This is a guide to the fight Arcadion M2S (Honey B. Lovely) in the game Final Fantasy XIV. All strats in this video are week 1 strats and are likely to be improved overtime.
Tip me at: Ko-fi.com/hectorhectorson
00:00 Introduction
00:42 Phase 1
02:16 Honey B Live 1st Beat
04:59 Alarm Pheromones
05:42 Honey B Live 2nd Beat
08:02 Poison Sting
09:52 Honey B Live 3rd Beat
12:08 Rotten Heart
13:53 Special Thanks! (+ Cat)
source
TL;DW for people coming from PF
Probably easiest to watch the first 45s for the positions I use for spreads/pairs.
No set strat for alarm pheromones because none of them work very well (That includes Mario Kart).
2nd beat: I have 1s stacked mid and 0s stacked S doing a CW loop. TH – NW, DPS – SE prio for towers.
Poison sting: TH – NW, DPS – SE for first drop, then just follow the bees CW or CCW.
3rd beat: Defamations out wherever you did the last dodge
Rotten Heart: Standard clockspots
Not a lot you can change up in this fight, so hopefully your PF experience will be fairly consistent (minus people eating hearts left and right).
5:00 Not necessarily opposite, you can get the same one twice.
For Alarm Pheromones, in addition to sprint/KB immunes, If you get hit and you react fast enough, you can gap-close and/or dash (if you have such ability) to prevent yourself from dying in the wall. Thanks for the guide brother!
haven't done savage yet, but looks like fun
Thank you so much for using good positions on the pairs/spreads. This will make pf easier to work with hopefully
Mariocart works on pheromones. Cause the line targets one player at a time. As soon as you see the line appeared, you move CW (or CCW).
Please, please for the love of God just tell people to place puddles directly on the arrow in alarm 2 there's plenty of space. The only possible way to prevent someone from having a safe spot is to cheat to the wrong side.
You should mention to ppl to read pf description because apparently no one is doing that this tier.
I'm sorry "healers with melee, tanks with ranged" had me fucked up for a full minute
Everyone already progging this skipped right to the Pheromones section of this video and went, "well… shit." lmao
Improvement suggestion: add timestamps for the different mechanics, so we can find them easier in the video.
I did normal twice and this music is already stuck in my head.
I'm gonna go insane.
I watched this after going in last night definitely seeing how much fun this’ll be on viper ❤
Early strats, bee mindful
My only Critique is having the OT in N/E for pairs/spreads then S for clocks. these strats put to much movement and inconsistency on the OT. I find it easier for OT to be S/SE or SW for pairs while still having NE for the Spread/beeline combo.
ok Hector, if you say so, I'll call you honey 😳
I don't really comment much, and I didn't know you were struggling with your motivation for guides so I just wanted to say something. As an ARR player and raider since, I just want to thank you for the guides you put out. I have seen partyfinder become much more consistent with mechanics and what strats to use since you've become more popular. I appreciate how much you do bring the community together to >mostly< agree on things. Even if someone finds "a better way", you definitely helped pave that way. Appreciate you and don't lose heart.
Please clear tier before making guides
3 words: Fibonacci's Mario Kart
ironically Alarm Pheromones 1 (the random line aoe spam) is the "hardest" mech because its literally just random spam.