FFXIV Endwalker Patch 6.1 Level 90 Ninja Guide, Opener, Rotation, Stats & Playstyle (How to Series)



Final Fantasy XIV Endwalker Ninja Guide, includes Opener, rotation, stat priority, gearing and playstyle (How to Series)

Welcome to the 13th entry of my “how to” series, in this series we will be covering EVERY single job Final Fantasy 14 has to offer and I will be personally challenging myself to learn all the jobs to the highest level and provide guides for you guys during my journey. So join me on my journey and together we shall learn them all to the highest level!

0:00 Intro
0:27 Ninjutsu & Related Abilities
7:34 Ninki Gauge Abilities
10:50 Basic GCDs
14:13 Utility & Damage Off Globals
19:44 Cross Role Actions
21:58 Opener, Rotation, Re-openers
24:56 Stat Priority
25:46 Outro & Closing Thoughts

If you have any feedback or need any help with these guides then please do leave them in the comments below and I would be happy to reply.

A lot of this is my own research but I couldn’t of done it without the help of the resources provided in the Balance discord, so props to the brains over there.
https://discord.gg/thebalanceffxiv

Opener: https://ffxivrotations.com/3nid
Odd Minute Re-Opener: https://ffxivrotations.com/3nig
Even Minute Re-Opener: https://ffxivrotations.com/3nih

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17 thoughts on “FFXIV Endwalker Patch 6.1 Level 90 Ninja Guide, Opener, Rotation, Stats & Playstyle (How to Series)”

  1. Thanks Azurite, nice guide – I'm tempted to pick up ninja for endgame stuff now. Just two things – I think having labels for ability names could help in the openers section for those of us that struggle with remembering symbols on alt classes (just me? XD). Second, and perhaps this is a more general question – do you have a guide for when to use re-openers? It seems to me that sometimes abilities like kassatsu won't be ready after downtime. I can't really find any info about this online easily. Thanks again!

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  2. Pronunciation of the different Ninjutsu are off. (I am just going to stick to some of the things in video order. Probably will not get to everything.)
    I know certain sounds are not present in English, like the Japanese R or the other vowel sounds for a lot of these but these should help you sound more like a proper weeb… I mean ninja.
    This is a quick and dirty guide. If you actually want to learn better Japanese pronunciation then there are plenty of videos out there. I recommend watching a certain Youtuber named Dogen for better guides.

    General sound guide.
    R's = Mush your R so you flick your tongue on the area above your upper teeth.
    a = all sound like "ah".
    i = all sound like "ee".
    u = all sound like "oo". Push the sound a little further into the back of your mouth/throat and not in the front with your lips.
    e = all sound like "eh". Although this can also sound more like an "ay" sound especially if it is an elongated Japanese e.
    o = all sound kinda like "oh" but less rounded off.
    Ry followed by a vowel = Just like with the r, but slide into a "y" sound. Follow with the vowel sound as above. Ex. Ryo sounds like a rolled R into a "Yo" similar to "yo whats up".
    Hy followed by a vowel = Start with the "H" noise like with the English pronoun "He" but smush into the "y" and then into the next vowel sound similar to the Ry combo as above.

    Mudras
    Ten = Sounds just like the English number ten.
    Chi = Chee.
    Jin = Jeen. Make sure your ee noise is pretty short. But avoid the short English i sound like in Gin (the alcohol).

    Fuma Shuriken = Foo-mah Shoo-ree-kehn. This is actually Fuuma so make sure your "oo" noise isn't stunted.

    Raiton = Rye (like rye bread) – ton. Slur the ah sound into an ee sound to complete the Rye portion. Avoid rounding off your O for the "to" portion. It should not sound like toe and should sound closer to the vowel sound in ton (as in "a metric ton"). Finish off with an "n" sound just like in the English word "ton."

    Katon = Kah-ton. Pretty similar to English reading rules. It is not KAT-on.

    Hyoton = Hyo-ton. If I had to stretch it out you could sort of say it like "Hee-yo-ton" but it should fit into two beats like "hyo-ton". Just get that hissing H sound to slide into a "yo" and you should be good. It is NOT HIGH-yo-ton.

    Huton = Whoo-ton. Make sure to elongate that oo because this could also be written as Fuuton. A short oo becomes Futon which is something you sleep on. Funfact this is the same Fuu in the Fuuma Shuriken.

    Doton = Doh-ton. Once again you'll sound more natural if you can avoid rounding off your O sound too much but it sounds fine with the English "oh" noise.

    Suiton = Sooee-ton. The oo into ee sound should be pretty quick as neither are elongated. It is NOT Soo-ton.

    Intermission! Kassatsu
    Kassatsu = Kahs-sah-tsu. After the "ah" sound from Ka, we "elongate" the s sound before starting on the sa. This is because 活殺 is かつ (katsu) running into the S sound from さつ (satsu) which gives us かっさつ. A small tsu where we sort of double up on a consonant sound. It's hard to explain what we're really doing here but generally this is taught to English speakers like saying the double K's in bookkeeper.

    Goka Mekkyaku = Goh-kah Mehk-kya-koo. Azurite actually came pretty close on this one. Just need that double K like in bookkeeper but the rhythm was good. Elongated "oh" in the Goh part. Romaji would be Gouka.

    Hyosho Ranryu = Hyoh-shoh Ran-ryuu. Make sure to avoid adding that ee sound between the H and Yo and the first part is pretty easy. Going from N to a Japanese Ryu sound is rough even in Japanese. Elongated "oh" sounds on both Hyo and Sho and elongated oo on the u in Ryu. Romaji is Hyoushou Ranryuu.

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  3. I think I know what I will show my friend that recently began playing FF and picked ninja~ Your guides are really easy to understand and I appreciate it <3

    Reply
  4. Man that ground targeting tip. Thank you so much Azurite. I'm a controller player, so I think this will be a game changer for me regarding shucuchi grief. First job I really enjoy.

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  5. Unless something changed, your 1 minute/odd minute should have 2 rations and raiju’s in it. You should start casting suiton between 17-20 seconds before trick, which allows you to have 2 mudras for it.

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  6. Ninja was really good at 5.0, but sadly it was lacking DPS and wasn't rewarding enough. Gameplaywise it felt really great.
    The new Ninja is meh. I don't like it anymore and i was a Main since 2.4 who really loved this Class.

    TCJ was always bad designed and stills needs to be changed. The Effect that you can't use anything else expect Ninjutsu is fine, but Ninja needs to be capable to move while doing that.
    (Of course with the cost of potency losses, but still it makes Ninja more flexible)

    Raiton stacks should be collected up to 3. So that we can decide when we use those Raiju. I really dislike the fact that i'm forced to use one right after Raiton.

    Also i don't get the Trick Attack changes at all. Trick is up all 60 Seconds, so naturally it aligns with all 2 Minute buffs. The Trick Attack without buffs might not be a big gain, bit still was a little gain. And it didn't hurt anybody. The only reason i can image why they changed that Raid Buff Window is because people are having trouble to do the Mudras right and don't get Trick up when it's the right time.

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  7. Love the guide! A small tip that may be useful for new players on remembering all the different ninjutsu (or at least this is what helped me "memorize" all the ninjutsu) is that order doesn't matter, it's only how many signs you make, and what sign you end on.

    Raiton is 2 signs and ends on Chi, Suiton is 3 signs and ends on Jin, etc.

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  8. Some things I missed.
    – For the odd re-opener you should be applying Suiton sooner then in the footage, around 17-20 seconds before Trick attack is coming off cooldown to allow you the usage of 2 Raitons and 2
    Raijus in your trick attack window.
    – Ninki gauge, don't overcap it, just spend it as it comes for the most part unless Bunshin is coming off cooldown, hold onto Ninki for that. Holding onto Ninki for your burst window will most likely see you overcapping unless there has been downtime.
    Ill add to this pinned comment anything else I feel needs to be pointed out or elaborated further

    Reply
  9. Love your guides! The great thing about NIN is that after many hours of practice, you don't need to pay attention to your hotbar since the rotation is so static. This class lets you focus on mechanics more.

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