Pictomancer Rotation MADE SIMPLE! [FFXIV 7.0 Dawntrail]



Pictomancer’s Rotation and mechanics will be explained simply in this video. Pictomancer may look stunningly complicated to some but I’ll guide you in this video step by step through the abilities and mechanics of the newest caster job coming to FFXIV in Dawntrail.

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Timestamps:
0:00 Pictomancer Rotation
0:09 Pictomancer Rotation Credits
0:26 Basic 1 2 3
1:08 Pride Gauge
1:19 Subtractive Palette
2:18 Pictomancer holy and meteor charges
3:20 Canvas Mechanic
4:28 Creature Canvas Details
5:50 Summoning Creatures
6:48 Weapon Canvas Details
8:06 Landscape Canvas Details
10:06 Utility Skills
11:58 Potential Opener
14:10 Maintenance Phase

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24 thoughts on “Pictomancer Rotation MADE SIMPLE! [FFXIV 7.0 Dawntrail]”

  1. Definitely heard from a lot oif people that they found Pictomancer's skill showcase a bit overwhelming and there are a lot of moving parts– so I made it my goal to explain it as simply and as piece by piece as possible so you too can be hyper craycray hyped for Pictomancer in Dawntrail like I am!!!!

    Reply
  2. I think you got some of the basic rotation spells a tad wrong.
    I'm pretty sure it's Red Fire 🢂 Green Aero 🢂 Blue Water for the initial (additive light; RGB) rotation, then you go into the subtractive rotation (CMYK) of Cyan Blizzard 🢂 Yellow Stone 🢂 Magenta Thunder.
    EDIT: Also, interesting bit of info: Someone on Twitter pointed out that these combos are inspired by additive and subtractive light (red, green, and blue make white; cyan, magenta, and yellow make black), which could lend context to why the RGB combo has White Holy as a finisher and why the CMYK combo has Black Comet as a finisher.

    Reply
  3. What I don't understand is why you would even use the elemental attacks… the canvas abilities appear at first blush to be stronger and numerous enough to keep you more or less occupied. I like the elemental attacks so I'm kinda hoping it's not primarily canvas…

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  4. This actually does sound interesting.
    Not entirely different from what I was hoping for, which was basically Ninja with colors instead of mudras.
    It sounds pretty simple on the surface, but with a lot of room for minmaxing. I'm a bit disappointed that the 1-2-3 is just all on the same button, but maybe we'll actually be able to separate them like some other skills as has already been talked about.

    Reply
  5. Way too complicated it's on par or slightly more xomplex than newest healer. Too much work for too little benefit. Dawns new additions are all disappointing me regretting pre ordering.

    Reply
  6. Do you guys think there will be more motifs that unlock with leveling? Right now we see the moogle, hammer and the stars scene, do you think we'll get more like the spring springan Krill summoned in the trailer?

    Reply

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