Check out @casualf ‘s original video here! https://youtu.be/gcuUQU8xJ50?si=oU9dWFQasOUq8udK
I took a look at every limit break 3 animation in FFXIV and decided to rank them
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You loved red mages, but that is the most distracting to see in a 24 person raid encounter
for the tanks and the healers the LB3s have an extra affect around all allies. i main scholar and that extra affect is one of my favourite things!
The minute I saw Summoner doing Mega Flare I knew what caster was going to be my main, and I haven’t looked back sense.
Just a bit of fun guys! I hope I didn't upset anyone too much! Consider joining me on my adventure! Streaming daily on Twitch!
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impeccable taste 👏
holy crap the guy in your chat saying LB3 is a damage loss. please dont listen to these lunatics
this is ok. i can respect this
If you don't kill at least half your party using red mage LB3 then you're doing something wrong, it's like a point system of how many people you can get killed with it
all i see is perfect channel to watch before the xbox beta how the stars align
I never realized Reaper is a team attack with the avatar until the last hit where u prime! :O
lets be honest, if a healer has to use a lb3 you cant be too distracted since you're probably dead
This original video is quite shit made actually.
I want to murder the world whenever a RDM does LB3, the flashbang has wiped so many groups lol
I specifically never use LB3 as Red Mage bc the red aftereffects cover the players screen and not just from the explosion. Blm and Smn make an explosion on a certain place but you can still see aoes around you, but Rdm just blankets the entire screen and its soooo easy to kill your entire raid.
aside from RDM, none of the lb3s are really that distracting in raid. DRK is definitely my favourite though. Don't know if it's a bit early for you to be watching it, but you should definitely react to the Kindred Ultima weapon Ultimate speedrun at some point – they do some insane shit (like taking their gear off and putting it back on immediately before the fight starts, so that they start on like 50% hp to generate LB gauge, and purposely getting hit by things you would usually dodge for the same reason) it's nuts
I learned the hard way that Dragoon's LB3 is a jump during E10S where the fraction of a second I was out of my shadow puddle was enough to wipe the raid.
I'm a little annoyed at that specific video's angles. They did a high angle to show off the raid-wide effect, close back shot for the particles, and a close front shot for the animation. But unfortunately, they don't show the one angle that actually matters: Your gameplay camera! It should be behind the character at a high angle, as that is the POV they would have initially designed the effects around. It's really evident in the Dark Knight one as you can't see the reality tear, and also in the Gunbreaker as the close angle removes half the particle effects that would otherwise be there.
For me, Dark Knight's is unparalleled. The initial windup where he tears the hole in space, the dripping effect of the dark energy, spilling and spreading across the entire boss arena. That short channel before he hits the ground, summoning a spell circle to enact the magicks of the Limit Break. That creates the sphere of spell circles around the entire encounter, consuming the dark energy and creating that shield around himself (actually, it plays on your entire party, and it looks incredible) that mirrors the orb formation of his Shadow Wall and Blackest Knight abilities. Yes, some of the DPS are a little more flashy with their damage, but no other job exudes the class and style while practically telling a story with their LB3 animation.
paladin main. our lb is trash.
Bringing a meteor down on mofos with black mage LB3 is such a dopamine rush
Just noticed that for RPR's lb, you and your voidsent do the first strike on your own, fuse during the 2nd for the last hit. Also waving thanks to Seraph during sch lb is adorable.
The melee LBs ends up being the less obstructive. Even the ones that are more flashy mostly occupy a small space next to or inside of the boss/target. It's actually a little crazy how much some of the caster/healer LBs obstruct telegraphs or other visual tells. Edit: the tanks LBs can be as flashy as they want because you aren't taking damage for a while. If you're going to take off points for being distracting, Red Mage and Sage are probably the worst offenders, with Black Mage and Astrologian somewhere behind.
Theres a official square enix limit break demo video but it does include some spoilers as far as fight visuals unfortunately
WHM is aerith LB animation from origin FF7, incase you don't know
Tank LB3 is only required in 2 fights in the whole game. They do block a lot of vision, but for those requires instances, the raid can't attack the boss anyways, so it's a non-issue.
Also Red Mage main here – nothing makes me happier than using my LB3 Ver-flashbang lmao.
shoutout to Gwydion for the based comment. Not sure how you say that about PLD when RDM BLOCKS VISION lmao. its okay, you're just a sprout. Enjoy the fun activities/world of FF its amazing
What makes LB3 most memorable is how they get used during raids.
– Tank LB3 is one of the rarest used, but there are raids that specifically require it so it is the most thematic to use and makes you feel maximum like a tank in that moment. I have seen a quick thinking tank save a clear before by using LB3 to protect the party from damage caused by a missed body-check etc.
– Healer is used more often, and everyone is rooting for you when you use it so you feel like a hero.
– DPS is used most often, and feels best when you time it as a finishing blow on the enemy. In the 24-man alliance raids, you will sometimes see each party reach their LB3 at the same time and having multiple animations go off at once is a spectacular finale.
AST ftw
I swear the Limit Breaks just get prettier and more awesome with every expansion.
bard and machniest are my favorite ,they are so smooth, so cool, ofcourse all of them are hecking sick looking!!
You havent seen an lb3 in the open world its not possible then
In terms of when lbs are used:
Tanks: used to block certain ultimate attacks that will 100% kill you otherwise, only 2 examples of this appear in normal content, the other use of it is to survive an attack that you know you are going to fail and cause a wipe on, both of these scenarios are near nonexistent in normal so tank lb usage is mostly restricted to savages/extremes where it has its uses decently often.
Healers: full party rez, so by far the most common even in normal content if people are dying a lot it can help, it’s usefulness continues into hard content as it is basically a 1 time get out of party wipe free mech so it is by far the most used.
Ranged and casters: used on adds or dual bosses, most of which are quite rare in ff14 except in dungeons but you can’t get lb3 there anyway, phys range is intended for dual bosses/adds or adds that are grouped up, and magic ranged for spread out or static adds, but the most common use for them is when the melee forget they can lb.
Finally, melee:
Melee lbs are used whenever anything else is not needed for the damage boost, there are scenarios where melee lb can be a long term damage loss if you use it mid 2 minute window, but by and large all it harms is your parse, so it should be used when you have a chance, and you don’t think it will be needed for heal or tank lb anytime soon.
The flashiness of lbs seems to be somewhat based on how often they get used, particularly tank lbs, as whenever they are used you generally don’t have any mechs to focus on and if you do, tank lb will take care of that so you can look at the flashy animation. Healer lbs are the exception to this rule, but if you are using a heal lb everyone is probably dead, so they don’t have to look at mechs anyway.
Instead of ripping off Tifas Final Heaven from FF7 I think monks would have been cooler if they dashed up and one inch punched you THEN explosion
Russ just play the game mate, you will see all this at some point & those legit reactions will be worth a Youtube vid not this react nonsense.
Ninja lb3 reminds me of ff15 ending battle with the royal arms
You will see but pld one has a big importance later on, for reasons that are spoilers. Also all tank LB will impede vision, you only use them in certain moments in certain duty. you owe pld an official apology in the future and you will know when! PLD it's the LB down the line because it's featured in the future by official CBU3. And that is rare. There is a reason why its biig and flashy and you cant see anything behind it…it's a sign of you idiot…go behind it, because like any LB it has an AOE. if you dont see anything you in the clear…if you see something…well you maybe just made a TPK depending on the content…Just as a simple explenation of why you are not suposed to see anything with it…its literally a big freaking huge wall between you and the boss AOE that will instant kill you!
this video has made me realized i’ve never seen the dancer lb3 and i’ve been playing since 3.0 😂😂😂
Ahem, it's Astro-lo-gian.
…yeah, it takes some time to get used to, but that is how the word used to be pronounced, so at least they didn't pull it out of nowhere.
Imagine thinking a limit break will obstruct your ability to press buttons, especially tanks when they use it during mandatory LB3 or die stages where you can't even attack the boss to begin with. What DPS are you going to lose when the boss is untargetable?
he will have to redo this chart much later on in the game.
"It's only once per instance", they said. Meanwhile TOP
My favorites are definitely RPR & DNC, but I play those jobs a lot. I do main WAR, but I almost never use LB as a tank anyway so it is nice to see them shown. Loved your reactions to them all and to be fair everyone has a different preference and I think your tier list is pretty fair. But can't please everyone as we all have different likes and dislikes. 😄