Which Healers Are Strongest in FFXIV Dawntrail?



This video discusses my first impressions on each of Dawntrail’s healers, which ones are the strongest as of right now and therefore promising picks going into the 7.05 Savage tier, and how I feel about the healer role as a whole in the new content.

Patreon: https://patreon.com/RinonBanana
Twitter: https://twitter.com/rinonbanana
Twitch: https://twitch.tv/rinbanana
Discord: discord.gg/rinon

0:00 Today’s Video
1:16 Astrologian
9:58 White Mage
15:00 Sage
22:39 Scholar
30:31 Healing the Extremes
33:59 Double Shield
35:27 Going Forward

#ffxiv #dawntrail #ff14

source

20 thoughts on “Which Healers Are Strongest in FFXIV Dawntrail?”

  1. Also, as a person that likes healing – not DPSing – I'm kinda less happy they're pushing healers back to being DPS. I thought those dark days were behind us forever. At least for the most part it's not terrible – as long as they stop here – since you only have to mess with it infrequently and it's MOSTLY just "press a button a second time (AST/SCH)" or "get 3 more Miseries by pressing a button 3 more times" (WHM). The only one that's kind of annoying is SGE since it has yet another button and my hotbar is already feeling bloated, so having to drop some stuff off of it. Which sucks. AOE DoT is nice, though, just for dungeon trash making it less annoying to apply the single target to everything while running. Now you can just slap the AOE one on, then spam the one AOE button for 30 seconds. That's kind of nice.

    But damn, I'm out of hotbar spots. I REALLY don't want more buttons, especially wasting my hotbar spots with more DAMAGE buttons. If I want to play a DPS, I'll get on SMN.

    Reply
  2. I think that giving more DPS options and ability to express healer skill through more interesting damage rotations is absolutely necessary. I would be warry though about requiring healers to perform better in certain kinds of content. I think for extremes and up it's fine, but to rely on and calculate boss health below that on optimal healer damage would require significantly increased both health or some kind of enrage mechanic or both in content below extreme for it to be meaningful. The problem you'll start to run into is that lower tier skill of healer who doesn't DPS well and if everyone else is going as hard as possible but if the healer is dead weight and you couldn't clear say, a dungeon roulette from it, I think that would be a problem. Mostly, I think this is an issue because a lot of those players when the issue is insufficient damage will not look into what they could be doing better to deal damage, but will look at others and say "well you should just deal more damage, I'm the healer and I'm healing so I don't see the problem". I do think this is a thing that will always hold healers back at a certain level of content. I don't think healing dungeons will ever not be a little brain dead if you aren't sitting on the literal skill floor.

    Reply
  3. I was a scholar main until one of the wall to wall pulls of the Twinning at launch, I failed it twice and never touched scholar again. Not a comment on scholar’s effectiveness, it’s just a funny anecdote and also my trauma.

    Astro somehow I do far better as. And aside from losing 2 dps cards every two minutes, I think I prefer the new cards. Not a fan of switching between melee and ranged cards, making one half less useful in dungeons occasionally, but otherwise, okay/10. I still prefer Stormblood, having crit, attack speed, and damage along with three support cards and sleeve draw felt like a better and more fun balance between damage spam of Shadow/End and the new system. I do like your suggestions a lot, too.

    Reply
  4. The healer strike is fantastic, it means leveling scholar up after MSQ took no time thanks to instant queues.

    Thank you, healer strike spergs, please do it again next expansion so i get fast queues.

    Reply
  5. I play AST and SCH, which are clearly still the biggest winners. But my issue has never been with how strong they are. Their kits aren't fun to use beyond the first 3 runs of an instance. Scholar has ascended beyond jank to the point that we are now angels(?) rather than where we started as curse-weaving warlocks. All of the luster is gone when you realize you have the same 4 OGCD tools as the other healers (barring AST).

    The extremes are a blast for me right now because if anyone messes up, I am literally the only way they can survive. Healing should be that important – we SHOULD be using GCDs to protect our team while the DoT serves as a passive source of reliable damage between Broil IV. And for SCH specifically, we genuinely NEED our offensive tools back.
    I have so many random abilities that never make a big difference because no one needs healing that an Indom can't provide with a competent cohealer. Lower our outgoing healing again, encourage the use of Galvanize, and let us choose how to influence the field of battle. We are the successors of the genius Nymian Scholars, tactical geniuses aided by our Fairy. Stop melding us together into a divine being and reintroduce the dichotomy of a ruthless general and their altruistic familiar. Leave the communion and ascension to White Mage – they deserve to have just as much of a unique identity as we do. ❤

    Reply
  6. 1:49 I know its not the actual topic of the video but what are the pyramids over people's heads. I do not think I remember that in the fight when doing it for the MSQ completion run.

    I am just too scared to heal, I know id pooch it somehow or miss a fight mechanic while focusing on healing. That said what is an easy way to heal party members without the troubles of clicking a name and then casting?

    Reply
  7. I'm just saying, having a group specific dot, and a single target specific dot will help someone like me. Because I'm hitting the toggle button so often before attacking with the dot it forces a habit that interupts my flow for everything else, because now that 1 2 is just instinctual, even when I'm trying to put a shield on tank mid pull because for the last 15-30 seconds all I've been doing is 1, 2, tab, 1, 2, tab as we run. I'd rather the group stop, I hit an aoe dot, and then focus on the tank between my aoe attacks

    Reply
  8. I'm so tired of having discussions, changing my mindset and gimping myself just to feel something.
    I shouldn't have to just to have fun.
    It's a game. I'll go to one that just has superiour healer design.

    Reply
  9. Sage : My two dots don't stack… QQ

    Scholar : Hey sage. Guess what ?

    Sage : What !?! I'm crying, can't you see ?

    Scholar : My two dots stacks. 😛

    Sage : Stop it !!! It hurts !!! My sweet and Amazing ego !!!

    Scholar : Check this thick shield. I can spread it to nearby party member. Can you make one as big as mine ?

    Sage : WAHHHH !!! At least, I got Philosophia now.

    Scholar : Check, I got wings now. I can heal like crazy now. While moving.

    Sage : NOOOO !!! At least, I got my my Icarus!

    Scholar : Hey, look I make the whole group run faster and we dodged an huge AOE that we would have died to. We also got 10 % mit on that.

    Sage : (Proceed to jump off the arena)

    Scholar : (Look at the Gunbreaker) Told ya we should have brought an Astro.

    Reply
  10. This video is such a waste of time… I want my 40 minutes back… the amount of brown nosing in this video is ridiculous, why are you constantly focusing on healers doing more dps…. When they should be busy doing more heals instead… honestly this is why healing SUCKS in this game, because of people like you. Healers need to HEAL more not dps more! Healing in DawnTrail is just as boring and awful as endwalker! “ oh wait I’ll spam my dps spell, and only heal once using an OFFGCD after every mechanic “ wow! This is so FUN! Gtfo please with this mentality… no wonder square enix messed up healing this bad…

    Reply
  11. Lillies OGCD, Assize nourishes Misery, Assize 2x uses, Aero III back
    DOT stacking, Addergall can be used for dmg, Rizomata gives 3 stacks.
    AOE Energy drain, dissipate removed in favor of just giving 3 stacks w/o consuming fairy and locking you out, Bane back
    Card plays give stacks 3= new dps button, Aoe dot
    That's the healers in my dreams

    Reply
  12. I'm happy with the non-targeted dash on WHM, sure you could get more uptime, or have a bit more precision with a targeted one, it does also rely on others' positioning. And I feel very comfortable with my precision with it, it just requires a bit more time to get used to the distance. When you get that, I much prefer the freedom to dash to where I need to go. And I use it very freely to just get to position earlier to be out of the way of teammates. For example in EX1 where you need to spread the lightning/ice in the thunder phase, I can dash away so whoever does not have a dash, doesn't need to move too many spaces, while I'm already comfortably in mine. I wouldn't be able to do that if I had to target a teammate. Not saying non-targeted is directly better, just that both very much have their own merit! And I appreciate both of them! I'm just happy that as a WHM I get movement!

    Reply

Leave a Comment