FFXIV – Jeuno: The First Walk Alliance Raid Guide



Timestamps:
Intro – 00:00
First Boss – 00:44
Second Boss – 03:06
Third Boss – 06:37
Final Boss – 11:48

Thanks to woops for assisting with the footage!
YouTube: www.youtube.com/woops
Twitch: www.twitch.tv/woops

We are now sponsored by Steelseries! Check out the gear here w/ a 12% discount using the code MRHAPPY http://steelseries.7eer.net/c/198881/100327/2390

Further support the stream by purchasing your games through GreenManGaming with our affiliate link! https://greenmangaming.sjv.io/c/257700/1219987/15105

We are also partnered with AdvancedGG! Save 10% on Energy, Focus and Hydration formula supplements to help keep your game going strong by using the discount code MRHAPPY! https://advanced.gg/?ref=MRHAPPY

Twitter: www.twitter.com/mrhappy1227
Twitch: www.twitch.tv/mrhappy1227

source

24 thoughts on “FFXIV – Jeuno: The First Walk Alliance Raid Guide”

  1. group i joined was initially thought of tackling divine might similar as with og version, till they realize it's a quite huge difference, then after wipe proceed to deal this as 14-style. lol

    Reply
  2. So you mentioned Doom Arc not being too hard of a problem? Tell that to my twenty minute run 😅 Dude hitting like a truck… thank god the healers were god tier. We kept losing people to the slashes lol

    Reply
  3. Even without any connection to FFXI I enjoyed this quite a bit. Dawntrail's amazing fight design still keeps going!
    I'm also glad to get more aoe scenarios, maybe one day this idea of 2+ enemies can become a nice and creative trial or raid!

    Reply
  4. we wiped so many times the first run lol I was so happy it wasn't easy like the first Myths of the realm was. And back then I just had crafted gear going in. This time I was in full savage BiS. But we were BLIND.

    Reply
  5. Mr. Happy: you should never see beyond the first stack of the Shadowlord’s buff!

    My first hour of release DF group finishing the fight with 5 people alive and 3 stacks: 😮

    I play SCH in 24 person runs and the second I raised someone they were dead again with 10 seconds.

    Reply
  6. Doom arc is such a weird ability, I am convinced it was originally intended as a hard enrage. It occurs so late in the fight, can be skipped, and has forever and a half cast time. Even as a soft enrage it doesn't make sense because you're never going to see it a second time. It would have been cool to see a spam cast soft enrage with a damage buff, maybe health gated or something.

    Either way, it feels like it was conceived as more spicy, then toned down last minute and not really ever properly adjusted for.

    Reply
  7. As someone who had FFXI as my first MMO experience, playing from NA release until sometime towards the end of Aht Urghan and not playing at all since, I did get pangs of nostalgia and memories come back from some stuff in the raid. Probably the more obvious stuff. The Jeuno music, the Dynamis mobs, the Sky automaton mob things, Hundred Fists.

    By the way, Sky looked amazing in XIV's engine. It's sad that it will never be a true zone.

    Reply
  8. First time in a while where I’m excited to run an alliance raid each week. I’m sure next week will be smoother than my run Tuesday but I have my hopes that it will still be a bit chaotic and fun.

    Reply
  9. 13:50

    I’d like to add something to this: If you see him preparing giga slash and you’re dead and someone rezzed you, WAIT UNTIL HE’S DONE. If you try to revive while he’s still showing where he slashes, you will have zero notice of where he’s going to hit because your screen was black. Better to wait and take the rez after he is done using Giga Slash than to die again and take an instant Brink of Death.

    Reply
  10. Doom Arc hits like a truck. My group's dps was super low due to many, many deaths. Doom Arc came up for the second time, there were 20 of us alive. We grouped up, did our mits, and 2 ticks of the stack marker wiped out everyone but the tanks, the third finishing the job.

    Reply

Leave a Comment