Comparing All Tanks in FFXIV Dawntrail – Job Picking Guide



In this video, I’ll tell you all you need to know about each of the four tanks in FFXIV Dawntrail – Warrior, Dark Knight, Paladin and Gunbreaker – to help you pick one to play. We’ll go over some key actions, playstyle, difficulty and quirks that make each job unique. This video is NOT A TIERLIST that’s ranking the jobs by how strong they are, but simply a comparison of their core playstyle.

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00:00 Introduction
00:11 Warrior
03:55 Dark Knight
08:10 Paladin
12:19 Gunbreaker
17:03 Conclusion

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30 thoughts on “Comparing All Tanks in FFXIV Dawntrail – Job Picking Guide”

  1. Despite Gunbreaker admittedly being punishing for mucking up the rotation, it’s actually the first job for which I was able to become competent with a rotation and burst. Maybe that makes me a bit weird, but I’ve always thought weird is good.

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  2. Dark Knight is my personal choice, it’s story is that you are a Sith Lord who is a good person, and that’s awesome

    Also it being the mage tank is so cool, I know Paladin has been creeping into that space lately but DRK does the concept better

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  3. Thank you. I like the really good explanations you give on the pros and cons of each. I capped all my DPS but now want to go to Tank or Healer, so I appreciate this as a way to see where or which tank to go for.

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  4. Warrior has been my main for a bit, but I've been dabbling with Gunbreaker in preparation for beginning shadowbringers (I'm taking my time). GNB is fun, but it's… Definitely quite busy. I don't know if it's my thing.

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  5. Note: You can weave Passage of Arms by instantly cancelling it with excellent timing as the effect persists for a few seconds on allies even without losing damage

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  6. I picked Gunbreaker as my main because I want to be squall, I just lucked out and found it super fun and engaging. getting Lion Heart was of course a huge surprise and I was exceedingly happy.

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  7. Dark Knight will allways be my favourite tank, mostly cause the aesthetic of a spellblade is so appealing to me. I know it gets a lot of hate for being more punishing than the other tank jobs but in my opinion that's what more jobs needs. What you forgot to mention is that TDN can be placed on allies too, which is very satisfying in it's own regard. Being able to save an ally with too much vuln stacks from a one shot is so nice. TDN should receive some love though, my personal suggestion would be to make it explode for aoe damage when it breaks/expires.

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  8. As someone who has been a DPS main in MMOs for years, I will add that Gunbreaker is my favorite tank because the part about optimizing the rotation to keep damage maximized is a skill I already have. It feels familiar to play for a DPS player imo.

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  9. I've played all 4 and I see tanks as,
    PAL is perfect beginners job and may feel familiar if you played other MMOs
    WAR is another great beginners job who can heal themselves so healers can deal dmg more consistently
    DRK is a perfect off tank that has magic mits that benefits both them and the party.
    GNB is just ideally for ppl who like to click buttons constantly and never stopping. Plus GNB looks cool doing everything.

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  10. Warrior is busted and I hate it with every fiber of my being. I wish other tanks had this much survivability without either losing DPS (PLD) or giving healers/DPS heart attacks (GNB/DRK, and only ONCE at that)

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  11. Warrior/GB feel the best to me. I still think Paladin is the king OT still. I want to like Dark Night but it still doesn't feel as great as the others IMO.

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  12. This is legit one of the best tank comparison videos I've ever seen. You should have included the "what kind of person you would be to play that job" at the beginning of each tank section and not just Warrior and DK, that was my favorite part haha

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  13. I swear, every time they seem to have DRK take an awesome leap forward, it takes a skull-shattering flip backwards. Its just sad at this point.

    It just honestly feels kind of terrible right now. Arguibly the worst its felt in years.
    It does everything decently, but excels at basically nothing.

    Meawhile, Gunbreaker and Warrior can basically do everything incredibly well and Paladin's only weakness is its low average damage output. If it had that, then DRK really would be the WORST Tank Job in the game in every way.

    Literally the only reason to play DRK over the other Tank Job right now is aesthetic and that's just plain SAD as a DRK main :<

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  14. Before DT released I levelled all tanks to 90 but after doing all of them I really started enjoying the feel of Paladin more than anything, there is something about sword and boarding which just hits my brain good. I have only once so far had to Solo Tank a dungeon boss because everyone died on it and using Clemency saved my life a lot during the slow times between hard hits.

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