An introduction to the basics of PvP and Frontlines for those of you who are trying to play Frontlines but don’t know what a Frontlines is. Welcome!
Links:
Twitch – https://twitch.tv/calmlamity
PvP Revival Discord – https://discord.gg/pvprevival
Twitter – https://twitter.com/calmlamity
If you’re feeling overly generous, you can donate to support the channel here – https://streamlabs.com/calmlamity/tip
Special thank you to @MeganLaraArt for artistic design help, follow her Instagram at https://www.instagram.com/meganlaraart/
Feel free to ask me questions on either of my channels or in game. If you join the PvP Revival Discord, there’s an entire section devoted to mentoring. There are mentoring channels for each role, and a section specifically for PvP sprouts as well. One way or another, we’ll find you an answer to whatever questions you might have!
Chapters:
0:00 – Introduction
1:31 – PvP Basics
3:32 – Battle High
4:21 – Secure
6:38 – Seal Rock
8:33 – Shatter
11:03 – Onsal
14:16 – Outro
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Lots of info, great video! o7 I like how you talk about objective priority and how to rotate in each of the maps as the match progresses.
Just when I think I have decent pvp knowledge, you blow my mind with the mobility skill fall damage trick.
Very informative video as always, Calm! The thing I most hope new PVPers will take away from it is the tip to always try to angle to where you have an escape route ready to go. Oh, and the concept of pinching, too 😀
Back from the grave.
We love to see Calm returning
another banger, sir
Incredible video, I've been playing the mode casually for almost 2 years and this answered basically every question I've had about it.
You forgot the most important information.
If you're playing ranged, and you wonder why it seems like you hit like a wet noddle. That's because of the poor balance of tanks and melee getting +10% damage and 60% damage reduction. The +10% damage exists to compensate for melee getting the 60% damage reduction. And this is the retarded "balance" that SE and Yoshi P. allow.
Melee dps classes should have 40% damage reduction, at most. Which would allow them to get rid of the +10% damage.
I like how you can just dash in like that as blm, lol. Sometimes you get really inept opponent that doesn't pull you in the moment you are in range.
Need guide: "how to lose" my team carry me every time, always win, very boring. Also how to die?