Patch 6.3 Live Letter! Condensed Summary! [FFXIV 6.3]



New Ultimate Raids, Island Sanctuary HUGE Updates, DUFF AND DEBUFF TIMERS SHOW ON THE UI NOW? DEEP DUNGEONS AND SO MUCH MORE! Patch 6.3 is looking ABSOLUTELY AMAZING. Get all of the details FAST in this super short summary!

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Timestamps:
0:00 Live Letter 73 Summary
0:21 Patch 6.3 Release Date
0:38 New MSQ
0:41 New Sidequests
0:50 New Dungeon! Lapis Manalis!
1:19 New Extreme Trial!
1:39 New Unreal Trial!
2:08 Alliance Raid! Euphrosyne!
2:29 New Ultimate Raid!
2:47 More Relic Steps!
3:18 Loporrits Beast Tribe!
3:44 DEEP DUNGEON!
5:44 Duty Support Expansion
5:59 Job Changes
6:41 Pvp updates and new pvp maps!
7:06 Crafter and Gatherer Updates
7:55 Island Sanctuary! LOTS OF NEW STUFF FOR ISLAND SANCTUARY!
8:31 Treasure Hunt updates! NEW MAPS!
8:49 MORE HOUSE PLOTS BEING ADDED TO FFXIV!
9:17 User Interface NOW SHOWS DAMAGE TYPE AND TIMERS WHAT

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36 thoughts on “Patch 6.3 Live Letter! Condensed Summary! [FFXIV 6.3]”

  1. Sorry I haven't been posting much lately, I just haven't been in a happy place. Layoff, some family members died, others are going through MAJOR medical concerns, my boyfriend moved to a different country… ummm… yeah I'm just a mess. But I promise to try and keep up with these condensed update videos at the least! Defo struggling rn sorry I've been so absent.

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  2. ohh new deep dungeon, almost feel bad for getting everything to 90 in 6.0 lol… but at least there'll probably be cool rewards from doing it, and a lot of tomes

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  3. Everyday I tell my fiancé about new game stuffs and convos in the community.
    It always starts with "my gay cat dad made a video about…"
    I love watching your vids so much and is helping me to play the game more.
    even tho Ive given up on healing….

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  4. So i just caught onto the the name of the 2nd part of the Divine Twelve alliances. They're named after the three Charities/ Gratiae, Aglaia (Brightness) now Euphrosyne (Joyfulness) It only makes sense to name the 3rd part Thalia (Bloom). Don't quote me on it but… hint hint

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  5. It's funny seeing how much certain 3rd party plug-ins have seemingly influenced base game UI updates in recent history. Larger, centered CD timers on your hotbars, party list buff/debuff timers, designation of incoming damage type (magical, physical, unique)… Making it possible to set certain infamous way marks in P7S…

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  6. Tbh i didnt even bother with LL cuz we all knew the cat dude coming in with the major deets. Thanks man 🌟

    OMG THEY FINALLY SHOW WHAT DAMAGE TYPES ARE 😭

    dude just got into WoW with my boyfriend. He preorder dragonflight for me, so we been just casually leveling up in beginning zones trying out various classes. I totally see the appeal, game is a bit buggy and servers are kinda laggy tho lol. As for pkmn hell yea scarlet violet look incredible, saw all leaks am excited going with fire starter 🔥

    1:01 your backyard is incase in cavernous blue flames 🤔

    Yay space rabbits for crafting, my bsm is ready.

    Am sad NPC support for dungeons, they continue to nerf boss mechanics cuz their NPC ai couldnt handle it so it gets dumbed down hard meh.

    FINALLY ADDING BUFF/DEBUFF TIMERS. thank you modding community for your sacrifice, they get banned for making QoL additions so devs can wise up and finally add them.

    Portraits in duty finder, oh no….i still have my bend over tank speedo glam showing my roe's cakes welp *shrugs* still aint changing it

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  7. Kinda crazy they already failed the 4 month patch cycle they started in EW lol. January makes it 5 months since 6.2 …..it’s fine tho more time to play all the new released games this month and next.

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  8. Unpopular opinion: I found Torghast more fun than POTD.

    I think the most important reason players hated it, is because character progression was locked behind it and you were forced to do it every single week. If they had just put some transmog items and titles behind it, it would've been just fine. Hell even making it part of the main quest line and forcing you to go inside once or twice was perfectly fine.

    But that's just symptomatic about Blizzard game design and the reason FF grew so much in popularity.

    FFXIX: You decide how you play the game.
    WoW: No you have to play the game this way and you have to play every week.

    Reply

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