Naguura Reacts to JoCat's Crap DPS Guide to Final Fantasy XIV



Link to the original video: http://y2u.be/olxZUfxk4bo

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17 thoughts on “Naguura Reacts to JoCat's Crap DPS Guide to Final Fantasy XIV”

  1. About the gcds, it might seem obvious to mmo players, but there are a lot of people coming from the FF franchise in XIV and know nothing about how mmos work. So yeah, it happens a lot to see people not rolling their gcds

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  2. The reason every guide says to keep your GCDs rolling is that new players just don't understand that about MMOs. The granularity of the guides to the level of explaining what a GCD is, is one of the reasons that I see that the median skill level of players in FFXIV is quite a way above the median skill level of players in other MMOs (WoW included). Yes, obviously "pro" players know this stuff, but when you start out by explaining this kind of thing to the noobs, you grow better players across the board.

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  3. Honestly if you play a damage dealer and dont care about dps then why play a dps role? Its like saying Im a fisherman but dont care about catching fish. Its your only job in the group.

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  4. A big issue I notice with newer players is they go to fast and dont think about their cds. There is a huge difference between rolling your gcd while weaving in ogcds and someone who presses ogcds as a gcd. I think thats why you hear ABC all the time.

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  5. For once I got to disagree with you Naguura. I main mage and been playing since vanilla. Im not a mythic raider so not playing at the highest lvl, but Im in a casual guild where we clear Heroic every tier. It all comes down to gearing. Im the only mage in our raid group so cant compare with anyone there, but according to logs I consistently beat other mages in pugs, at similar ilvl. Thing is, I dont care in the slightest and I havent been using dps meters since vanilla raiding. Why you may ask? Because logs are an illusion. There are so many variables determining your dps output, that the only real way to gage your skill lvl is to compare to the same class, same spec, similar geared, in a raid group with similar kill times, tactics etc. Also, why use meters in the first place besides feeding the ego? No damage meter is gonna make me change the way I do my rotations, since I already know them by heart. Damage meters is about one thing, and one thing only, and thats ego. Nothing else. If I beat someone or if someone beats me, well. I just dont give a shit. I know when I play well and I know when I dont. I dont need meters to tell me that. Like I always say, play what you like and dont worry about it. At least for the content our guild does, every spec and every class is viable. If some classes are struggling, theyll get there in time with gear. Delete meters and your game will be better for it.

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  6. I think the reason they switched it in End Walker that ranged attacks don't reset globals for Melee Jobs is because too many Melee DPS just stop casting when at range. So I would suspect a lot of players aren't following ABC.

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  7. 0:56 People want big dps because you feel good about playing your job right. In your words, you're literally saying you user parsing to act like- "That's right, I'm far superior to all of you! Bow down to my supreme dps!" And that's why you were getting hate for that. Care about your own dps, yes, but if you want to gloat about how much dps you're doing, you shouldn't be parsing.

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