Today we take a look at some of the most hated features in FFXIV’s history. Some have since been removed and some need some updating.
Check out @RinBanana ‘s original video here: https://www.youtube.com/watch?v=1XzO7cVu57A
I’ve started my first playthrough of Final Fantasy XIV over on Twitch. I hope some of you will join me on this adventure!
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Top 5 QoL features for me:
1. Better glam function. The dresser is better than what it used to be, but it’s still not great.
2. Being able to see party member’s average ilvl. This is particularly rough as a healer with an arrogant undergeared tank
3. Required job stone usage after a certain level. There are people at level 90 who refuse to equip it for the “challenge”
4. Crafting using items straight from your retainer. You’ll understand this if you ever become an omnicrafter…
5. Not being able to cast res on a player who already had a res casted on them. It’s rough when you and your cohealer both swift res the same dead guy, especially with randoms, and you both burn 2400 mp
Chat bubbles ABSOLUTELY should be added as a toggle option. Would definitely help for those situations where party members just don't look at chat and you are trying to say something critical.
Feel free to come and check out the stream! We record all these videos live with the Twitch chat!
As well as all MSQ and Raid content along my journey!
Plenty of shenigans here: https://www.twitch.tv/justruss
cloud servers are a thing, no reason to not have a transmog system in FF14 its plenty of space. other than losing retainer subs
The glamour thing being a resource issue bugs me, because I see how WoW does it, and behind the scenes it actually saves space. Because no one needs to put gear in banks anymore, it doesn't need to save gems, enchantments, durability, it's just a true or false statement for whether the appearance is unlocked or not. It allocates a little extra storage space for every character, because it has to set true or false for every appearance right at the start, but then saves so much more over time.
Qol needed is preatoreum cutscene skip
I think they can't focus on these right now due to the graphic update and the new expansion coming. They have to get ready to fix any possible bugs and, if necessary, handle the servers been full (I'm pretty sure THAT will happen anyway so waiting to see 5k players in front of me). Maybe somewhere halfway of Dawntrail expansion they can focus on some QoL again. Maybe.
So Im a DPS Main (Bard, Samurai, Machinist but working on Dragoon RN) but considering to learn healer via Sage and such
I Do hope for a possible bind for just Ally targeting as a scrolling bind
natively, Tab is for you to cycle through enemy targeting but either im blind af or it doesn't exist theres no cycling bind for allies
it would be pretty nice if I have to cycle from my tank to my DPS who got targeted for a large burst of damage and fire an AOE cause the other DPS got chunked
Im well aware that naturally the F# keys are there for you to cycle but I wish there was a single button for that
I do want to clarify that I Don't play on an MMO mouse, I have 2 side buttons and thats it.
I haven't really thought about it but getting rid of belts was great for gearing.
There use to be a kid in Ishgard who threw snowballs at your character as you walked by. They removed the snowball throw. Guess it was to much for the players. Bully NPC.
8:13 Back when FF 1.0 was being rebuilt. The loudest community on the forums was the wow community. And things like death penalties were removed from the game. Or anything that resembled FFXI. The game was rebuilt with much of what the wow community wanted.
But moving the teleport point to somewhere just before the boss room only makes sense if you assume that everybody is dying to the boss. What if you die against the mobs? According to high ranking players, these are more dangerous than the bosses. So you just teleport past them?
Glam plates binding to the job, not the items. I don't want fisher to look the same as miner. I don't want Dark Knight to look the same as Paladin.
Yoshi P would never drop another ring slot.
Top 5 for me in no order
1. Unifying the tribal quest rep across all expansions so the same amount is required per rank. (I.e the ARR tribal quests take a lot longer to try and get to max than later expansions)
2. Unify custom deliveries crafting mats to be the same as later expansions. (i.e. 1 mat per 1 crafted piece instead of 6:1 in earlier contacts)
3. Alternate melding loadouts for shared gear particularly caster having different bis stats.
4. additional new game + save slots to allow you to play through the MSQ as well as one or more of the quest series.
5. baits as currencies in the tackle boss instead of physical items you have cluttering up your inventory/retainers.
If anything instead of taking away the second ring slot, they should add a second bracelet slot purely for glam purposes! But for realsies, what I actually want is more glamour plates. With 20 plates currently there is enough for one per combat job if you're including blue mages. But that means no DoH/DoL glamour plates, and no glamour plates for casual wear or silly meme sets. And with Dawntrail soon to be adding three more classes (two regular and one limited), we're about to pass the point where players won't have enough glamour plates for 1 per combat class either! So what I'd want is enough plates so we can have one for every job including the DoH/DoL jobs, and then a few extra for general purpose outfits/meme outfits. So about 40 plates would be a good place to start.
The funniest thing about the Glam issue is that Yoshi-P once explained that if too many people simultaneously used the dresser, it could crash a server loading in so many items. He straight up told us a concrete way to DDOS a server by way of how the game works. The spaghetti code and its technical debt is this game's biggest enemy to progress regardless.
Another insane XP thing in 1.0 alongside the fatigue system, was that, class actions rewarded XP and was the main source of levels. But for some reason healing actions, especially AOE healing actions rewarded disproportionately more XP than normal. After SE realised this, they made a post threatening to ban ppl that abused this method of leveling, who didn't self report themselves to a GM. The problem was that they never defined what was considered abuse, since if you just played a lot and were in parties a lot, you just naturally gained a bunch more levels than everyone else. If you self reported, you got taken to GM jail, and the GM would, seemingly arbitrarily, down level you.
What I really want, is Auto Tank stance like auto sneak for gatherers. Also, for class equipment (lv 60, 70, 80, 89) to be stored in the armoire instead of glam dresser
In WoW…