I was invited by Square Enix to check out FFXIV Dawntrail early, and here’s how Viper plays and what my first impressions of it …
source
I was invited by Square Enix to check out FFXIV Dawntrail early, and here’s how Viper plays and what my first impressions of it …
source
How many Vipers are going to run the Serpentlord title, I wonder?
(I know I will be)
feel like i'll need to play VPR to get it, cos those are really wordy tooltips x-x
Having the Gunbreaker Ready system used in this class was a good move.
I’m a little bummed that viper is so easy. I do like the speed of it.
Wait, does this job have any form of mitigation? Bro, even black mage have a shield
I really don't like it cuz the enjoyment factor solely lies in your healers, which is not a great design.
Didn’t catch it in this video but how does your burst look? Is there a way to fill 50 gauge at start for buffs window?
did you manage to get a preview of the bstance and vpose?
Job looks like it's going to be very busy, looking forward to trying it out!
If only dash worked as DNC dash… without targeting
I plan on maining dancer for this expansion but i will probably end up with Viper as a secondary cause it seems like a very fun class to play
Love how it looks. But I'm worried that it's gonna be like Sommoner. where I drop it because it was too boring. But i do consider it for my new main
Looking at the job descriptions, I like it.
It seems like an awfully simple job in terms of how much juggling of resources and upkeep you need to do, most of the time the upkeep and resources juggle themselves as long as you chain the combos properly.
What I really liked about it is each "skill" is more like a button rather than a skill, and you press the buttons in specific orders to go through your rotation as the buttons change in their behaviour depending on what is pressed before it. I like it, this feels like a dynamic system as it feels like pressing a combo sequence in a fighting game. In terms of job button feel, this feels like its going to be pretty fun.
Once you get the hang of the combo sequences and button sequences though, the job mechanics seems to be very straight forward. So in a sense, you can consider this like a "gimmick" job.
I do like this direction for how jobs go but they could try something more resource and timer upkeep in the future while adding different freedom of combo paths in the future.
As a guy who plays a lot of NIN I was kinda bummed to see how simple and forward this job is. I guess it being "fast" is the sacrifice for utility and stuff but it feels more like Melee MCH where you just kinda hit your buttons and call it a day. I'll be curious to see what I think when I get my hands on it but coming off of Mudras, Ninki, Huton, etc management just going "hit buttons in order" isn't really what I was hoping for from the second scouting class. :/
So this is essentially our second "greedy" melee DPS job as it has no raid buff?
Complicated GCD rotation and whack-a-timer gameplay with burst windows? This sounds a lot like Heavensward NIN, in a way. That's a good thing in my book. Current NIN is very fun, don't get me wrong, but HW NIN was fun in a very different way, and I've kinda been wanting a job like that again.
Gibbet /ˈdʒɪbɪt/ (ji·buht)
You're welcome.
dont care if my ping is high, i will play this class
I feel like it's going to make a lot more sense once we have it in our hands. Also, I'm amazed they didn't call the Serpent's Ire Gauge the Venom Gauge.
This is how the 1000 year war started between the RAT combo faction and COIL combo faction.
The "noclippy or xivalex" job if your ping is anywhere over 100.
HOLY SHIT VIPER LOOKS INSANELY FUN
My brain is frying trying to understand this from the video. I'm just gonna have to run PotD a couple times to get the gist of it.
I just noticed. How are there holes in the job emblems design? Aren’t certain people gonna have problem with that just how it was for Sage before they changed it?
The Better Ninja ngl
Thank you for covering viper. This really helped me understand the job better.
Viper looks really interesting, but I'm not a fan of all eight of those GCDs being on two buttons.
It's great as an option but I'd much prefer the option of having them all seperate since it works better for me
This is just endwalker monk but with the interesting parts replaced by Gunbreaker's combo
Eh, not sure I like having four different gauge things to keep track of, or the job's apparently incessant need to be firing things off or your whole rotation plummets (because mechanics can and will stop you cold). I think I may have over-estimated how much I was going to like Viper if it's going to be such an erratic mess.