FFXIV Mobile's Map Quality of Life is HUGE



Source: https://www.youtube.com/watch?v=ZQGHFeWtZVM

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35 thoughts on “FFXIV Mobile's Map Quality of Life is HUGE”

  1. I haven't played the game for months probably, but I'm still subbed because of the housing system. Keep hearing good news about Mobile ff14 and how better it is than the actual game, makes me want to unsub. all of those funding goes to other projects than the actual game. (still mad on how little the voice acting in MSQ and story quality)

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  2. If this keeps going on, we might really get people to petition for remaking XIV to get rid of all the old netcode problems and more, seeing how this Mobile take on it does just that. I wouldn't even disagree outside the fact it would take years to rebuild full XIV

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  3. This is just like when destiny 2 got a mobile game… just making the mobile version better… why do I even care to play the main game anymore when the mobile version has stuff the main game should implement but won’t

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  4. I don't really like this, tbh (the radar). Map scouting was like, one of the few unique parts of maps, this just kind of kills it. It makes a bit of sense on mobile because there's less space on the screen to have both the map + the minimap up, but this isn't something I'd want on retail.

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  5. Man, I really wish the PC/console version had some of the visual flair of the mobile version's UI. All the stylistic and animated flourishes are so nice looking, without being too distracting.

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