WoW Veteran finds out 5 reasons why FFXIV is better



Check out @heskensol ‘s original video here! Amazing vid!
https://www.youtube.com/watch?v=yMfuyQ5owyo

I took a look at some reasons why FFXIV is better than WoW and I agree with most of them, and offered some of my personal insights to the topics discussed!

I’ve started my first playthrough of Final Fantasy XIV over on Twitch. I hope some of you will join me on this adventure!

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30 thoughts on “WoW Veteran finds out 5 reasons why FFXIV is better”

  1. What I find funny about these kinds of videos that people make between WoW and FF14, is that Yoshi P was and probably still is a WoW player.

    He played.and loved Runescape and WoW before he made FF14.
    A WoW player made FF14.

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  2. I'm surprised that WoW was actually that much more toxic than FFXIV.
    I mean, a ton of WoW players came over to FFXIV, and don't seem to be toxic at all!

    Did those players themselves change, or did the game change them? Maybe it's what you said about GM enforcement?

    Either way, everyone is welcome!

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  3. There's one misconception in 1. Before the MSQ duties got reworked, they had MASSIVE cutscenes. One being akin to a freaking TV show. And it was a dungeon, so if you qued for roulettes you may be dragged into it. At some point in the game's lifespan, players that wanted to watch the cutscenes began getting kicked for having the balls to want to learn the story in that poorly designed mess of a dungeon, and it started becoming a SERIOUS problem.

    Fast forward to Stormblood, dunno when, but they made a separate roulette for the MSQ queues, both giving you massive experience bonus. This stopped dragging players that wanted a quick dungeons from being forced to run this, as well as incentive players that had the time to dive in. But to solve the problem where players were being kicked… ALL in duty cutscenes were made unskippable, so EVERYONE in had to watch it to not ruin the new player's experience. Which inevitably happened because everyone was speedrunners while the new players had no idea where is what and why this chick on a white metal horse bird isn't taking any damage at all. How very glib.

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  4. WoW also fostered their toxic community because non toxic people leave when they experience toxicity.

    By punishing toxicity, FFXIV has nurtured a healthy and welcoming community that feels safe to newcomers.

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  5. Getting a house requires you to be level 50 and a Second Lieutenant in your Grand Company. As far as availability goes, it's improved massively in recent weeks, so you shouldn't have trouble snatching a small house in p much any area you like the look of. Just get between 3 and 3.75 mil for it depending on plot grade ("quality").
    Btw why aren't you in any FC yet? One main reason to join one as a new player, even if you leave/start your own later on, is that an FC can have a 10% exp buff on (up to 15% but those are expensive and usually only popped for special occasions) as well as other helpful buffs like cheaper teleports, longer sprint duration etc.

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  6. The attachment people develop with their WoL is amazing, and it reflects how well the game developed the story and various other aspects to make it really feel like you have your own special journey. Folks I see online post their own lores about their WoL, their own relationships, and their own backstories before their became the champion of Eorzea.

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  7. No no, ARR is quite mid, especially in the middle of it. From like lv25 to lv45. Kill a few primals, encounter a few beast tribes. The main plot doesn't move too much. The start and the end are great though.

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  8. 1:47 i remember when I started playing wow, it was legion
    I was on feral in eye of azshara and my party kicked me before the second boss because my damage was so low they thought I was a bot. After I've waited more than an hour for the queue on dps.

    I wasn't explained much and didn't have time to even say anything QwQ…. I was pretty new to mmos in general back then and didn't know about the concept of bots even.

    When I msg them after getting kicked they just ignored me, not clarifying anything…. I stopped going into ANY DUNGEONS for like half a year after that, cause I didn't wanna deal with randomly getting kicked after waiting ages in que LMAO

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  9. I completely disagree with "harassment" moderation standpoint. I played almost every Blizzard game from release until it was pretty much dead and never had super extreme experiences and on the few instances where people have been toxic you could report them and they usually got penalties.
    Not on 14 though. A few years ago I was trying to do Palace of the Death and while waiting there where a few people who spammed general chat with all sorts of slurs, N words, F words, T words you name it they thew it around. First of all there is no direct reporting for that, so I wrote a general ticket and got a penalty for it. In 14 you can not criticize people for what they do no matter how disturbing it is but you can "criticize" them for who they are race, gender, sexuality, everything goes.

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  10. Hey! Former WoW player turned FFXIV raider here, all jobs on 1 character can be a double-edged sword. If you're interested in learning to optimize multiple roles in high-end content, or even if you just like having gear and bigger numbers in general, gearing can be a LONG affair due to the weekly raid lockout and weekly tomestone cap only being able to contribute to your singular main job/role at a time. I have an alt character that I play BLM on just so I can gear it alongside my main, and also for pugging/raiding with mates outside of my static group. Mind you, getting an alt to that point takes much longer than it would in WoW, even if you boost.

    Probably can be seen as nitpicky by a lot of players, but I just wanted to present that there's no clear 100% better system. With all that being said tho, welcome, and I hope you have fun with the game! Savage/Ultimates are amazing content (usually LOL) and I'm looking forward to seeing you demolish them when you get there 😀

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  11. Looking back, I couldn't have predicted to end up with this community in FF14. During the day 1 launch of ARR back in 2013, it was a whole another vibe. We were all ticking time bombs. The game were little harder and the systems were against us. This was before duty finder, we all sat next to the dungeon zone shouting LFP. Chats were much more active but much more spam heavy. At time we were so toxic, i consider myself quitting then twice. It was a different FF14.

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  12. On the "this is you character memory" stuff, one little thing that ff14 does that i think is cool is it will add/change some dialogue depending on what optional content you have done to weave that into the story.

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  13. Regading FFXIV's story:

    I liked 2.0's story as well. It reminded me of classic WoW back in the day, but maybe (probably) that's noatalgia goggles.

    However with the benefit of hindsight (I am currently mid-EW), its also the low point of the story. It's not bad, but it gets better, and that colors the perspective of long time players.

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  14. Seriously though, I've been playing FFXIV for just over six months now and the sheer lack of toxicity is amazing. It's telling that the single worst experience I've had with another player is a tank being rude to me for not being able to keep up with them over-pulling mobs, and the rest of the party very quickly and politely shut them down. It's SUCH a difference!

    Comparing it to my experiences as a healer in Elder Scrolls Online, where I was being constantly beaten down for not being able to support a single raid alone or having a 'suboptimal' build within the first DAY of playing… Yeah, I'm more than happy to pay a sub to have an incredibly fun and positive experience with zero microtransactions! (The shop doesn't count IMHO, being a seperate site that has several steps between 'ooo shiny thing' and 'I just paid money for a shiny thing' and NOT being shoved in my face literally every time I open a menu…)

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  15. Since ActiBlizz canned the majority of there CS staff, they've been in no condition to actually enforce their social contract. Either they automate it (which they almost certainly have, though they'll happily deny that) and it becomes a ban tool for organised guilds and griefers, or they have someone checking reports and he'll get to your complaint somewhere in the 2040's. Either way the system is laregely unenforcable, and as such, useless.

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  16. On the point of having just one character, I couldn't agree more with Russ – what sold me on FFXIV in the end was that you can play and level every single class and job on one character. Alts feel completely optional instead of obligatory or implied!

    Reply

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