FFXIV 7.0 Level 100 Pictomancer Rotation – with commentary



Wanted to make a better version of my previous rotation demo. I hope this helps any burgeoning Pictomancers looking to pick up the brush.

This video assumes you are familiar with all of Pictomancer’s toolkit up to level 100, as well as an understanding of the fundamentals of FFXIV’s combat.

Thank you to The Balance for theorycrafting the basis for which the rotation is established, as well as creating the infographics used in the video:
Website: https://www.thebalanceffxiv.com/
Discord invite: https://discord.gg/thebalanceffxiv

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7 thoughts on “FFXIV 7.0 Level 100 Pictomancer Rotation – with commentary”

  1. Picto is really fun but i dont really like his turret playstyle when you actually have so much flexibility. I dont like the fact that you overcap your Ressources on purpose. I hope they change White Paint/Holy to make it at least dmg neutral. Also i wished we would get the Spellspeed increase from our Landscape by just pressing it. Now were BLM 2.0 stick in our colorful Leylines. When i look at EW playing Picto in Savage could be brutal. Lots of 2 min were while moving especially on the last Raidtier.

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  2. Definitely the best video showcasing picto rotation! I have a few questions I was wondering about though:

    Is there a benefit for using star prism at the end of the combo?
    Do you free fire the moogle and only use madeen for the burst window?
    And is it better in a movement to swiftcast a painting (even if no charges exist) or to use it on the drip beam?

    Thanks!

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  3. picto feels like a very proactive job post-opener. that meaning Learning the boss mechanics and movement heavy phases and having to adjust your rotation timing to match. how many aetherhue casts you'll get before hammer makes more sense due to movement will be different per fight. similarly, due to the fact that your 2 minute starry muse might come up during said heavy movement, you might not be afforded the time to sit and farm rainbow drip, which is up to you and your party comp to decide if is would make more sense to drift 2 minute, or use it but forget about rainbow drip. Im no expert and am bumbling through it myself, but i like how freeform picto feels in this aspect.

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