Do You Think a “Classic Hardcore” Experience works in FFXIV?
Let me know your own experiences or thoughts about that idea.
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i dont even know what happens when you die in the open world
From where is the anime like footage you used at the begging of the video? :O
Imagine going through Syrcus tower and people don't avoid the big burst flare thing lol
TBH, it'd be a little trickier to do, considering that in some cases, you're at the literal mercy of whoever is the healer… unless you are the healer XD
That sounds awesome actually.
Now the big question is, what if you die in a dungeon/trial/raid but the group doesn't wipe? Are rezzes allowed for that? Of course, this doesn't apply for world combat and such and you got in a group.
hm…. makes me curious as well. makes me wish to try as well.
I don’t think it would work in a game like 14 tbh.
are you doing just msq + job quests?
maybe setting always min iLevel for every dungeon for more challenge, and no tomestone gear allowed
Hardcore doesn't work for FFXIV unless you're playing with a full group of Hardcore players.
You need a minimum of 24 members to do Alliance Roulette with a full group of Hardcore members.
Omg this anime
Were is it from?
Just gonna poke my head in, would scripted deaths in certain instances be handwaved for the challenge?
FF14 Hardcore Challenge?
Healers : Don't worry, we'll "rescue" you alright…. *break into evil laughter
That doesn't sound very interesting. I much more like what Rath Games is doing in his "solo ff14" series.
Where’s that background animation from?
I would prefer to call this a nuzlocke rather than a hardcore, cause I litterally see this as nuzlocke run of FFXIV which is amazing.
Okay but what is that anime in the background?? I’d love an ffxiv anime
In the new solo instance vs Lahabrea he actually KOs you before Hydaelyn revives + Anime buffs you so that would be a massive issue
IS THERE AN FFXIV ANIME!? sorry got really hyped
I love this idea, gosh if only I had more time I would ABSOLUTELY do it. I'd defo go as SCH tho LMAO XD
I don't think moving backwards on increasing difficulty would prove beneficial;
the thing with creating difficult content is balancing it at RNG.
I mean, PoTD can be hardcore but without borrowed systems it'd be unquebable
Kind of unrelated, but what is the video that’s being played in the back?
I haven’t tried ranked ques but Primal data center has amazing que times in the casual match que at all hours of the day. Even in the no man’s land of the very early morning. Never wait more than 2-3 mins max for a que. most of the time it’s sub 1 min. That may be different for ranked players though.
well, on wow when you level up it is a bit more free on how you want to do it, that's why it has more
replayability than FF. In FF you do EXACTLY the same thing on all your characters, but on WoW you might do a lot of things different because the outside world is actually dangerous and you are not tied to any MSQ
Good luck!
Hmm hardcore.. maybe play through the entire game as one class only. Like no other class can be available. The only problem would be Heavensward classes since they all unlock in Ishgard. Another rule would be probably not buying from Market Board and only using gear from dungeons and/or in town NPC vendors to limit ur options and don't over level and make the game more challenging. Obviously if you die u gotta delete will be rule #1. Idk but another idea i had was no teleportation and u gotta walk or run everywhere?? That one im on the fence about. Just shooting ideas for a Hardcore run of ffxiv 😅
Ooh ok i had another idea. No duty finder. For dungeons, you gotta find other players in the world rn and put ur faith in the kindness of strangers. Also the players u recruit should also be with gear level around the dungeon level too. Another idea there too. U don't gotta take any of my ideas or all of em. But just brainstorming here. Hope to hear more about this hardcore run lol
So its all just Hardcore Ironman from Runescape lol
People often wipe in Mothercrystal and Seat of Sacrifice soooo-… good luck!
You could do it but you could not do hardcore all the way through the story really.
I use several classes to absorb experience. This allows me to leave 2 classes to be on par with the storyline level. LvlUp in principle not a problem in this game. Especially for combat disciplines: u can always go to PalaceOfDead or PVP where there are fewer buttons. Hardcore for me was just story triggers 1 per add-on. Some kind of check that you've collected decent armor, etc. (probably for the healers this is not a problem at all) I guess Disciples of Peace might help with the hardcore. And ofc Savage: for example if you died – go through all the savage in the current patch or story arc. And get a team together for that xD
Mandatory dungeons are probably going to be the major setback on this, what with griefers and bad players and what not. Otherwise, go for it.
It will be much easier because there is no outdoor PvP in FFxiv.
I you play a warrior, you can likely solo all dungeon bosses if your party rips.
Although this is a cool idea, it wouldn't work 100% the way it should unfortunately. More specifically, it's as you alluded to in your video yourself here – it's going to get icky when randoms are involved. As you are aware there's a decent amount of fights in the game that depend on others to do a thing vs. just you. Therefore, it will be irrational to punish yourself so harshly for the mistakes of others.
Having said all that, if you can figure out another more fleshed out way for this challenge to work, I'd love to see it.
im sorry..is there a ffxiv anime i dont know about?