Why is it so WEATHER out here all the time.
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0:00 – Introduction
0:42 – QUEST: “Stars in the Dark”
9:24 – RAMBLE: “The Mongolian Language Is Cool”
11:20 – QUEST: “Stars in the Dark” (continued)
12:23 – QUEST: “A Warrior’s Welcome”
20:59 – QUEST: “The Heart of Nations”
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Edited by Daniel Floyd
♫ “Pray Return” by Chris Logsdon
https://lnkfi.re/pray-return
#PlayFrame #FFXIV #FinalFantasyXIV #Stormblood
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The sheeps have reminded me that the Steppe has the best FATE chain in the game the Dataqi Chronicles. It is not only the longest and one of the most difficult chains but includes a FATE where all you do is milk sheep which objectively peak design.
A good example of Mongolian language would be a band called The Hu. A Mongolian metal band that took YouTube by storm not long ago
Grandma Mol be spouting a prophecy. I hope we see the pay off.
The sheepies are a mount you can get. Best.
I love, looovee the fact that we are spending more and more time with the NPCs now! Even getting cutscenes without Durmin in them. And I love how more expressive the characters get too
Question to those who have never experienced Stormblood: how are you liking it so far? And if you are a trial player who has been locked out of this content, is it living up to your expectations?
Oh my god, the sheep have snoots
The references continue! Mina and Shun are the names of Cyan's wife and son from Final Fantasy VI, whose names were localized in English as Elayne and Owain. As Dan previously noted, Lord Kaien's name is a reference to Cyan, as is Hien's leitmotif, and the nation of Doma itself is based on Doma from FFVI.
Praying for good weather for the next video
10:02 this isn’t a feature unique to Mongolian, in fact English has this quirk to it as well, as anyone who’s ever seriously looked at the word “Wednesday” can attest.
For those new to this, at 18:00 the victor of these kinds of quests is not set in stone—it is possible for the player to win. There’s another such contest I can think of off the top of my head in Shadowbringers as well
"Welcome to Fog Land – Home of the Silhouetted shape" made me giggle far more than it should have!
Welcome back to the Azim Steppe, Playfriends. If you missed the previous spoiler free lore comment, that's because it just went up a couple of hours ago. But on to today's lore!
I have to say, Hien's got an impressive plan. The entire time Yugiri was seeking out the will of the Doman people, Hien was formulating just how to win back Doma. All he has to do is join a contest of arms held by a foreign culture and win against all comers. And then convince them to fight for his homeland. Simple!
2:13 – You know what, today's a good a day as any to discuss the recurring monster, Malboro. That's not a misspelling, that's the monster's name. This might be a combo of "mal" as in "bad", and the Japanese term "boro", the onomatopoeia for an upset stomach. That being said, it may also be a reference to Marlboro Cigarettes, I'm not 100% sure. They generally all look like the version seen here, with a great many tentacles, a huge toothy maw, and dozens of eyes. They may be based on real life scallops, which grow a huge number of eyes (the eyes are not part of the bit we eat). The Malboro enemy dates back to FF2, and has appeared in just about every game since. They usually come in multiple tiered difficulties, but they all usually have a breath attack called some version of "Bad Breath". This attack usually inflicts a large number of debuffs on the target, and can lead to a knock on effect of large damage.
The term Khatun, or Hatun, seems to trace its root to the term Khan, from the Mongols. Khatun seems to be primarily from the Ottoman or Turkish language, and is a female counterpart to a Khan.
4:45 – If you'd like your own sheep, you can get a minion of this sheep! Unfortunately, it was part of the Heavensturn 2015 event (Lunar New Year of the Sheep), so you'll have to shell out $5 for the minion.
13:20 – Something tells me that Cirina would like Rocky Mountain Oysters (they are not oysters). But she has detected that Durmin has a career in food service! We're back to snack delivery!
16:45 – As a note, chocobos like Kwehfriend can assist you in combat. If you're playing as a DPS or Healer job, it might be beneficial to have your chocobo fight as a tank and take aggro of one of these enemies (they generally only take aggro of a single enemy at a time). Durmin doesn't need it due to his high level and gear, but other players might not be so lucky. It is possible to beat Hien at this contest, but it requires choosing the exact right locations to place the bait. If I recall, the best you can do is 7 beasts.
18:50 – I think Cirina would prefer it if Hien were the one presenting the goods if you know what I mean…
To discuss another one of the Xaela tribes, and since gathering dung for fuel is part of this episode, let's talk about the Bolir. The Bolir sell their fuel to other tribes, but they don't just dry the dung. They also cook it in temporary kilns to induce pyrolysis, similar to how charcoal was historically produced. This produces a lighter, hotter fuel.
Next time, we feast, and Durmin gets to prove he's got the right stuff to fight in the Naadam!
Temulun is an interesting character. She always has something to say about the MSQ, even toward events that she should have no knowledge of. It is good to go back and visit her from time to time.
Following the arrival at the Azim Steppe, Durmin has encountered the Mol. But what information would there to be of these Mol? Hien seems to be hopeful that he can help them win the Nadaam, and is quite confident.
The Mol are highly spiritual, following the words of what they call the old gods. They know they're one of the weakest tribes, thus don't participate in the Nadaam unless willed by their gods. Instead, they tend to their livestock and play music, as well as hunt for food as most other tribes do.
The Mol listen to the gods, and thus the gods need a conduit. Fortunately, there's the udgan, who listen to the will of these old gods. The udgan wears white instead of red, a garb named the Shawl of Whispers, a symbol of their spiritual purity. They are forbidden from taking any life- man or beast- and are, of course, dedicated to the gods. Temulun is the most sensitive to their words, needing only the winds to hear them, and thus is the strongest of the udgan that precede her.
Cirina, of course, is the next in line to become udgan. She was sent by Temulun to the mountains, where she found and rescued a dying Hien. Her bow has a name- the Singing Rainbow, which she fashioned in hopes of being more like the warrior Bardam.
There was one tribe I neglected to mention last episode: the Adarkim, one member of who Durmin passed by. This tribe is actually the largest in the Steppe, their power coming not from skill, but from sheer strength of numbers. They take their losses in stride, knowing that their numbers will be replenished through the subjugation and assimilation of smaller tribes.
The second- and third-largest are the Jhungid and Karlu, who are mortal enemies, and they fight in an annual battle to try and take control of most of the eastern coast. They also replenish and swell their numbers through conquering other weaker tribes.
Mouse-sheeps! Sheep-mice? Mheep? Shouse??
I'm in Los Angeles dealing with June Gloom, I fully understand your comments about the foggy weather.
Progress! And Foodstuffs! Durmin's good with foodstuffs!
I won't spoil anything, but I have to say coming back and re hearing all this, with the context we will get later on….makes you appreciate how much time and effort went into the story and the long term planning.
A bit odd it takes a second play through (or watch) to catch all of it might be a bit odd but still fun.
i love how much the game has antagonized you from praising the vistas
2:10 Dan, you missed an opportunity to call this episode "Malboro's in the Mist!" I forgive you though.
I suspect the reason "khatun" is coming out "Hah-toon" is probably because the phoneme for "kh" is likely /x/, which is the same phoneme as the ch in the name "Bach." Since that isn't a phoneme in English, it's a challenging one to produce accurately, so if you just pronounce it however you'd say it in Bach, I think you're fine.
9:10 no spoilers but this line, heck this whole conversation, REALLY hits different after SHb, and END too.
Personally, I am in favor of "shorter" episodes.
13:17 I wasn't mentally prepared for Dan's Falsetto-voice saying "Staring at the bull's testicles"
6:08 Mongolian is starting to impress me as an analogue to Welsh. The only way you actually know how something is pronounced is for a native to say it.
6:46 So… a Tuesday for Durmin?
10:22 I hope Indonesian makes an appearance at some point. I keep getting clips for one of the HoloID girls, and when she switches it's equal parts fascinating and "wait, how is she blitzing through words that long, that fast"?
13:18 That is a saying I've both never heard and don't fully understand.
15:11 Tangent: "Hien" roughly translates to "Flying Swallow". I know this only because in the Senran Kagura series, my favourite character's weapon is named Hien, and to keep things spoiler free for that franchise, there's an amazing track called "Hien Wakes" or "Flying Swallow Wakes". You should listen to it, really. I don't care if you don't like anything about Senran Kagura, the music is spectacular.
22:21 Lyse… where are the kids?
26:07 I hope he went hunting or something and not out for the Mol equivalent of cigarettes…
27:18 A nation can be nomadic, yes.
28:06 Thank you, FF14 for not being weirdly accurate to the Middle Ages. KCD was a sharp reminder that handwashing has been historically inconsistent.
33:53 Oh come now, surely someone from Ul'Dah must have a secret. Assuming you didn't sell it for food money, I suppose.