Weird question, but I'm a WoW player considering picking up 14 as a side game. I'm not big on the "four bosses a tier" thing, but there's an entire backlog of content in 2.0/3.0/4.0 to be progressed in min-ilvl. Or so it seems, from my outsider not-yet-playing-14 point of view.
Question is, how hard do you think min-ilvl raids are? How much time does your group spend progressing a given boss? I read conflicting opinions online, ranging from "potency changes have made most of them trivial" to "harder than they were back in the day because you can't outgear them". My 14-playing friends know nothing since it seems to be a pretty niche community, given that there's no gear to be gained, it's just for the fun of it apparently.
Sorry if something in this doesn't make sense, I literally have never played this game. Figured I'd ask since you upload min-ilvl kills sometimes.
Weird question, but I'm a WoW player considering picking up 14 as a side game. I'm not big on the "four bosses a tier" thing, but there's an entire backlog of content in 2.0/3.0/4.0 to be progressed in min-ilvl. Or so it seems, from my outsider not-yet-playing-14 point of view.
Question is, how hard do you think min-ilvl raids are? How much time does your group spend progressing a given boss? I read conflicting opinions online, ranging from "potency changes have made most of them trivial" to "harder than they were back in the day because you can't outgear them". My 14-playing friends know nothing since it seems to be a pretty niche community, given that there's no gear to be gained, it's just for the fun of it apparently.
Sorry if something in this doesn't make sense, I literally have never played this game. Figured I'd ask since you upload min-ilvl kills sometimes.
Best part is you went "Lol didn't need Hallowed Ground. Let me just use it on the random hidden trap I found after the fight."