Best P5S Ruby Glow 5 PF Strat (USE THIS) | Xeno Rants About Bad P5S Strats in PF FFXIV



In this video Xeno rants about the terrible strats Final Fantasy 14 players use in Party Finder for the Ruby Glow 5 mechanic and shows the best way to position during Ruby 5 in PF. This is a quick guide for Ruby Glow 5.

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25 thoughts on “Best P5S Ruby Glow 5 PF Strat (USE THIS) | Xeno Rants About Bad P5S Strats in PF FFXIV”

  1. It’s literally static. Idk what he means when he says the boss will move. No it doesn’t. Cleared this now countless times with my static and not once has it moved with the tanks in their original spot? What problem is he experiencing that caused him to go to this conclusion? Also note that if the tank is max melee the boss literally won’t move anyway. Xeems is having a schizo moment with this mechanic i swear to god lmao

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  2. In a static, I see hope when better strat pops up, but PF, they stuck forever with the week1-2 strat and hell, they will never change even if its way cursed and complicated, because they are scared to adapt things, which is funny is that they can't even do the proper strat they are stuck with and are afraid to change to something they also don't know, weirdly enough, I did this day one in PF with my alt and after that was Tanks far and DPS "in", my static in other hand stuck with this strat since day one.

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  3. The one I see on PF is not even that one u say its "bad", its a worst one…
    Here they doing it with Tank not moving and Healer taking middle with meeles on the boss
    Boss go all over the arena kkk, one side get go almost full meele downtime.

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  4. so who was the idiot that said Hector said that shit about the melee. Don't throw that mans under the bus with no receipt. I wanna see the receipt for this shit now.

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  5. Weird. My static has been doing melees middle and I never noticed the boss move. I agree this is better though, I just had no idea the boss can move during this.

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  6. 💀u want to move the boss as little as possible on mechanics that don’t require moving the boss, and everyone can stay stationary
    no no no, pull the boss to the wall and have casters sprint the fkk out

    Reply
  7. I try to convince my static do this sht… And Noooo they keep wanting I clear several times doing fcking shield lob 4 times because I can't kit the fcking boss… Of course how are my parse… Garbage… Why? Because my fcking full pld rotation now is scuff…

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  8. “Hector is probably not a tank” – Correct
    “Hector is probably ignorant” – Also correct

    I cleared in a dual caster line-up with MT in the middle. My day 1 guide took a guess at spread spots for dual melee that kept uptime but had no idea then boss moved in the middle of venom squall.

    100% this is better if running two melee.

    Reply
  9. I mean… 👀👀👀 is that not how it’s done? 😭😭😭 range go far Healer stands mid tanks stay (max melee) melee Go forward that’s how it’s done in primal

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  10. This is the reason why savage guide creators have a responsibility towards their audience. PF players are already dumb enough. So don't add a dumb strategy to this problem.

    Reply
  11. Hmm. A strat where the boss stays centered and everyone is still in range to hit it no matter what group they're in…

    Or a strat that basically brings the boss too far north and only one of the two roles that need melee range can actually hit it without difficulty.

    You'd think the option is pretty simple but PF really do overcomplicate things.

    Reply

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