My thoughts on PALADIN… FFXIV Dawntrail



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Walkthroughs, First Impressions, Critique and Reviews for all things video games, by someone who loves video games!

In today’s video, I talk about the Paladin tank job in Final Fantasy 14 Dawntrail !

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6 thoughts on “My thoughts on PALADIN… FFXIV Dawntrail”

  1. i'm finally able to play paladin in raids since all my co-tanks since HW (I started raiding on creator so physical damage was around) have been paladins….since i'm in a new static…i can finally play pld and i enjoy it more than both war (cause keeping surging tempest is ass) and DRK (cause the current utility and gameplay is ass, also my co-tank is a gnb so physical raid wides aren't affected).

    I really love the simple but long 7 combo string of its rotation.

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  2. really we don't have shield attacks for shield job it feels weird
    I would prefer to rework the job slightly and return to old stances (sword stance / shield stance) and add one new call it holy stance
    and bend these stances with the rotation so it doesn't feel weird to press
    make job feel like a real Christian knight 😛

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  3. I remember playing it in EW after the changes and just loving it. It was also my first job I ever leveled. Near WAR levels of survivability, half your rotation is ranged attacks, and probably the best tank to get synced down on. Only real issue it has is that skill speed actually does more harm than good to your damage output. But that just means you actually have to pay attention when you're gearing.

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