[FFXIV Dawntrail] Level Up Quickly and Efficiently with any Combat Job!



Combine Leveling Strategies to make the most of all of them!

This guide explains how you can make the most of your time while leveling one or more combat jobs at once in Final Fantasy 14, maximizing your EXP gains whether you have time for just one thing, one hour, or several hours, there should be something that fits you!

Daily Hunt Route maker: https://ffxivhunt.com/hunt_d_route.php

Guides mentioned in this video:
Wondrous Tails: https://youtu.be/iyibgfD64fk
Unlocking Frontline: https://youtu.be/tCAgr3J63M8
“Beast Tribes” Guide: https://youtu.be/DzK6kpR_kIo

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Music Used:
FFXIV Dawntrail – Starless Skyline

#ffxiv #dawntrail

Chapters:
00:00 Intro
00:27 Leveling your FIRST Job with the MSQ
00:54 Experience Bonus Options
05:17 Wondrous Tails
05:42 Step 1: Daily Roulettes in Optimal Order
07:47 Once You Run Out of Roulettes
08:39 Step 2: Experience from Open World Content
08:57 Allied Society Quests (Beast Tribes)
10:43 Daily Hunt Marks
12:17 FATE Farming
12:54 Recap
13:23 Advice for BELOW Level 50
13:49 Squadrons as a Leveling Method
14:38 Deep Dungeons as a Leveling Method
15:20 Bozja as a Leveling Method
16:06 Aglaia as a Leveling Method
16:42 Leveling has to be FUN
18:02 Fun Fact

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44 thoughts on “[FFXIV Dawntrail] Level Up Quickly and Efficiently with any Combat Job!”

  1. A very easy way to get a 20% XP bonus for any job under 90 is getting mentor status and kidnapping a sprout/returner to do things with! ^_^ Can recommend! Just gotta do a few little somethings to get it first, no sweat.

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  2. 12:11 Something to note about hunt bills: The experience you get from them is based on your level. For example, if you complete a Dawntrail hunt mark with a level 89 job you will only get around 250k-300k experience (about the same as an Endwalker hunt mark) while a level 90 job will get 450k-500k experience (unsure of the exact numbers, but the ranges are around that point). So I would not recommend doing an expansion's daily hunts on a job that is too low of a level.

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  3. Must admit I am exactly the wrong target for this video – given I long ago committed to an approach to the game which is basically super-inefficient levelling. Basically I level all my jobs in tandem (ie, right now my main jobs are all 78 or 79). Also I dawdle – been playing for 18 months and still not half-way through Shadowbringers. But I am having fun, I do like it at certain moments when all the numbers line up (ie, when every job was 77). Still an interesting video though.

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  4. Although it's brought up in this guide as a sort of off hand a couple of times, I recommend to just keep an eye on your weekly Challenge Log to ensure you're making the most out of the XP gains in there as some can be fairly chunky, but also kind of fiddly to deal with.
    For example, just doing the 5 unique plate levequest weekly is not worth a ton of XP, but since you can do levequests on any combat job in any zone to complete this, it can only take a few minutes to knock out 5 in, say, Gridania even with a level 93 job. If you're not using your Leve allowances for anything else, it's worth doing.
    And be sure to keep an eye on things like your Commendation and Dungeon Completion Weekly bonuses in there. If you're also doing daily Experts, weekly raid clears, etc. on your Main Job you can easily accidentally waste your big weekly challenge log bonus by doing your "final" dungeon run of the week or giving your "final" commendation of the week on the "wrong" job (aka NOT the job you're trying to level but instead on the job you already have capped).

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  5. It should be noted that Eureka Orthos is absolutely terrible for leveling compared to Heaven on High or Palace of the Dead. The raw exp is comparable, but the 21-30 floors of EO are just way slower and more dangerous than the other deep dungeons. So unless you already want to be farming potshards for EO, I wouldn't recommend it at any level range.

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  6. i figure the change from "tribal quest" to "allied society quest" comes less from not wanting to be mean (after all, several of the groups are tribal people, and i dont think anyone thinks its rude to say that) and more from it just not being a very good descriptor for what they are. for example, the ananta, dwarf, arkasodara, and omicron quests are all companies/services

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  7. is it me but I find the hardest part for leveling up is from level 9ish to level 16 where you unlock leveling roulette… I literally have to grind mobs, even do levequests but still it's slow

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  8. So how long does it actually take to go from 1-100? No bullshit, just an honest answer as if someone completed MSQ and has 1 100 already?

    All of these videos avoid saying the length.

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  9. One thing to consider on whether to use Duty Support/Trusts for non-roulette dungeons vs queueing for them – see how long the queues are. Generally, the NPC party finishes a dungeon at around 25-30 minutes, while a good party takes 15-20. Ergo, if your dungeon queue is 10 minutes or more, just go for Duty Support.

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  10. From 10 – 16, guildhest is actually fairly alright. The EXP gain isn't terrible and there are not that many alternatives. Also from 1 – 16, I tend to use the hunting log a lot. After that it tends to fall off quickly thanks to leveling roulette and I wouldn't touch GH or hunting log for EXP at 20+. There are other reasons for doing those at higher levels, just not for EXP.

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  11. regarding bozja xp from level 91-100, ive been doing some bozja recently since im grinding for max honors, and doing the skirmishes in zone 3 gives about 300k xp to my monk, compared to the ~500k i would get from doing a dt fate, so its not optimal, but if you are going to do bozja anyway, you may want to swap to a non-maxed job since you are still getting some reward

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  12. Armory bonus leap frogging should be fine….
    Once the first class gets 1 level above the rest, all the others get the bonus.

    There's no difference if the higher class is one above the others or at level cap.
    So long as you get one of them to level up before working on the others.

    I've seen the misunderstanding in the past of the armory bonus only applying when you have a job at max level.

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  13. I’ve been leveling picto and a few other jobs with trusts. Is it efficient? Not even a little! But it’s tedious enough to level trusts that I’m only going to do it by combining efforts with another goal, and at least I don’t need to wait for dps queue times.

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  14. A few remarks:

    Once hunts are unlocked for an expansion, the board is often accessible from the two main cities of the expansion (at least in Stomblood, Shadowbringers and Endwalker, although I would not be surprised if I missed some elsewhere since they are often kind of hidden). Both boards give access to the same hunts though. ARR, Heavensward and Stormblood hunt currencies can be used to buy, among other things, teleport vouchers. Better not sleep on it considering the number of times you teleport while doing these.

    Imo, hunts are good when leveling a healer or a dps. Fates are usually better when leveling a tank. Especially the Warrior who is basically immortal and can aggro everything at once easily.

    Other alternative sources of XP which may sound obvious but should not be overlooked: job quests and role quests. Right now in Dawntrail, each quest will give around 1 million XP which is wasted if you wai for level 100 to do them. It is not much but they are pretty short and it can be a nice change of pace between fates and hunts. It also sometimes gives you food appropriate for your class / level.

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  15. I originally thought that it wasn't "10 levels until cap" for armory bonus, but "10 levels until your highest level job". So I assumed that the ideal thing was to power through MSQ, because you would have less efficient armory if your WAR, for example, was 90, and you want to level pictomancer at 80. THIS IS NOT THE CASE! It's strictly the 10 levels of the current expac. (81-90 during Endwalker, 91-100 now, 101-110(?) for next expac) Don't feel like you are going to waste EXP if you switch mid MSQ.

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  16. "As of yet there is no word of a combat society for Dawntrail."

    Tobli: "Aya yai!"

    They revealed the combat society for Dawntrail… it's the Pelupelu, who we thought were going to be the crafting tribe. XD

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  17. I'm very glad that you emphasize the most important lesson, which is that fun > efficiency at the end of the day. I once saw a video unironically recommending that if you only have an hour or two to play each day, to spend it doing Frontlines and MSQ roulette because they were the most efficient and I would literally uninstall after like a week if that was the only thing I was logging in for.

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  18. a little extra info about the new/preferred world bonus, if you get that exp bonus through transferring from a congested world to a new/preferred world, the bonus will only stick around for the 90 days, even if the world is still counted as a new or preferred after the 90 days are up, however characters created on those worlds do get to keep it until the classification changes. (A fun byproduct of how this works is that all characters created on materia have the road to 90 buff as long as they havent done any world transfers, regardless of how old the character is)

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