Which tank is actually the hardest to learn, play and master, in Final Fantasy 14 Endwalker? Let’s talk about exactly that!
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Music Used:
FFXIV Endwalker – Cradle of Hope
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Chapters:
00:00 Intro
01:07 Warrior
04:28 Paladin
08:08 Dark Knight
12:06 Gunbreaker
15:43 Different Players find Different Things Difficult
17:57 Outro
18:34 Fun Fact
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It might not be considered the hardest to play but drk is for sure the hardest to keep alive. Have to play sage only these days in case a random drk appears that somehow doesnt single pull.
As someone that also plays every tank probably 95% of the time I play cause I love tanking sometimes gnb for some reason in some content it just feels unnecessarily squishy and I can't figure out why but other times I don't have any issues
hi people from discord
One thing that you left out for Paladin is the relatively recent rework. I've had a few recent discussions about Tank difficulty where I had to remind people about that and how it drastically reduced the difficulty of the job on the optimization end. So possible a few of those voting for it might be thinking back to pre-rework experiences.
Also from those discussions- lvl 50 warrior is at it's core very similar to 90 warrior. Sure you a couple ogcds and some free gauge as you level, but compared with paladin which still has to pick up Holy Spirit, Atonement, and the Confiteor combo it changes a lot less.
I saw a couple of those polls, didn't see the tank one though.
Didn't feel like I knew any of the jobs well enough to compare to the ones I did know.
I love this video and your content in general is my favorite on all XIV guides/analysis. I always get the vibe you’re trying to be as fair as possible, and consider all options. I genuinely look forward to your uploads, thank you for what you do

None of the tanks are particularly hard, all in all.
WAR has the least margin for error, but Tank in general is just a very easy role to play even in high-end content.
They all have very straight-forward rotations, and maintaining uptime with them is not really difficult either; especially when you don't double dip gapclosers in fights you don't know very well yet.
DRK really only gets to have a little to consider in high-end log runs where you can feed incredibly hard into raidbuffs, but that's so far away from what 99% of the playerbase will ever see that it really just becomes irrelevant to discussing it for general play.
GNB is a bit more busier than most tanks – but in absolute terms it's really not that bad; it has average CPM and not a lot of retargetting. Becomes even easier once you learn the tank fundamental of weaving mit earlier to cover autos and minimize the need to panic close to a buster.
Do not trust tank players who try to sell you on it being a hard role; it has a learning curve if you've never done it before (like everything), but it's a very low-maitenance thing in even the hardest content.
I started tanking for the first time this week and hearing DRK is second hardest sure scared me a little.
I only tank as a secondary role, and took up gunbreaker because it's an optimal off-tank and I like that it's a good balance of damage, mitigation and healing… However, I found it much too involved and unforgiving to only play now and then and went back to warrior to tank, and it's a lot more comfortable.
Personally, the strictness of gunbreaker makes it feel the easiest for me, because using mitigation is the only decision you ever make unless something's already gone wrong with the rotation. I don't tank in high end content though, so sticking to the rotation correctly is rarely tricky.
This video actually, with all this technical talk, made look all tanks complicated xD
Based on my reactions to seeing what tank I get as a healer in a dungeon, I'd put WAR as easiest ("Oh boy a WAR! I can AoW spam!") and DRK as the hardest ("Oh no a DRK, I can't put my aetherflow in the square hole qq")
I hate that TBN in trash pulls makes a healer's job rather hard. If you have perfect prediction, you would refuse to use TBN on moments where it takes 8s to break the shield, in which case the healer has to do the extra work of healing all 25% of your hp over the course of 8s… no other mit feels so all-or-nothing. Additionally, though it is a strong lvl 70 skill, it is easily the worst of the fast cd mits when all the other tanks hit lvl 82. Oblation is so weak an upgrade that in ew, DRK is the worst tank in the tanking aspect, and TBN is only used to prevent a death on a tb or a healer/dps with low hp/vuln stacks. It's a fairly fun dps, though
Drk living dead is awesome in dungeons if used properly. You tell the healer you are using it on the next trash pull then pop it right before death. Then heres the tricky part do nothing until its about to expire this gives you just short of 10 seconds of invuln and your first aoe will full heal you so aoe then resumes like normal tanking. And the cd is so short you can use this invuln on every other trash pull. This gives the healers a lot of dps time too so they can have some fun without worrying about healing.
Nothing to add u got the order right. And I think that is pretty objectively true. I cannot think of a case where u are wrong
I actually find DRK harder to play in dungeons than GNB simply because of the survivability issues the job seems to have. Also optimizing TBN is just one of those things I can never seem to get right. Which sucks because I actually love the job for both the lore and the playstyle.
I REALLY wanna play Paladin but it's like why bother playing ANYTHING other than warrior 90% of the time with those thick heals it just feels like you're taking a HARD L if you que up with anything else :c
I find the pld is pretty awesome & much better at level 70+
Nice video with interesting things to think about. Thank you! I’m a casual player who mostly tanks but sometimes heals. For my play style easy is a good thing, so I often play Warrior but sometimes Paladin. I agree with your ranking of the two, but at max level, when Paladin finally gets its full tool kit, they become quite close. Warrior has more and stronger healing options while Paladin has more and stronger mitigation. In special cases Paladin’s mitigation is better, but overall Warrior is better off with its healing. Paladin takes a much bigger hit when mechanics force it out of melee range for more than a few seconds. Both its gauge and a large chunk of its MP come from melee attacks. Also, while its spells are ranged, it can only initiate Requiescat from melee.
my opinion
DRK/GNB hardest
Warrior
Paladin EASIEST
To me,drk is much more difficult than gnb.
My vote goes to gnb. Atleast in ultimates and fights with lots of downtime. Gage managemenent makes the job a nightmare at times
I literally only picked warrior because none of the tanks are hard imo and I knew so few would pick it.
Really nice video! I for one started with GNB as my first tank and WAR was last I even tried, let alone leveled, so to me GNB was significantly easier than the other 3 tanks!