Patch 6.18 Patch Notes! Condensed Summary! [FFXIV 6.18]



Patch 6.8 is SO MUCH MORE than just Datacenter Travel being added to Final Fantasy XIV! This includes MASSIVE changes to Job Balancing and pvp reworks to frontlines and savage unlocks and just so so so much more! Get ALL of the details super quick in this condensed summary video!

Patch 6.2 is hard to not fangirl over Patch 6.2 in Final Fantasy XIV! Like seriously this is HUGE. HUGE! Some of these changes were asked for for YEARS!!!!!! And they are here! FFXIV has leveled up! AWESOME!

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Timestamps:
0:00 Patch 6.18 Patch Notes Summary
0:21 Datacenter travel
1:00 Datacenter travel restrictions
2:30 Savage Raiding Loot Requirements Removed!
2:47 Upgrade Tomestone Items Avaliable for Agalia coins!
3:08 Season 1 of Crystalline Conflict ends and Season 2 BEGINS!
3:17 Frontline rework!
4:46 Paladin NERFS!
5:15 Warriors BUFFED LOL WHAT
5:24 Dark Knight BUFFS and QOL increase!
5:57 Gunbreaker buffs
6:16 Ninja nerf kind of
6:32 Machinist big buffs!
7:08 Dancer buffs
7:24 HUGE BLACK MAGE NERFS THESE ARE JUST BRUTAL
8:03 Summoner finisher damage buff
8:19 Astrologian nerf oof

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16 thoughts on “Patch 6.18 Patch Notes! Condensed Summary! [FFXIV 6.18]”

  1. I like watching and listening to your videos i get that you want to get the videos out fast but the last 3 videos are the same war p3s run i get your proud of it but cmon i dont want to watch more orange 😂😂😂

    Reply
  2. So many new things coming to the game and I am happy for everyone, and for my FC frens especially 😀
    But as a PVP and only player, seeing how they are re-introducing the same (boring imo) ranked rewards from season 1 to season 2 is lame.. it discourages me to play ranked PVP and climb to top 100.
    I hope they change the top 100 reward structure with series 2 in 6.2 and bring us rewards that are worth the frustration of climbing the leaderboard.

    Reply
  3. Just a quick correction: at 04:23, ALL magical and healers take -30% damage. The -10% is for damage DEALT, since those jobs have a lot of big AOEs and were dominating Frontline. That should hold those three back a little bit

    Reply

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