The Primal WAR FFXIV VFX Modpack



OI! The second project is complete at this point! This time I also get interest in multihit feature and tried to incorporate in at the very last moment. Thanks everybody for support, feedback and guidance:
Students of Baldesion for constant help and troubleshooting!
ocealot for VFXEditor,
Bluefissure and Papachin for Multihit tool.
This modpack includes the following options:
– Cyber Double-bladed Sword (which is Bronze Axe by Default)
– Cyber aura (which is Star of the Nezha Lady/Lord)
– Job Actions
– Role Actions
– PvP Actions
– Custom Icons and HUD
– Multihit support (you can find preset file on my boosty page)
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Music:
Metal Hellsinger Soundtrack — Through You
Masayoshi Soken – Close in the Distance (Instrumental)
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Ghostrunner Soundtrack – Air
Ghostrunner Soundtrack – Infiltrator
Ghostrunner Soundtrack – Vendetta
Composed by Daniel Deluxe
https://danieldeluxe.bandcamp.com/album/ghostrunner-original-soundtrack
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GearBody mods:
– body Bibo+
– face SWEET SAKURA https://www.xivmodarchive.com/modid/56271
– Omega-F Attire MiqoXIV https://www.xivmodarchive.com/modid/41727
– Deathbed Dress | Outfit https://www.xivmodarchive.com/modid/84480
– Atramentum Luminis https://www.xivmodarchive.com/modid/68013
– Sting https://www.xivmodarchive.com/modid/42941
– Luminis Sting https://www.xivmodarchive.com/modid/76630
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If you like what I do, consider supporting me on my boosty page :3
https://boosty.to/dilied

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21 thoughts on “The Primal WAR FFXIV VFX Modpack”

  1. Nice to see it finally finished though have seen a few animation bugs where least on the basic combos, the animations might not always fully play. Not sure if it's cause my character is a Hroth or not but figured something worth mentioning regardless.

    Reply
  2. awesome pack overall, is there a way to lower the inner release a bit and remove the helmet thing? while i love the effect it kinda blinds during combat.
    id also lower the post animation on fellcleave just feels way to slow especially on 5 fellcleave rotation part, personally id use the nascent chaos fx for fellcleave but i'm not sure how to change it.
    Hope you add options to enable/disable certain skills at some point in penumbra to make it more useable in higher content (will 100% use it for dungeons tho)

    Reply
  3. Do the icons only popup if everything is enabled in default collection? The animations are awesome but is it possible for me to just keep them on myself while still retaining the new icons/job hud? XD
    Edit: OOP nvm, am struggling with icons still- that solution only worked on a different mod but not this one for me T T

    Reply

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