Reacting To FF14 London Fanfest Keynote With YOSHIP!



Whilst I attended Fanfest I didn’t have tickets for the actual convention so I just went to socialise with a bunch of FF14 creators that were there. I didn’t get chance to watch the keynote so I wanted to react to it with stream and be able to talk about all the fun moments I had at the con. Here’s the full VOD of that!

My favourite bits were the new job, Viper – it looks incredible! the crossover with FF16 and the new Ifrit fight and I’m interested to hear more about the FF11 crossover too!

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20 thoughts on “Reacting To FF14 London Fanfest Keynote With YOSHIP!”

  1. Just a comment to job announcements:
    In fanfests we only get vague descriptions of the new jobs because the development work is not finished yet.
    Like 2 months before the new expansion launch we will get a Live Letter detailing each job and there will be also a media tour where content creators can try out a development build and thats when we get the nitty gritty infos. The development team try to polish as much as they can so even there are quite significant changes between media tour and the launch based on feedback. The media tour can be thought as the beta test for jobs.

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  2. Koji moved to Japan after HighSchool because he wanted to learn japanese and play JP only games. He was an English Teacher in Japan for a while before he got hooked on FF11 and eventually joined Square Enix as part of their localization team.

    Streamers didn't get special privileges for FanFest, but you may see a lot of them get invited for the Media Tour for Dawntrail.

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  3. It's sad that people don't understand how much they WANTED to talk about the character model changes, too many people treat it like its not important or skippable when in reality its the thing they are most passionate about. I feel bad for them…

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  4. Usually I‘m not interested in games conventions at all, but this was very entertaining. It‘s obvious that they are all very passionate about this game and a real part of the whole community. And the community as a whole is quite special, too.

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  5. The main reason to avoid the trailer is spoilers related to which characters survive and which join the team. I made the mistake of watching the Endwalker trailer before I played Shadowbringers, and it spoiled a major secret in ShB.

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  6. I'd be cool to see how you react to all the Dawntrail info once you're caught up in MSQ. I wonder how it will change your perception of the trailer and the changes 7.0 will bring.

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  7. You can forget about DOTs in this game, The devs already said they want to get rid of them in the past, in fact they have been getting rid of them slowly. Summoner no longer has dots, and they removed them from other classes too. Only a few classes have 1 or 2 dots .

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  8. Wait till you get to Shadowbringers.. look at the design for a couple things… then look at the design for a couple things from Shadowlands in WoW… then look at the release dates. I think Blizzard is the one copying a little homework 😉

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  9. If people don't come over to FF14 because they see stuff like the Fall Guys content, then they simply don't like fun. Like pixar MMO WoW, because that is SOOO much more serious LUL. This isn't a knock on you, but those people that shit on FF14 because they have fun shit like Fall Guys collab rather than just hardcore raids and grinds. People like what they like though, but shit on what other's like, other's are going to shit on what you like. So when I see WoW, especially the cinematics, I see Disney and Pixar children cartoon, so it's weird that they shit they would shit on stuff that's in FF14, when their playing a Disney Pixar childrens cartoon wannabe.

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  10. I can’t lie, when I saw the Au Ra horns and the Lala chin I got excited. I’m a BIG gposer right now, so a lot of these little details they’re talking about are things I spend hours staring at is I make outfits, choose locations, make poses, take screenshots, edit the pictures… The quality is soooo noticeable to me.
    It also means they’re most likely gonna fix so much of the other stuff that drives gposers nuts- or at least make them better. Give me better quality fingers, please YoshiP! They look like sausages too close!

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  11. cant help but appreciate the passion going into the game. Feels like our money is going towards good quality work/content. FF really tries to encompass all playstyle, its great to know I can do all kinds of casual and hardcore. I dont know how ppl JUST do one game andy style stuff. Always have a side game when you burnout. Hype AF for the new graphical stuff and interesting classes!

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  12. when sage and reaper released with endwalker, the shadowbringers exploration zone Bozja was just filled with them (myself included) levelling from 70-80 with them so we could start endwalker, it only took a couple hours

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  13. The new Viper job is basically a giant send off to Zidane, the main character from FF9. He is a thief that uses two swords and double bladed sword. He is a Thief, but they already used Rogue as a class, so i guess they try to avoid unnecessary confusion.

    The blue aura is also a reference to FF9 where characters could enter Trance, a more powerful form that increased damage and gave them special skills.

    FF14 as a whole is a giant love letter to the classic 1-6 & 9 Final Fantasy games. The creator of the franchise played them and it was heartwarming to see how moved he was by all the love and callbacks to the 2d era.

    They still add stuff from FF7-8 & 11-15 but its clear that they loved the series before it started being about moody spiky haired anime bois.

    The long graphic talk in the end makes sense when you remember that they are still using the skeleton of a game that ran on a PS3. Even almost unnoticed quality of life and graphical imprisonments are often results of herculean effort on the developers. So yeah, he is very pround of something so small, but its more that he is proud of his team going the distance for even stuff most people would not notice.

    And yeah, the limited job is most likely Beast Master. It was a favourite in FF11 , so people have been on and on about it.

    By the way playing the Blue Mage limited job is really good. You can't use it for dungeons or raids, but only because of the insane skill synergy that he has. Playing though the BluM content is a trip.

    (Also look into doing the Beast Tribe quests in your free time. They have their own story line and its really fun, but atleast in ARR they can be really grindy)

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  14. Hey Psybear, that Gaius shirt sounds awesome.

    There will always be nay-sayers in your life, but if they don't give you a good reason not to do something you want to do, then they're not helping you stay safe. They're just being killjoys.

    Don't let other people hold you back from the things you want to do, without giving you a good reason for it.

    "That sounds lame" is not a good reason, it's a whine from someone that's based entirely on their own lack of imagination or investment.

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