imaginary numbers hurr durr" attitude has become an anchor for you and 6 other people.
    That's the kind of shit that made me go look for a random PF group and get a clear in 2 pulls just to make sure that it's actually still possible and I'm not hallucinating.

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  6. BiS to me serves to just DPS w/e I want to asap i.e Fates/Dungeons/ExFarming incl. parties i decide to join/help & have them worry less about DPS checks in Savage. Gil to me serves to "Save Time". Never needing to craft anything I want as 1 example. Value is Subjective until its something Players want(/need). This tier I made 37 million gil providing Lootmaster merc runs with my alt because I know players value BiS/Mount. Technically everythign is optional Afk-ing in Limsa/Raiding/login into the game. Its just nice to never worry about Gil when you want something, mhm

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  7. One thing on bis: I really liked grinding bis for Eureka because it will never become unrelevant (in the context of Eureka). It’s definitely not needed but if you are someone like me who basically lives in Eureka and loves the content, it’s a good investment. It’s still useful unlike other savage bis which becomes irrelevant later on unless you do ultimates with them.

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  8. Having BiS or not isn't your choice though. It's the requirement of the static that you're either a part of, or you're trying to get into. If they say you must be bis'ed out to even consider you, then you either do it or you're sitting out on the sidelines. Or find another static. It will come down to what your goals are, but just like other MMOs, if you intend to clear modes that are harder, they expect that you are putting in the effort and demonstrate it too. They expect this from everyone in the group.

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  9. Really agree with the BiS opinion. I'm a super casual player these days, but there's one job I try to BiS, and it's Blue Mage for soloing content. It's one of my favourite jobs and content (and I don't even blue raid, just farm the spells from EX trials with other blue noobs)

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  10. I will say bis is nice when you wanna make it slightly easier when you beat your head on some older fights you want to solo on a healer. In the axolotl mount, I did run into someone in game that was upset over me using it. I was the one of the last in my static to get it and it was the first time I hopped on and instantly getting hate.

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