Is Your Job Dead in FFXIV Dawntrail?



I’m just excited about the new job adjustments and wanted to talk about them for a little. It’s all in good fun! Next week there’s a BIG video!

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#ffxiv #dawntrail #ff14

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22 thoughts on “Is Your Job Dead in FFXIV Dawntrail?”

  1. I think that the Dragoon changes are really cool! Being able to do combo actions as you blitz across the battlefield is something Ive always dreamed of doing but…this might be an unpopular opinion, but I liked Spineshatter Dive?

    Granted, I understand slamming them into burst windows can be clunky and feels more like spam, yes, but trading that for essentially a Flash Step when most Dragoons just use the Elusive Jump tech or can use SpineShatter to close the gap and do damage? Idk how I feel about that, granted, Ive only played Endwalker Dragoon (Only played for about 3 years), so Idk how valid my opinion is. I also kinda liked the ability of building up Eyes with Mirage Dive to go into Life of the Dragon, the new idea of just using Geirskougal to just auto go into Burst Phase feels like it was only to ensure you go into Burst Phase at the start of the fight. Im sure Ill adjust, but am I the only one who feels this way?

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  2. super happy for DRK and GNB not dealing damage with gap closers anymore, absolutely hated being stuck in animation on burst windows, hopefully WAR and PLD will have the same fate for their gap closers!

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  3. I really like the monk changes for a couple reasons. For one you're almost constantly going to be using a different 123 as part of your rotation. Instead of 6 you have 12 different 123's you'll go through. It also means perfect balanve is so much easier to know where to pick up from with your gague right there. Optimization lookd like it'll be fun to figure out.

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  4. For the kibakufuda move of the ninja:
    I think it could be a evolution of the aoe attack, where you throw multiple Kunai on the ground (what is connected to Doton signs EW).
    The move looks similary and adding explosions tags to the kunai looks like a evolution to the standard knives.

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  5. Astro getting gutted again… Cards are just worse Aetherflow but with no choice or flexibility. No more self buffs. Every expansion just takes away more of the job's identity and makes it more brain dead for the masses

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  6. Dark knight should have also had a Bloodwhetting equivalent announced for it. Sage will now be guaranteed to do far more healing than any other healer. AoE Kardia is completely unnecessary and takes away a key skill expression for the job. sch got only a Temperance equivalent and the aoe dot is tied to chain stratagem making it so obvious that SE does not pay attention to how their players go through dungeons. We will only have AoE bio for 3 of the 6 dungeon pulls. Automatically the most dead on arrival job and that makes me sad because I'm a sch main. It's going to be another 3 years of limited options for party finder in savage.

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  7. Love Machinist changes and Bard changes are great, The only thing I want out of Bard is either reduced song cooldown or to stop my song when i have no target,
    Summoner I was highly disappointed. Leviathan should have been added as a summon to keep the Fire, water, Wind Earth element crystal theme a lot of FF games have.

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  8. I guess Rinon made this video to just make Monk players fuming more than they are already. You're the very 1st person who didn't say anything negative about the changes. All the Optimal drift enjoyers are getting their pitchforks and will SWAT your house soon xD

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  9. I still question if those are heat blast, Richocet and Guass Round. Cause then why wouldn't they do the whole weave combo and upgrade Auto-Cross. So me thinks it's an Hypercharge only buff to them. And the "America Button" is the Primal Rend for Machinst. Which makes them EVEN MORE similar then EVER.

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  10. The only thing where I’m not sure, if I like it, is the Leyline of blm.
    I like the option to slide back to your lines. Because it’s sometimes nice to dogde aoe attacks, if you placed it earlier.
    But, there are even cases, where the enemy aoe takes so long, that you can not use most of the time for the lines duration.
    Summoning the dito you are than better (had that yesterday multiple times in the god raids).

    And I can not image, that whe will have both options in our arsenal (I espect, that the skill go to your lines will change or vanish, or, with a little hope, will Leyline change to the new skill than, to summon it again, that whe will have 3 buttons for the lines is probably not high in chance).

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  11. new AST looks insanely boring and Im heartbroken my facorite job of the whole game has been basically completly deleted and Im being forced to completly change main role because I find the other 3 healers incredibly boring without the RNG and now AST is added to that list.

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