FFXIV 6.1 PVP OVERHAUL: ALL JOBS NEW LIMIT BREAKS & ABILITIES



Quazii goes through all the FFXIV PVP 6.1 job redesign changes, including brand new abilities and limit breaks for every single job.

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0:00 PVP Is CHANGED FOREVeR
6:45 Paladin 6.1 PVP Changes
10:36 Slight Detour: In-depth Discussion of Common Actions
11:27 Warrior 6.1 PVP Changes
14:36 Dark Knight 6.1 PVP Changes
17:47 Gunbreaker 6.1 PVP Changes
22:59 White Mage 6.1 PVP Changes
25:48 Scholars 6.1 PVP Changes
30:07 Astrologian 6.1 PVP Changes
33:45 Sage 6.1 PVP Changes
37:27 Monk 6.1 PVP Changes
40:40 Dragoon 6.1 PVP Changes
43:34 Ninja 6.1 PVP Changes
47:18 Samurai 6.1 PVP Changes
50:19 Reaper 6.1 PVP Changes
54:07 Bard 6.1 PVP Changes
57:05 Machinist 6.1 PVP Changes
1:00:49 Dancer 6.1 PVP Changes
1:04:02 Black Mage 6.1 PVP Changes
1:07:37 Summoner 6.1 PVP Changes
1:11:22 Redmage 6.1 PVP Changes
1:15:25 Concluding Thoughts

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33 thoughts on “FFXIV 6.1 PVP OVERHAUL: ALL JOBS NEW LIMIT BREAKS & ABILITIES”

  1. But I "need" my raid shadow legends.

    So, does anyone want to talk about how Yoshi-P is about to release OW2 new game mode before Blizzard? Yeah, thats funny. Ill play both.

    So interested in doing some pvp. Gotta learn how to whm ast in pvp and give people a headache.

    Can't wait til tomorrow.

    Reply
  2. My biggest worry before seeing the changes was that healers would be made obsolete. Instead they found a way to make every healing job unique. I'm going to have a ton of fun playing healers and bard to get my support-player fix.

    Reply
  3. Man, I just finished reading the PvP actions and it looks like they're going to play entirely differently than they used to, as well as differently too. Kind of makes me wish there was some special event or dungeons that would have players use their PvP actions instead of their PvE ones given how different their gameplay becomes. I actually love that each job have their own Limit Break which also involves a different effect or use so that having a certain job on your team means you can expect some specific strategies off of them instead of just a generic deal damage, reduce damage or heal party effet.

    Reply
  4. “I’m not here to sell you Raid Shadow Legends.” Perfect! You have my attention. 😁Full disclosure, in over 10 years of playing this game, the only thing I wanted for any job, were less actions. 😅 The magic number is 12. Anything beyond that, it’s too much hand and finger gymnastics, which i have trouble with. Unlucky me right? 😂 Everything else? 🤷‍♀️ But I’m a rare breed of player. Sorry not sorry. 😆

    Reply
  5. it's gonna get dumbed down and set the bar for the worst and laziest and entitled players, who won't even care the bar was lowered and will just lower it again. Asmongold/Xenosys are prophets.

    Reply
  6. I'm in love with the new PVP abilities. It honestly makes want a moba mode due to how much I've played League of Legends. Or at least a longer game mode that's not as crazy as frontlines.

    Reply
  7. Amazing job again, fast run thru, nicely done, no wasting my time, thanks for that!
    Had to put CC on to help absorb your onslauught of info, really helped.
    Sill no matter what, its gotta be played, to truly be understood.

    Reply
  8. now is the question….how impactful was the keybind-rearrangement stream now hahaha 😀
    so hyped for this and thanks for the overview will have a proper look tomorrow when in possible queue cuz brain.exe not working anymore right now xD

    Reply
  9. Honestly, as a person that got HWL in classic WoW, I kinda want the excitement sometimes PvP can do for you. But before this update, FFXIV PvP was meh, I hope it gets as exciting as playing a super hard Warsong gulch or Arathi Basin.

    Reply
  10. Whoever's designing the jobs for PVP needs to also be put on PVE job designs. I'm actually genuinely interested in doing PVP again, and not just for the Wolf mark rewards and exp. xD

    Reply
  11. PLD: Knight who can use white magic to defend allies and be seemingly invincible. They use MP for their spells.
    WAR: Basic heavy armored warrior who can do damage no matter what.
    DRK: Knight who can use black magic to defend allies by killing all of their enemies. Darkness requires HP.
    GNB: Renzokuken.
    WHM: Holy healer who mostly heals, but has access to the most iconic spells such as Holy. So heal and harm with blinding light!
    SCH: 1,000,000% power! Breaking up fights as if you're the only adult there.
    AST: Fortune has it that you will be buffed.
    SGE: Sages give you advice and useful information. How does that translate to battle? Knowing is half the battle.
    MNK: When they get going, they don't get good. They GET GOD!
    DRG: Channel your inner Freya and never come down anytime soon.
    NIN: Mug and insta-kill everyone!
    SAM: Channel your inner Odin!
    RPR: Become the monster!
    BRD: Channel your inner bard!
    MCH: Is an actual Ranger.
    DNC: Channel your inner Lakshmi!
    BLM: Uses black mage to blow everything up!
    SMN: Summoning is a staple to Final Fantasy. 😀
    RDM: Uses white and black magic! Channel your inner emerald weapon!!!

    Reply

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