Manderville Relic Weapons with Dyes (FFXIV Patch 6.25)



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0:00 Information
0:09 Paladin
0:28 Paladin Dyed
0:40 Warrior
0:59 Warrior Dyed
1:11 Dark Knight
1:30 Dark Knight Dyed
1:42 Gunbreaker
2:01 Gunbreaker Dyed
2:14 Dragoon
2:32 Dragoon Dyed
2:45 Reaper
3:03 Reaper Dyed
3:16 Samurai
3:34 Samurai Dyed
3:46 Monk
4:05 Monk Dyed
4:17 Ninja
4:36 Ninja Dyed
4:48 Bard
5:06 Bard Dyed
5:18 Machinist
5:37 Machinist Dyed
5:49 Dancer
6:07 Dancer Dyed
6:20 White Mage
6:38 Glarebot Dyed
6:50 Astrologian
7:09 Astrologian Dyed
7:21 Sage
7:39 Sage Dyed
7:52 Scholar
8:10 Scholar Dyed
8:23 Summoner
8:42 Summoner Dyed
8:54 Black Mage
9:12 Black Mage Dyed
9:24 Red Mage
9:43 Red Mage Dyed
9:57 Endscreen

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23 thoughts on “Manderville Relic Weapons with Dyes (FFXIV Patch 6.25)”

  1. as much as people like Eureka and Bodza, I personally am more of a fan of the ARR/heavensward style of grind. it really feels more fun to do fates and weird stuff to increase levels over bodza and eureka where then can be barren at times

    Reply
  2. Actually surprised how nice the vast majority of these are. I was actually expecting the first set to be the joke set (if possibly the only one in the series), which wouldn't have bothered me too much. But the general design of these really is nice. My only real gripe is the same as I had with the shadowbringer weapons: virtually ever bladed weapon is way too damned thick, especially on the edges that are suppose to be sharp. They're all blade shaped clubs with barely a nod toward an edge existing. Heck, the spine of the ninja weapons is sharper then the blade edge. The only exceptions to this are the katana (of course) and rapier. And I just don't get why they keep doing that sort of thing too, it's clearly not for visibility's sake.

    Reply
  3. I hope we stick with this design like arr and not trade it out for a completely different model every 3 steps.

    Also. They did a great job with the dyes. Like samurai doesn't dye the whole blade or the whole scabbard just the tassels allowing you to change the color without making it look ridiculous.

    Reply
  4. I'm a bit sad about the WHM staff not building on Xoanon, the AF alicorn staff. I was hoping they'd make it sparkle. There's still more steps though, so I'll keep hoping.

    They're all gorgeous, but I really like DRK, RPR, NIN, DNC, AST, BLM, and RDM. The books actually have potential, though I'm disappointed that only SCH's book has animation to it. Thanks for this video. It was nice to see them in a well lit setting, plus your spin doesn't trigger my motion sickness like some do.

    Reply
  5. AST weapon looks like every generic mid-levelling grind one :/

    Dyes horribly too. I like the other weapons but I main astrologian and I’m going to have to glam over this one.

    Reply
  6. Anyone else was expecting these to be goofy AF since they were tied to Hildi 😂? To my surprise they all incredible. Well aside from the monk one, you know they gotta keep the tradition of making the monk weapons either giant cinder blocks or claws. Except this time it’s a dragon’s head 💀

    Reply
  7. I'm a much bigger fan of most of the Bozja relic stages over these. Most of the dye channels look terrible, except for MCH, GNB, and SGE. I'll definitely be getting SGE for glams, and NIN since it's my main, but I think I'll be sticking with Bozja for the rest.

    Reply
  8. I loath the Spear’s design. Not only does it just look bad, it’s horribly ineffective as a weapon. All the decorations and barely any actual blade or point to attack with. Also what’s with that useless random line coming out of it??

    Reply

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