Illegal Waymarks in Final Fantasy 14 – Xeno Reacts To The Waymark Incident



in this video Xeno goes over Square Enix’s decision regarding waymarks placed using third party tools in P7S (Pandaemonium Abyssos: The Seventh Circle Savage) which got copied and spread on all the game servers. This is the Illegal Waymarks incident.

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36 thoughts on “Illegal Waymarks in Final Fantasy 14 – Xeno Reacts To The Waymark Incident”

  1. It’s our fault this happened, when we’re given an inch we take a mile instead. This happened in ShB, people were abusing way marks in Ultimates I believe so SE no more moving way marks.

    Reply
  2. There's a simple solution to this and that would be to let you place floating waymarks 5-10 yards outside the arena. And also, they should increase the number of waymarks up to 12 (1-6/A-F), and on top of it let us save up to 20 sets of waymarks.

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  3. The game could just let you place markers during combat, ONCE. This would not effect anything at all, and auto-markers like final phase of TEA would not work, but it would allow you to put markers anywhere during your current pull, then save them.

    There is no argument against this

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  4. In ARR 2.0 you COULD place markers during combat. It WAS how it worked. They disabled it later. I don't know WHY they stopped letting people place them. It made no sense. Probably someone trolling the battle party.

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  5. It amazes me that people keep thinking this is some pride thing or idea stealing thing. When it is just the most obvious thing that Yoshi-P has stated over and over again. Don;t get caught and we can't ban you. But people keep sharing and getting caught. Like, what is so hard to understand? The real reason people want a hard concrete list of rules and what is not allowed is so they can tiptoe around it and make do what isn't allowed while pointing to the list and say "it's not on there!" No one is fooled.

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  6. I play on JP and the part about JP players leaving parties with markers sounds like absolute bullshit. I've been raiding for a long ass fucking time and γƒžγ‚―γƒžγ‚«O is used in 99% of PF's, which tells people that they have the macro and marker available. They'll even outright ask if the markers are different if the placements are slightly off. And guess where the original markers come from? This seems like the devs took the very small subset of people who actually do leave parties and used it as a representation.

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  7. Man, it's wacky that people get banned for going out of their way to implement QoL additions faster/better than the Devs. Yeah, yeah, *against ToS*, sure, if you want to lick the boot that's kicking your teeth in that's fine. Break the rules, get banned, sure I can follow that. Maybe have better rules to begin with? Why are players implementing QoL things like this and getting bopped? Because it increases their enjoyment of the game, makes it less frustrating, etc etc. The Devs play the game, so they should be bumping into the same frustrations and annoyances as the average player, supposedly. Why are they not noticing these friction points where a QoL fix could be nice?

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  8. Combating 3rd party tools is simple. Update the hud and UI. If you want to get rid of third party tools that's totally fine. But offer a viable alternative instead.
    As long as you don't offer a viable alternative… stop whining about third party tools.
    And if they really wanted to stop ACT and what not, they would have done so ages ago. They just have to go to fflogs and ban everyone who ever uploaded a log.
    But they don't do that… because they know the parsing community is pretty big.

    Reply
  9. Seriously fuck SE and what they want/claim/require/police/etc. Everything good that came to this game past at least half a decade came from players only (including but by far not limited to: ACT plugins and overlays, visual mods, xivlauncher+dalamud and bazillion of its plugins, teamcraft, fflogs). And of course lazy, blindfolded halfassed "developers" with Yoshi in front always dislike it.

    Fuck them.

    Reply
  10. I don't really get all the drama, it's quite simple: if you use a mod, they can ban you. Most online games do this, you may not think it's reasonable to ban UI mods etc, but this is the industry standard. They already give players a lot of leeway by not installing some messed up kernel level anti cheat with the game.

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  11. It's cultural differences man, not fair calling them a sheep for genuinely respecting the rules. And it's not like that the said rules are bad or not fair or anything like that.

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  12. You ban the people who are fcking with the code, sounds good to me. All you need to do is stfu stop fcking with the code and go to someone who had cleared and asked to have the markers saved, but nooo lemme get a 3rd party and fck with the code knowing that causes some sort of shit and do it anyways.

    The markers were creating some sort of corrupted data and it was rapidly spreading, apparently you cant understand that dood.

    Reply
  13. We need ways to place markers on future platforms. I saw this topic a few times already, but just now I noticed that he was talking about markers too that were after the arena changed?
    Does this include marker like diamond weapon that you could place after a clear, but not before one?
    This just confuses more and just puts limits on ingame features, that doesn't work for arenas that change. This is more an oversight, than a way to make it fair. Markers are for planning, but why can't we plan from beginning to end.

    Also.. when I played wow, they automantically banned people falling under certain conditions that don't even are against TOS. Example "Sending Gold to an Alt account". I was surprised that SE managed to find the first who made the marker and punished him and not every single person that used them. WoW doesn't even look at your case and automate the process and unban people when they won't stop even with all the automatic responses to their tickets.
    Still, the guy shouldn't be punished for a problem that SE made. Marker should be more flexible for the ever evolving raids. If this guy didn't cheat for all of us, we might have never had a change to better markers in the first place and had to deal with the current problem. This should be considered in their judgement.

    Reply
  14. The problem of not being able to place waymarks while in fight is because waymark presets didn't exist before, so people using 3rd party tool to quickly swap them in fight was giving them a huge advantage over others, otherwise you would have needed to swap them one by one by hand during the fight.
    Now that we have presets this problem is void but they need to remove the in fight limitation

    Reply
  15. You have no idea how angry Quazil's community was when I called them blind following sheep. SE created a problem without a solution but all the community kept saying was "oh you choose to play the game so you have to unconditionally follow tos hur dur". Fck off, if SE doesn't want to make a solution, I'll do it without third party tools myself. Now what are they gonna ban me for? Their incompetence?

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  16. I get like they broke tos and all but if you're going to add it to the game you clearly realized either its a good idea or should have been in the game already soooo maybe… dont penalize them? Like save penalties for things that you think should not be in the game?

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  17. The funny part is that Xenos mentioned something that was in the game, you were able to change markers during the fight, which ended up in endless complains of people griefing during the fight.
    About the Japanese people actions, I completely understand, and I mean, they are not wrong, it is cultural to be following the rules in a strictly manner, being formal, and not be the nail who gonna get hammered, also they were even aware about not punishing innocent people, and started to only leave the party.

    Reply

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