The Moment I Fell In Love With Final Fantasy XIV



I want to talk about the moment I fell in love with Final Fantasy XIV. This was going to be my final time I was trying XIV but has me wrapped around its finger now.

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31 thoughts on “The Moment I Fell In Love With Final Fantasy XIV”

  1. I've been playing MMO since 1999. FF14 is an odd MMORPG. It's the least MMO that I got to play. The game is designed to be easy to catch up but can be brutal for its grind for special but optional contents. Its really hard to find a balanced MMORPG today.

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  2. Ayyyyeeeee! Me n my sons been playing for a week now, tha age range from 20yrs old and then it's my 12year old son. I'm a Lvl 33 Pugilist/Monk
    Mining, Botanist, Culinary n Fishing.
    I'm playing on my ps4 pro with tha controller.
    2 of my son's on tha PS4 and 1 plays on his laptop.

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  3. Tl;dr: Didnt played MMOs before but some ex trials/savage raids peeked my interest, but Shadowbringers hit home really hard.

    Never touched MMOs really. Played Wow for like a month but without guidance and no real progress. Started FF14 with a friend because we wanted something to play together and i was a huge FF fan. He hated it. For me it instantly clicked. From then on i played on and off. It was when 3.4 was around the corner. So mid Heavensward expansion on the chase to catch up.

    It was cool and all, but honestly a tad to easy. Until i discovered extreme trials. I started doing ARR ex trials synched through Duty Finder (yes, not PF. DF. probably because i didnt know any better).
    My most fond memory from around this time, was killing Titan synched. It was sooo satisfactory.
    However once i catched up i put the game down for a bit. There was an on and off relationship with this game through Stormblood even though i started going into savage (First tier, first 2 floors). It was nice, but didnt feel confident to keep on and started to lose interest again. On and off.

    I started to LOVE the game for real when Shadowbringers dropped. Since then i didnt put the game down for even a week. The story really clicked so hard with me, that in all honesty by now its the best FF game out there. The content, apart from story and raids, in Shadowbringers is kinda meager, but i dont care. I fell in love with it and it flaws all the same. Killed all 12 savage floors with party finder by now and the most satisfaction i got when i finally killed E8S (with E12S a close second).

    REALLY looking forward to Endwalker. Its story, raids, gameplay- and content enhancements.

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  4. I have been playing FF14 since October 29th 2011 and will always love this game. I even met the love of my life in this game and got to be with him last year. Been together and playing together for 4 years going on 5 with our own little lala on the way.
    I hope you continue to meet great people and enjoy your adventures through FF14 fellow WoL. Take your time with the game and explore.

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  5. Stormblood and Shadowbringers are amazing. I love how rewarding it feels to really invest a lot of time with this game. I love the world the characters the musics it’s like a good single player FF with MMO features. Masterpiece

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  6. Let's see… by MMO standards I'm an old timer. I think I fell in love with MMOs in the first Final Fantasy Online, FFXI, back in 2004. I'd been helped all along the way by higher level friends to get my nation missions done so I could get to Rank 3 and collect 3 separate keys from Beastmen strongholds in order to get an Airship pass to the jungle island of Kazham so I could continue the leveling process in the playerbase expected way.

    For the rank 2-3 mission you enter into a simple fight with a dark dragon and an ahriman. Each nation's dragon is a little different, but it's the first time in FFXI that you have to fight an instanced boss. Mine was the Black Dragon in the Balga's Dais in the back of Giddeus. This was the Yagudo's closest beastman stronghold.

    For reference, Black Dragons were carried into FFXIV. There is one as the final boss in the dungeon, Amdapor Keep. They weren't quite so flashy back then, but in FFXI they had a variety of breath and gaze type attacks. Chaos Blade, Petro-Eyes, Body Slam, Heavy Stomp, and a variety of elemental breath attacks.

    The strategy for the fight was to have a black mage use their ability, "Elemental Seal" to ensure that sleep would land unresistable on the dragon, and then the whole team would gang up on the ahriman. Once the ahriman was down, you move on to fighting the dragon. In FFXI, monsters could use any of their moves at any point after gaining 100% TP, which built up for them when they were struck and when they struck you. Inevitably, it got TP and used Chaos Blade, which inflicted curse on everyone in front of it, reducing their total HP by 90% and cut their movement speed in half. It then killed half the party. We had 6 person parties for a full party in FFXI.

    The remaining party and I managed to eke out the win though, by using our 2hr abilities Mighty Strikes, Hundred Fists, and Benediction. It definitely was not a show of skill, but it felt great to claw victory from the jaws of defeat. Then go on to get my airship pass and fly off to this wild, untamed island alongside the people I just killed the dragon with. I was hooked ever since.

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  7. I know I'm mirroring people here, but if you're having fun with ARR you are going to have a hell of a treat playing the expansions. Both story and gameplay continue to evolve in this game over time!

    Also big props to defeating Coils at level 50! Those are tough, and most people clear them unsynced at level 80. Clearing them at level 50, with randoms no less, is quite the accomplishment!

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  8. my first MMO was FFXI. Vanilla FFXI. that game was brutal for new people. we were 1 year behind the JP players so of course we knew nothing and would be surprised by everything. it was the trek from the starting city to Jeuno with a group of people that hooked me. having a linkshell that started from the ground up and growing together through everything.

    i played FFXIV when ARR was launched but didnt stick around long after i beat the story and got to 50 got DRG and the relic gear. with the situation in the world I came back to FFXIV because 2B was calling me and the draw that brought me back… was the people. meeting a great bunch of people from an FC. its been over a year since ive been back and im starting my own FC and want the same feeling of growth with new people and build that rapport and build lasting friendships with people. not to mention the end game raiding and my static. love this game and i hope for so much more with the new expansion coming up

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  9. ARR had a few cool moments, but I didn't really get into this game until somewhere during Heavensward and onwards. Good thing I had a friend insisting I continue, and I trusted him. I want to hear what your opinion is at the end of Shadowbringers. 😄

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  10. Never liked MMO's much until I found FF14 2 years ago. I never stopped playing. Always been subbed since I started. I hope you'll enjoy the other expansions a lot too. Heavensward especially got a special spot in my heart. I love when people care about FF14 story and don't skip it all.

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  11. i completely agree with you when i did Ifrit extreme i fell in love with this game. I got the same feeling that made my a dark souls fan in a FF game (my OG favorite serie lol) with people and we overcome the challenge together.

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  12. ARR is meh like homework, you gotta do it.
    Heavensward is a delight,
    Stormblood… i have nothing to say.
    Shadowbringers, one of the best expansions released to any MMO period, and the story is FF single title level
    Endwalker, we'll see.

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  13. For me with FFXIV, it wasn't a matter of falling in love with MMOs so much as rekindling that love. I fell in love with MMOs back in 2000 playing Asheron's Call; which was a game where the story could really be laid out in a few paragraphs, but had such a depth because of the online community committed to its play. Later, I moved on to other MMOs, namely WoW, Rift, SWTOR, Aion and others, all of which upheld that kind of community upkeep – a genuine desire to make the game fun for everyone involved.

    That sentiment, unfortunately, has tended to get buried under the weight of convenience and entitlement; people expect other players to live up to an unrealistic standard of skill, and gatekeep the game by making new, inexperienced players feel like they're too far behind to ever reach that skill level. The toxicity seen in certain MMO communities is actually a symptom of this, rather than the cause.

    Thus far, FFXIV has remained immunized against that toxicity, and I think there are several reasons for that immunity – too many to list here – but one of them has to be that veteran players who've experienced the game and its story, as well as the gameplay and teamwork involved with endgame content, often feel like they want the new players to enjoy the content as much as they did. There's a tendency for people to go out of their way to run old content – even beyond daily roulettes – for new players, even if all the reward they may get is glam, an orchestrion scroll, a triple triad card, or even nothing at all.

    Though, really, the reason everyone loves this game is the catgirls, right?

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  14. I started in Stormblood (around 2017) and boi it has been a ride. For me, I had a few good friends who I loved spending time with and that sense of community really got me through pretty much everything. Now, I return that favor by helping my fc out, making random gear for people and helping out everyone I see going through that same path. <3.

    Also I must flex my Regalia at every turn. 🙂

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  15. FF14 Is my first and only MMO and Final Fantasy game, I've been hearing from friends and everyone how good Shadowbringers was, so I jumped in, and truth be told, I was ready to drop it, I beat the Ultima Weapon thinking I would jump straight into Heavensward, but I did not knew post MSQ were a thing, and goddamn it was a slog (mind you this was even before they reworked the MSQ, so no flying and no trimmed down content) I was going to quit….but then the Shiva trial happened, while simple, the phase 2 transition, the music, everything, it was just really hype and made me stick around for the end of ARR, that whole storyline and the wrap up towards Heavensward made me realize how special the game was, and I am glad I stuck around.

    I have now caught up completely with the MSQ, and do the latest end game content, I now have over 120 days of playtime and I have formed friendships, experiences, and memories with people just like you did, and I look forward for more when the new expansion comes out!

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  16. NIce, i've been playing this game since 2.0 and never got to run binding coil as it was meant to. Blue mage is my only hope of being able to experience that thrill. Good video! HOpe you keep loving the game.

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  17. I had a friend constantly gushing over the game, and one particular HW spoiler for so long I caved in and gave it a try.
    This was shortly before ShadowBringers dropped, so ARR was still a slog to work through.
    I wasn't really into the game until I met Tataru, and I was like:
    "I have met this Lala for only five minutes and if anything should happen to her I will kill everyone in this room, and then myself."
    Still feel that way, but have added a few more NPCs to that list.
    I didn't really get into into the story until HeavensWard, but the ARR slog was worth it.

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