These Scions Don't Belong In Dawntrail (Final Fantasy XIV Lore)



Some of the Scions are great in Dawntrail, but others shouldn’t have made the trip to Tural. Let’s talk about why.

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23 thoughts on “These Scions Don't Belong In Dawntrail (Final Fantasy XIV Lore)”

  1. 1. They wrote Krile as part of the Wuk Lamat's team and asked G'raha to stayed behind for the School of Baldesion so that Krile could trace the truth of what Galuf Baldesion did in Tural. Not only Krile didn't get the journey she deserved(there weren't many traces of Galuf Baldesion's presence in Tural), they retconned that setup by having G'raha hopped back in midway of the plot. G'raha was a good addition for later parts, but the reason for why G'raha stayed behind became pointless and it would've been better if they didn't put that out and let G'raha joined us right from the start.

    2. Thancred and Urianger were hyped to be the assisting the rivals of the throne race, but their presence were barely felt in the competition. There were good moments of the duo with Koana, but it clearly wasn't enough. Koana's growth became a pivotal moment for what came to the end of the race, and if the writers had the intention of going that direction they should've given Team Koana more moments instead of Team Wuk Lamat most of the screentime.

    3. I feel like both twins should've stayed in Garlemald. There is absolute nothing they can learn from Tural's rise to prosperity because that's literally what Eorzean Alliance did : Acceptance of diversity. Their purpose was non-existent in this entire journey.

    4. Ysh'tola does not have a compelling reason to come to Tural, but upon learning that a different dimension could've been involved, it was a good call to brought her in midway into the plot. But she really should've been the one to step into the golden city because that was her only purpose to understand worlds of different dimension and dimension travel, and somehow the writers wrote her out of it.

    5. Estinien ended up becoming the only guy whom really was on vacation. His presence was an absolute delight as a recurring side character whom has no involvement with the plot, allowing players to enjoy a respite from the long-winded MSQ.

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  2. Like 40 seconds in you are already wrong, they did not disband at all, only publicly they have, they split up so people think they disbanded but are still active as a group….ill never get the hate for the scions, they were pretty much perfect in this expac

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  3. Cid Garlond. He fulfills his important role in both ARR and Heavensward, then fall back to take a minor role in Stormblood, Shadowbringers, and Endwalker. He doesn't overstay his welcome. Be like Cid Garlond.

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  4. only Krile, Raha, Urianger and Thancred needed to be there in 7.0 DT. The rest was super irrelevant because after seeing how they were used, I strongly believe these new writers either have no clues about what happened in previous expansions or completely ignore it.

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  5. I massively disagree that just because X character didnt get a lot of screen time or character development that they shouldn't have been there. In the end it made sense for all the characters to be there – Alphinaud and Alisae stated their primary purpose was to learn about Tural and its cultures, which they do alogside you, Y'shtola and Graha stay behind cos they've got shit to do, but eventually make the trip to help you out with a literal world-threat level emergency, as the Scions agreed they would. Everyone allocates their roles on either side of the portal in the last act based on who is most suited to complete each task and succeed at your shared goal – Y'stola and Alisae in particular don't want to stay behind, but prioritise eliminating the threat over their own whims, as is befitting of characters that have grown through their many trials. Everyone serves their purpose to the best of their ability. I understand everyone is mad about being a supporting charcter in Wuk Lamat's story, but that is literally the entire premise laid out from the start of the expansion. You are there to help Wuk Lamat achieve her goals, the scions are there for a combination of their own reasons and to help you out, so are therefore serving as side-characters rather than the main cast. It was set up as an expansion where you, as saviour of the universe, are taking a break from being in the limelight and in my eyes it delivers on that. The writing was overall a little more bland than usual, but it wasn't terrible. I didn't particularly enjoy the way they transitioned from the first half of the plot to the second, felt a little clunky, but idk, I thought the whole thing was overall really enjoyable. If you hate Wuk Lamat then sure, you probs had a bad time, but the scions were literally fine and all made sense in their roles 🤷‍♀️

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  6. Nah. The second half needed less Wuk Lamat and more Scions. She had no point to be there, she had a kingdom to protect. We were now facing a world ending threat. Don't spend 10 years making me love a group of characters only to turn them into fan service later on.

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  7. I personally thought that Alphinaud showed a lot of growth by NOT acting as a counselor in this expansion. He came as an observer, to learn from Tulliyolal. And he stuck to his role of observer as much as the plot would allow him to. By not falling into old habits of thinking he knew best and that his counsel was the most wise, Alphinaud showed that he had in fact grown.

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  8. I agree!!!! I was expecting that the WHOLE thing would be us vs them. We didn't even have a battle. This whole expansion left sour taste in my mouth. Though, the last half was amazing not going to lie. Best, storyline.

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  9. There were other story elements that should have been addressed or, alluded to. The fact that we have finished Hydaelyn's story would technically mean we should no longer be covered by her protection, the Blessing of Light. I understand that the writing team would not poke at that direction any time soon for the sake of continuity, but I feel this point would raise the stakes immensely for our WoL going forward and make for great storytelling. Lastly, when the we were given the teaser trailers for DT, we were told the story would be a divisive one, pitting our Scions against each other, giving a feeling, at least for me, a Captain America: Civil War vibe. Yet nothing like this happened as it's been nothing but a friendly competition. I feel this is why the story overall was given a lukewarm reception. There were no high stakes, no risks, and no deaths (still waiting on something to happen).

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  10. I really didn't see why the twins needed to be there at all. They could very much have stayed in Garlamald until the patch content where they could come and help foster relations between Tural and Eorzea. Same could be said for most of the Scions during 7.0. I really felt if they had been absent for that it could have been an opportunity to really dig in an learn about Tural a bit deeper than what we have so far and would have made a reunion with them during patch content all the better. As for Trusts, for the Duty Support version there's plenty of characters they could have pulled in as guests and just keep the Scions for the leveling part. I doubt anyone would have been upset by that even if there wasn't a logical reason for them to be in Tural yet.

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  11. Should have been a new cast to really feel like a fresh start. No one really knew we were even the WoL anyways so it would be fitting to follow new faces with fresh new starting points. Scions should have just been like cameos or something.

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  12. I disagree, the Scions DO belong, but not the main crew. At least, not at the beginning, and with a couple of exceptions:
    1) We should have taken some of the lower level lesser-known scions on the journey. Characters we haven't gotten a chance to work with much like Ephemie Giphelmont, or Riol Forrest (who expressed a desire to see the New World in Endwalker). Maybe Coultenet and Hoary Boulder, but there are other little-known scions not busy with other big journeys. It would have really cemented the idea of the WoL taking on a role of being a mentor and less of an active hero.
    2) Estinian being there is fine, he's doing his own thing for 80% of the story and it makes him feel like a living character with a life outside of you.
    3) Krile. This was HER story and she had a legitimate reason to come.
    4) Aliphinaud and Alisae should have stayed in Sharlyan and reconnected with their parents/helped organize trade with Garlemald.
    5) Thancred should have stayed with Y'shtola studying possible routes to other shards as her bodyguard and and scout during dangerous expeditions. They should have come with use to Tural, then split off on their own journey like Estinien. We shouldn't see them until the last 30% of the MSQ when we need them.
    6) Urianger should have been with the Lopporits on the moon helping to set things up for their integration into life on Etherys, making a more permanent stable transit system that doesn't rely on Garlemald's hell-tower, and working with the Watcher to set up a system to help disperse the Aether from Zodiark's prison in a slower steady stream to prevent an imbalance and assist him in retrofitting the prison pylons on the moon to do this.

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  13. Honestly, I feel like aside from Krile, none of the scions shoud've been there. This should have been a clean break from the tradition of hanging out with the group while on adventure. Instead we shoukd have the one or two most relavant amd concentrate character development time on them and the new characters of the adventure.

    All the time wasted on well developed scions doing nothing characterful could'e gone to Krile who desperately needed screentime to get personal development and be together with her parents.

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  14. You're far too kind to Krile. She should have been a worthy tetragonist, but they had her do nothing but wait her turn in the first half. Had we split away some of our Lamat chaperoning to investigate Krille's quest the balance could have been much improved.
    I think G'raha should have come along in lieu of the twins. His experiences as the Crystal Exarch would have been helpful for Lamat's development. And what ever happened to our promised adventure. Curb stomping the 12 together didn't really count did it?

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