I Completed The "WORST" Part of Final Fantasy XIV… (My Thoughts)



Final Fantasy XIV is receiving a lot of hype right now, however its veteran community is warning people to “grind through” A Realm Reborn to get to the “good stuff”. Is this true?

My Thoughts on Ashes of Creation ► https://www.youtube.com/watch?v=N0oyBxULnXc
Why I Love MMORPG’S ► https://www.youtube.com/watch?v=alehJKFR9Uw

Download and Play Final Fantasy XIV ► https://www.finalfantasyxiv.com/

Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida, it was released worldwide for Microsoft Windows and PlayStation 3 in August 2013, as a replacement for the failed 2010 version of the game, with support for PlayStation 4, PlayStation 5, and macOS releasing later. Final Fantasy XIV takes place in the fictional land of Eorzea, five years after the events of the original 2010 release. At the conclusion of the original game, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods’ blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.

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More about Final Fantasy XIV:

“Final Fantasy XIV is an MMORPG and features a persistent world in which players can interact with each other and the environment. Players create and customize their characters for use in the game, including name, race, gender, facial features, and starting class. Unlike in the original release, players may only choose to be a Disciple of War or Magic as a starting class—Disciples of the Hand and Land are initially unavailable. Players must also select a game server for characters to exist on. While servers are not explicitly delineated by language, data centers have been placed in the supported regions (i.e., North America, Europe, Japan) to improve the communication latency between the server and the client computer and players are recommended to choose a server in their region. Regardless of server or language, the game features a large library of automatically translated game terms and general phrases which allow players who speak different languages to communicate.”

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21 thoughts on “I Completed The "WORST" Part of Final Fantasy XIV… (My Thoughts)”

  1. ARR that you played is WOTLK levelling with heirlooms for 1 to 60. It has been changed big time since it first came out. You were underleveled for every quest. So you had to do side quests. To get job you had to have a level 30 class and another class 15. Then you could get the Job. Getting your mount took longer. Didn't get enough gear. That is what everyone is complaining about. Its a 5 out of 10.. The ARR you did in 7 out of 10.

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  2. I have never played any mmo nor have I ever played any Final Fantasy games before (though I’m pretty familiar with the franchise), but now I’m three months in to FFXIV and almost at the end of the latest expansion Shadowbringers. But besides the comparison to other mmos, I can pretty much agree with everything you said in this video.

    ARR got me hooked with this game! In fact, I was SO into the story and wanted to know everything immediately, that the endless fetch quests and running around places for basically nothing at the lvl 30~50 quests was just heinous 😂 But even then, ARR is very dear to me, and it’s upsetting to see how some people tell the potential new players that ARR is horrible and they’ll have to just ”suffer through it” or even skip it or something… Ofcourse, the later expansions are better, but grinding (or skipping) the ARR story will deifinitely be a bad move once you get to the later expansions and suddenly they’re talking about stuff that you accidentally missed in the early game 😶

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  3. I’m a lvl 32 dragoon and I feel exactly the same way. Every day I’m excited to log on and continue the story even though this is supposed to be “bad”. Gets me that much more excited for the next storylines/expansions. Great vid. I was a ff14 hater (mainly bc I’m not a big ff, anime and JRPG fan) but now I’m obsessed. Take it from me, if I can get into this game, anyone can.

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  4. Wow vanilla was fun leveling tho. I got home after school, powered up my pc and loged in to just to level cause I could get a new talent in a few levels. And I like morder hobos mmorpgs, slay things get something, turn something in. Get to the next quest try to pull more Thant 2 mobs die, ok I can’t do that. But how do I defeat this 3 pac then. Hmm🤔 search for a group, find a guy. I join his guild, and then I raid with that guild. Gets kicked out cause I did not have enough arrows for my hunter. Starts a profession sells gear, gets invited to a new guild. Clears the previous raid.
    Man that shit was fun, leveling long ass dungeons where some of the dungeons started before you got to the portal dead mines, walling caverns, razor fen down.

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  5. I did not find ARR bad either. I mean there are far worse games out there with shitty content than ARR. If it will get better after this then I guess I am in for a treat.

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  6. The reason people talk so much crap about ARR?

    Hindsight, mostly.

    When I played through ARR back in 2013, it was a brand new fresh experience to me, not only for the game itself, but for the genre. This was my first MMO. As such, everything was shiny and exciting. I flipped my lid when I got my first chocobo. There was a certain magic to it… And I think that sort of experience is one current players (myself included) sometimes miss whenever recommending this game to someone else. We oftentimes fail to account for the mindset that comes with something new for the first time… I believe this is at least in part one of the reasons why I'm seeing so many people try out the game and go "…Yeah it's not great but also like… not really as bad as people made it out to be?"

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  7. I was kind of bored, kind of not right up until I got to Garuda's fight, which was the first one where I really enjoyed the boss music and the mechanics of her fight were fun enough too. Then there's the cutscene that comes after that fight, and I was pretty hooked in for the ride. Then at 50 in the post-ARR/ pre-HW content, I was really into it and couldn't understand why people were warning me about that segment of the game. It's like a boss rush, and I felt like I finally got a proper primal fight for each element.

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  8. Man, he's going to love it. The games a gearbox..so far you're in 1st gear and have the relevant speeds you'd expect from that..you're about to add a supercar chassis and will have access to 2nd, then 3rd gear and 4th, 5th..and the lead dev will be busting his butt trying to work out how to fit a warp engine to it.

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  9. its not even that bad. it just gets better story wise beacuse things start to go full circle once you go further. and yes i agree the pilgrimage effect was great, you really do feel weak at the start.

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  10. Pretty much. I've always said this. ARR is a fantastic base game. It's got issues, and it's definitely the lowest point of the game, but it's by no means bad. The expansions are just that much better.

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