Final Fantasy XIV v1.23b: Court in the Sands is now complete-able!



Hello Warriors of Light, sorry for the lack of videos as of late. I’ve been working on scripting Court in the Sands the past couple of …

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8 thoughts on “Final Fantasy XIV v1.23b: Court in the Sands is now complete-able!”

  1. You have learned a lot in such a short amount of time. I'm so excited to see more things added, as I'm sure this takes a load off the 'main' build and helps them out a ton if you are able to add your stuff in there one day.

    I'll have to start working on setting this up, been worried about breaking the other build LOL.

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  2. Good to know someone out there is doing hydaelyn's work.

    There anyway for you to set the dalamund weather settings off and revert it back to 1.19 weather/sky box and then around Van Darnus content turn on those dalamund sky boxes back on.

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  3. Im really happy to see more progression being made on getting 1.0 into a "playable" state, whatever you make of that term for 1.0 lol. Also that part of the quest where you go to the Gate of Nald to trigger the next part of the quest? It was noted as being bugged in the original patch notes, I don't think they ever fixed it, so if you go too far towards Central Thanalan you'll have to head back to trigger it.

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  4. I am so sad we don't have ambient ships or anything in the sky anymore and that the animation for when you stop moving is removed because now the characters feel like they have no weight to them

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  5. This is so awesome.
    I never got to play 1.0, but I'm an 11 fan so I think I would enjoy it.
    Hopefully one day we'll have complete 1.0 private servers to play. Keep up the great work!

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