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0:00 Intro
1:00 Being “Bad” vs Learning
4:58 Self-Reflection
5:51 Gauging performance
8:02 Self Reflection
9:10 Realistic goals
10:57 The learning process
13:00 Outro
source
Before even watching the video my answer to this was "attitude".
You can be bad if you level.
You can be bad if you boost.
You can have played this game since 2.0 launch and still perform bad.
The only difference is your attitude towards learning and improvement. With fights, with roles, with groups. Attitude is number one.
As a sprout, I was a bit traumatized by the number of people trying to correct me aaaaand people who were VERY upset with me (It crippled me and it made me feel like every mistake I would make, people will genuinely hate me and see me as a burden) It is ok though… The only bad thing I got from this is that I can't play tank in duty roulettes (except MSQ ofc) to prevent being in dungeons where I'm uncertain what to do i.e. not knowing when to tank swap/what names the tankbusters have and when they happen/ what exactly the off-tank has to do/ etc. Otherwise, I'm always eager to learn as a tank and I'm not gonna give up on that role. I always watch the dungeon/trial/raid guides for at least 6 times before I queue into the thing I'm trying to prepare myself for. I'm a jack of all trades when it comes to classes currently I'm playing so many classes: SMN, SCH, PLD, SAM, DNC, RDM, BLM. I can clearly see where I'm bad and where I'm good but when I tried to get advice from people especially about tanking, they told me to give up on tanking all together and accept the fact that I was not made for it WHICH IS A TERRIBLE THING TO SAY I MIGHT ADD D:! As you said, you can always improve and I think every class is well balanced to the point that you can play all of them at least in normal/story content!
worst player i had was a dragoon who just ran off to explore (in toto rak), died, and said "heals???? i though i had a healer but where are you going???" in the end it was a 3 man totorak with a dragoon helping now and again, running off, pulling some extra mobs to the party, or dieing on his own and respawning
i am ok with the healers who dont do anything until a heal is needed … or the healers that just play healer because the damage rotations of other classes are scary but dont like healing
i am ok with tanks pulling single mobs like the tutorial thing and first guildhest taught them
i even like the exploring spirits of people stopping to read all the texts and asking to go to the siderooms
but that dude…
First time in a month of my FF adventure, I came across a really bad player. We were playing Stone Vigil and tank really trolled us. No Iron Will, CD's non existent, refusing to read chat where our healer (bless) and me tell him to pop cd's, to use AoE for aggro and to tank opposite of us. But no and we were forced to kick him before the last boss because we wiped on trash mobs several times. I never experienced this in gaming where people just play first 45 level without even bothering to learn anything.
Truly bad players are the definition of the Dunning-Kruger effect: the less they know about something, the better they believe themselves to be.
1st run of Qarn in ARR my group of all 1st time sprouts found the Bees to be.. umm fun… >.>
I only got better because I observed good players in DF and looked up guides and videos. Alot of the criticisms from party members were snobby and didn't even bother explaining efficient gameplay to me (few of them harassed me when I asked questions and disputed them respectfully). The ones who did genuinely make an effort always had my gratitude and comms, though.
Don't get mad at new players when you were also bad at the game at one point. Only get mad if they refuse to listen and won't. Turn. On. Tank stanceeeee.
Zepla I fucking love you. Tell these self-righteous noobs how it is.
If I haven't played in years, and comeback forgetting everything, does that make me a bad player? 🤔
There are times when I feel like i need a relaxer from real life.. and that quite literally means i dont want to be calculating and min maxing shit. I don't want actual anxiety that comes with hardcore content when my life is already full of anxiety. & *That should be acceptable* as long as im not slowing anyone else down. –But even so I've always been receptive to helpful tips and criticism to improve my overall gameplay. I look up guides everytime i go in to.. most things really lol, even if ive done it before. Its how I learned to play the game. I just leave HC content for the rare moment when i am ready. So yeah I don't know if Im not up to zeplas standards of not sucking but I do try. Couldn't imagine someone not looking up guides for normal things.
Most people are inexperienced. Does this make them a bad player, no. Give them the tools to be better and everyone benefits.
wait what? you need to learn ff14 just like any other mmo? mind blown
The biggest takeaway from this is "nor willing to listen" . That's the only barrier between a shit player and a player.
I can think of at least one solo duty where you can fail because of a combination of a stupid NPC, absurdly quick AoE markers, and/or an abnormally high ilvl assumption: The level 60 RDM job quest.
A lot of people grossly underestimate what they can do. Example, for physical exercise your body's limit is greater than you expect. When you initially get tired that's your brain saying that. I've equated it to multiple things in life.
Context, this is kind of what I 5hought she was saying
I just did aurum vale where our tank threw a fit at our sprout healer. Called us names and then left. Timely video haha
This is dumb. The only bad player is one who doesn't do their best to keep their GCD rolling 99%+ of the time, dps wise.
Healer and tank wise it's a bit different. Tanks are bad for not using mitigation mostly, threat should never be a concern, as well you should keep the GCD rolling. Healers should use GCD's to either do damage or spot heal the DPS.
And everyone should be trying to avoid the avoidable mechanics. So if you're not letting your GCD abilities sit there waiting to be used, avoiding mechanics and having fun, then you're not bad generally as DPS. As a tank, if you don't force the healer to spam heals non-stop, and rotate mitigation abilities and keep the GCD rolling, then you're not bad. And healers, keep the tank up, spot heal the dps(even if they fail and take avoidable mechanics it is still your job to try to save them but priority goes tank>you>dps generally), and then dps whenever you have spare time to keep the GCD going.
Are there optimizations? Yes, but for well over 90% of the players, they do not need them. Not that many are pushing savage tier content at basically min ilvl the moment they can with others in the same situation, so everyone needs to basically be perfect and push their dmg and stuff as far as they can. If you're sitting there calling out people for slacking a bit in some random msq dungeon or trial, maybe you need a break then because that content isn't that tough and barely requires any thought or ability to clear.
I just came back to the game after a year long break, so I have two goals every time I do group content: don't die and nail my rotations. The most important is don't die. If I don't die, I feel like I paid attention to the mechanics, especially on content I haven't run a lot. The first time I ran Puppet's Bunker, I died six or seven times (I had watched a guide), but the second run I only died twice. I felt I played better because I understood the mechanics better.
Nailing my rotations is just a fun bonus because I like seeing all those big numbers.
my main problem when i first started playing was tunnel vision, i'd constantly get hit because i was paying attention to my hotkeys and not the boss's cast bar
it helped a lot when i moved the target castbar down to where my hotkeys were lol
i started ffxiv as a whm trying to be the best team player
experienced nonstop toxicity
now im a rdm i keep chat off and i dont care if i suck, i dont care to study mechanics. i heal myself selfishly and dont ever even look at my teams hp to see if i need to verres.. now i just play casually but dont care at all about my performance and i love it.
this game is so much better when you stop worrying about your team that never worries about you.
I was kinda bad at dancer and I picked it up just from watching other people being bad. I was bad for blowing standard step on dead space. I notice it more after correcting that mistake. standard and tech will get blown before a boss is engaged. People need to know the finish is a nuke 🙂
In the category of "bad players" I would throw in the healers that like to push ahead of the tank and rescue them 5y and generally disrupting their flow. These people are also technically bad because things like Divine Benison and heal circles are being blown before I've gathered all the mobs up.
if you worry that you are a bad player and you
– know what all your spells do
– roughly know when to use most of them or at least a majority (not using scathe as black mage is completely fine ;D)
– know what damage over time is and at least try to put it on people
– follow the tank
– at least try to not stand in the aoes
– use aoe on 3 or more enemies and single target damage otherwise
– have gear that is at most 10 levels below your level (for under 50) or tomestone (for 50+)
you are not a bad player. If you watch a guide on your class and spend half an hour practicing you could even become a good player
if you cannot check all these points, fix them and BAM you are an ok player
You know it, we know it.
It’s the difference between n00b and newb. One is a bad player who is experienced and just bad. The other is a new player learning with potential
What makes a bad player? Not caring. Not a single soul in FF, not one raider or player will ever expect someone to be orange parsing, massive dps etc etc. What we do expect is you to try your best… press your GCD every 2.5s, healers who do Dps… tanks who use CDs appropriately.. dps who… dps. If you’re achieving that then you’re golden. Just a basic minimum requirement of press your GCD every 2.5s in a relatively correct order/rotation. Easy.
Think and breath at the same time
Queue up for dun scaith and you'll know in 2 minutes
I don’t care that I had to drop the Sapphire Weapon to very easy. That thing was a pain the ass.
you're so wholesome :sob:
What makes a bad players is alliance raids (old content) nobody does mechanics, nobody tells mechanics, nobody teaches how to correct mistakes, everyone jumps your shit if you do it.
played world of wargambling for going on 2 years ima 53% and still think im shit the minute you think "im better than these shitters" your room for growth suffers thank you by the way ff14 looks like a fun game
One thing I'm bad at is playing as WHM or AST. I do great on SCH but I just can't figure out why I have issues with the other 2.
Sadly I'm 40, work 8-5 and just don't have that level of time/dedication to "study" for a game. A game I just want to enjoy the story at a pace that I can handle. I bumbled my way to SHB, thank god for the Trust system, I can now not be stressed about not being "good enough" in a video a game.
I did most of the story quests on very ease not because I consider myself bad but to get through the story quests as fast as possible, my days are limited so I had to make the most of it.
Tanks that dont use aoe when approaching groups at first. Tanks that don't pull. Glare Healers.
I'm a terrible player because I always take too much damage and die. I don't have the hand/eye coordination to avoid AOEs all the time.
For me as a controller player the biggest improvements have come from figuring out effective cross-hotbar binds – where to place abilities and to remember where they are. That is just practice. As a dragoon it pays to be immediately on it. Not to mention it's kinda embarrassing to accidently hit elusive jump and have to run back to where you were.
I have trouble with the solo quests I try at normal but die because there are too many enemies to kill before another mob shows up. I had someone invite me to a party to help and I hardly had any time to start my rotation before all the baddies were dead. The difference was insane
In my opinion a bad player is someone who has the info and experience to act a certain way but blatantly disregards or ignores that info whether it be to perform poorly or what have you.
If you're a level 70+ white mage still using cure 1 especially if you ignore people telling you otherwise we gotta talk. I personally am more lenient on these kinds of things at lower levels because you obviously are still learning but you better not do stuff like that in a level 80 dungeon or i will yell at you a bit. you had time to learn. now you need to start doing these small things
It mostly comes down to an intelligence thing. The bad players are your dumbest players who can't learn from mistakes and can't grasp the concepts of difficult encounters. Someone who is newer to an encounter isn't bad just because they don't instantly pick up on it. But, someone who has attempted an encounter 200 times and still doesn't understand it is probably a dumb/bad player. There's not anything inherently wrong with being a bad player. It can just be frustrating to play with them sometimes.
Being primarily a tank, the only bad players i encounter are healers that let me die to trash mobs because they're too busy dpsing lol.
6:20 1 minor thing, but a few job / role quests have very specific mechanics only used in those duties. So you may fail just because you haven't read the event chat whilst doing them x)
beeing bad is more about attitude than about performance.
My stance on this though is, I'm not going to look up a guide on a story required dungeon on my first run, and if you don't like that, that's too bad. I'm not spoiling the story for myself because you can't take a few seconds to tell the mechanics when it clearly states that it's someone's first time in that party.
when they doing bad and wont say anything lol, just become problem to the whole party
Not sure how anyone could fail the solo quests unless they're AFK or naked really. I got bored of the game and quit at level 56, as it was literally pressing like 3 buttons all the time to kill anything. No challenge at all.
I like to try and figure it out first, then usually people will tell me what to do after we wipe 5 or 6 tines
There is no such thing as 'bad players!' you need to redo you're research
Letting your party know that you haven’t done the current dungeon** before and asking for any tips will go a long way to help you not be a bad player…
I feel like I'm mostly decent but sometimes i just panic really bad and start making dumb mistakes