let’s be reasonable
WoW The War Within Trailers:
Features Overview: https://youtu.be/DSvLkzRt9fc?si=APdDV8iOYtOYt00p
Announce Cinematic: https://youtu.be/o03STclgxSc?si=qyeQnjcxtA6QXDBW
Shadows Beneath: https://youtu.be/zYdFLUBjwCU?si=lkvRVYbjuXBYVL8a
Hello everyone I am Jmulls of Jmulls Gaming and welcome to my little corner of the internet!
Walkthroughs, First Impressions, Critique and Reviews for all things video games, by someone who loves video games!
In today’s video, I react to your Final Fantasy 14 Dawntrail 7.1 Hot Takes.
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To be clear, I don't think FFXIV is going to stay that way. I just think currently they're in a bad spot. I've been giving my sub money to WuWa for the battlepass, but I will probably be back closer to 8.0 if I hear things are turning around. I'm also playing GW2 for the first time in about 10years for the time being 😆
Yeah.. gatcha games compared to mmos..
I don't think the MSQ is doomed and can't recover in 8.0, but what DT did is shake my faith in the level of care being put in the MSQ, which does concern me, it feels like they let a lot of easily fixable issues get through so it feels like they don't care. Stuff like the Koana cow thing getting memed to death, how did no one think to have the genius tech guy use something to trip or slow the monster instead of body blocking like an idiot? Or if they were dead set on self sacrifice, maybe have the guy that was at the other attack 20 years ago be the one that gets charged at and he freezes because he's traumatized, Koana can't stop it with his gun so he jumps to knock him out of the path and gets rammed. Then it's not stupid. The lack of care and attention to framing and context is extremely worrying to me for the future.
My hot take is Koana is better then Graha Tia
the wow and gacha game comment is not a hot take if it's true.
The 7.1 storyline made Koana stupider than Wuk Lamat. Our boy is supposed to be the Vow of Reason, he's supposed to the one who thinks ahead, but when he sees a fancy cow being run down by a spiky T-Rex that looks like it's straight out of Monster Hunter, what does he do? He runs in its path.
Koana, my brother in Hydaelyn, it's a fucking COW!!! You're one of the leaders of an ENTIRE NATION. The most recent alliance your country forged rests on your shoulders and your people are relying on you to be level headed and guide things in a healthy direction. Why the fuck are you putting your life on the line for ONE COW?!?! If it died and you killed the dino then Hhetsaro could still use its carcass for resources! If you die because you put human level value on the life of ONE COW you've suddenly cost your entire nation a second leader in the span of months! No kitty that's a bad kitty!
I think they should give new players the choice of starting at either 2.0 or 6.1
It would be cool to do more with Living Memory, maybe build it back up or 'turn it on' again in some way but as a place for the living and not the dead. We saw this back in ARR with Revenant's Toll, building it over time, and with Idyllshire in Heavensward. Just kinda sad you can't see their old versions anymore.
I briefly tried to enjoy the Pelu Pelu tribal questline, but… my God. No matter how you slice it, it’s still the story of helping a travel agency start-up. And… that’s it. Sorry, I just… could not care less. Stakes don’t get much lower than that, really.
WoW's story at its best is still worse than XIV's story at its worst. It has a level of non-story that is hard to even equal. Its excuse of a campaign is "we don't really have any idea what we wanna do, and it might not go anywhere and half of it may be retconned by patch 3, but we needed some excuse to make a claymation cinematic featuring the smirking smug main villain's feet." That's about the depth of that game's story. But that's not really the point, I would assume. Most people want a good story compared to XIV, and not a good story compared to WoW.
lets face it here without the key members of the team there like Ishikawa or hell even Koji has left for other projects feels like the new talent is not talented enough WoW really has been catching up in quality and its even adding housing now they really need to step up their game.
something i personally am hopign is that we get to keep sphene as our main interaction npc going forward and she actually explains to us why Azems key is in Solution 9 in the first place
So we have been through a lot since older zones, and for story sake why doesn’t the old map kinda upgrade? I mean even after stormblood, war is kinda over by the end of shadowbringers and then endwalker and dawntrail happens but like we don’t really get a lot of upgrades to older city’s characters and their changes since. I think backtracking to older characters to Introduce new places and areas.
then look no further then the other members of the scions ( at the end of shadowbringers when they finally disband and all go their separate ways, their are a lot of ( non main characters ) that are in the scions and if u talked to each of their npc’s, u get some dialogue of where they are thinking of going too.)
I think those characters are worth revisiting and seeing their change while going to new places too. Making the past lore and new lore come together in a way that makes it an amazing story.
Lukewarm take: The War Within shits all over everything that Dawntrail has done, both in story and gameplay elements
I have kinda zoned out with DawnTrail's story at the moment, but the Raid and Alliance Raid stories are quite intriguing so far to me, having this weird situation where I'm looking more forward to the raid and Alliance Raid story compared to the actual story of DawnTrail.
Yeah TWW > DT with its overall story. Now, DT at its peek is far more interesting to me then anything in TWW, but the bad parts of DT are really bad and drag it down. TWW you can shut your brain off at least as you are use to, and while technically you can do the same wiht DT and just skip most everything, it becomes much more jarring. Wow's writing was never anything stellar (I argue it peeked back in Warcraft 3) but DT when you got such bad wriitng on that side that you have parts that make players adamantly hate sections you REALLY screwed up. At least Wow you can generally ignore most of it.
I like the 7.1 ending with Sphene, she was the most interesting character in Dawntrail. And with her return it bring alot of questions. How does she have a body, who is the imposter, how will they deal with their new found fear of death. All interseting points.
I have no idea how you go from one of the best rpg stories ever told, to writing worse than the WoW Avengers cinematic is beyond me…
sometime i really feel like i played a different game then most with Dawntrail. I wont sit here and say it perfect cause its not it has issues, but people act like its complete dogwater and I genuinely don't get it, and that only on a narrative level. If we are talking Galmeplay id argue its objectively some of the funnest content design iv ever played in 4 years years iv been playing. All the content we missed in Endwalker is coming back plus new stuff. idk id argue that as a whole Dawntrail is actually a pretty strong expa and comparing it the absolute lows of wow is a bit of a stretch but idk just my opinion im def in the minority
i do agree that the msq is vitally important to the identity of this game, but i do feel that there should be more content that doesn't require the MSQ to do. took me almost 3 1/2 years to fully catch up because even though I liked the msq it can be a slog when you just want to play a games with your friends. like when im playing an mmo id expect to be playing multiplayer but the story is so long and single player and so much of the great multiplayer content is locked behind msq. I was so excited for criterion dungeons in endwalker but i hadn't gotten caught up yet. they should make content like that across all levels of play to update the player experience across all levels.
7:13
That's the same for me with Heavens Burn Red lately. It's practically a VN but the writing was so amazing that I just went "FFXIV used to be this good…"
We've got to that point now and that's something. I hope the writing can recover from this
Dunno this is a hot take:
Our WoL story should've ended on EW
You make a new character on DT. It'll be groundbreaking especially for MMOs but I doubt CBU3 would do that. Ofc your progression remains intact as a player, it'll just give the dev to make a light do over with new job systems or something.
Also I think it'll be cool if the game somehow can make our character return as a cameo in an expansion or something. Seeing our new WoL paired with the our old WoL would be awesome.
Pardon I'm just rambling something that wouldn't be possible. Carry on.
Not sure if this is considered a hot take or not, but here it goes!
I actually loved Dawntrail, 7.0 and 7.1’s story. Especially loved the whole Resident Evil experience in the latter xD Sure there are faults here and there, but personally I find them to be minimal to impact my experience.
As someone who roleplays in the game with friends and others, I like having new lore being introduced to us so we can make our own stories!
SPHEERREEE!!! LISSEN TU MMIIIIIIIIII
Question is will DT become the next AAR after another 4 expansions? i can see SE condensing AAR even further, fleshing out HW world building, or rewriting SB pacing issues to get players closer to DT's new starting point. Its been done in the past and even recently so anything is possible.
first expac i am sceneskipping. no interest in wuk or sfene
Inb4 the takeaway SE takes from "These gachas have a similar situation with a better story" is tgat they should make the next "MMO" FF into a gacha instead
On the point of them changing a zones look based on the story, they've already done that before… I mean the jump from 1.0 to arr had a whole host of physical changes to every zone due to bahamut, even the polluting of mor dhona due to the garleans and migardzormyr
Honestly, I would have like Dawntrail a lot more if it's just the story about us exploring uncharted continent and discovering lost civilizations.