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Here's my thoughts for wicked hyper cannon: i think this will be the end of "phase 1" of the fight. I dont think we're getting a door boss. But i do think its gonna be divided up into two distinct phases using this. My idea is that shes gonna get exhausted while blasting us and do the anime "putting everything she has into this last attack" kind of deal. Which will either require an active time maneuver from the party, a tank LB3, or some other mechanic, to be done in order to survive, which will end with us landing at the far platform.
I think on that 2nd platform would be a much shorter segment where we have to burst her down before she explodes us. Whether it be with a gundam or something else, where she gets a debuff or we get a buff to help us do so. Maybe she turns herself into a weapon and it deals a ton of damage to her over time or something
Edit: fixed some mobile spelling
If honey b wasnt such an early fight i would expect love rampant
I have a horrible fear in my heart for the concept of Brutal Impact hitting like Harrowing Hell every 90 seconds. It already hits decently hard in normal.
Honey B is totally going to start with poison already on.
It seems MrHappy forgot that none of the Alexander Raid final fights were door bosses, they were very long and grueling fights with no checkpoints… the Manipulator, Brute Justice and Alexander himself were no door bosses at all… you died you had to start at the beginning, and at the time it was quite the chore to do them. The door bosses started in Stormblood with the aforementioned Exdeath and Neo Exdeath.
M3 will probably attack from the corner of the ring and go “FROM THE TOP ROPE”
What I think would be cool is that he starts doing a double lariat then you use a vent or the rope to jump over the lariat like Sephirot
I think Elevate and Eviscerate is going to have a proximity tether, which makes it really important to select the correct spot to get knocked into.
I don't think Mouser can damage all the platforms, some of them have to be safe spots for landing. I expect that Yaana will be involved somehow in M4S, on who's side I'm not sure. Possibly something they could do with the second platform is have a light party go over there and fight Black Cat. Or she might destroy the entire platform with the cannon and Black cat will appear and you'll have to back knocked back to the new one.
Now what's everyone's predictions for what the mount is gonna be 👀
Wondering if the front and back lasers are based off of soul versus memory from the msq, as weren't they colour coded the same way? Players with certain debuffs taking/dodging certain blasts 🤔
please for the love of god let us have a single boss for the fourth fight again
For M2, one thing i noticed was on the Intercardsm there are little Plush Ahriman that are just outside the "edge of the ring" so im expecting those to be the source of some gazes
I thought that Elevate and 1-2 paw would be really interesting mechanics together, maybe the boss shows left-right-diagonal cleaves in order, then when the players are knocked on to the panels the cleaves hit in order!
Unrelated to savage, but when I was running through Arcadian I couldn’t help but think what if this is the new beastmaster class. Not the capture and release the franchise has had before but these coliseum fighters who absorb the souls of monsters. I mean the Arcadian would be the next blue carnival after the raid series is finished
Oh god you mentioned cage match, and A7 popped in my head, oh lord.
I can see Honey B having a mechanic at some point that requires you to actually get charmed to survive.
M2 Love Live, I can feel it being Light Rampant 2.0
6:18 my prediction is they will bring back Eden CoD floor mechanics where the broken ones can only support weight so long then shatter to keep everyone constantly moving. So like a timer or indicator goes on that tile and if it gets fully red it shatters
Honey B Lovely will bring the Nick Cage "Not the Bees" memes
my man remember twisted treeline? subscribed.
Super dumb idea: What if, in the third fight, when Bomber whacks the referee, the referee malfunctions and starts disqualifying party members for things that are otherwise normally allowed, giving them the "Out of the Ring" debuff from The Dragon's Neck and putting them in jail for 10 seconds or something?
No matter what I won't be able to beat any of them
I want someone to take notes and see how accurate Mr happy will be.
I fully agree there's not likely to be a doorboss in m4s, partly for lore reasons, exdeath and kefka had reference reasons for it, eden's promise did it to directly let you face gaia for fanservice reasons, and the pandemonium final bosses were either an ancient who hasn't transformed, or they're fully invoking some power we know they have, Wicked thunder doesn't have any of that.
20:52 Something I immediately noticed is that they weren't healer stacks, they were completely random.
So adding onto what you've said, there's definitely going to be a lot of individual responsibility and adjustment required, similar to the adjustment required from ultimates
I mean the last non door boss they did was E8S which got a lot of feedback of it being the absolute brutal slog it was. I think they took that feedback and got the wrong conclusion that people don’t like 13+ minute fights in savage. Though I’m sure some people don’t, the bigger issue with e8s was janky mechanics.
I really hope they don’t do Thiccxion as a door boss but instead a really intense 10-12 minute fight.
I can see her upgrading Leaping Claw/Crossing into a Claw/Crossing during Predaceous Pounce
I learned more about knowing Mr. Happy has wrestling knowledge over potential savage mechanics
i expect the 3rd boss will do moonsault and it would be very awesome
For M2, the double tank busters deal suspiciously low damage even for a normal mode, so I suspect it may be a multi hit requiring 1 or even 2 swaps to resolve.
Honestly, I wouldn't be surprised if they up the ante for these fights even if its the 1st tier. As we have seen with DawnTrail so far the encounters have all been 'difficult' to a degree (hence why we're getting complaints from the casuals). I don't think it will be as punishing as say Gordias pre nerf but i do expect things we haven't seen before due to YoshiP telling his design team to go all out.
I want to see the heart mechanic for the entirety of the honey fight. Make it where each heart times out and you just have to rotate who takes a pair or tower or stack.
As much as I often agree with your predictions, I have slightly higher expectations of this tier in terms of difficulty. I want to beelieve the first two fights will not be done in 2-3 lockouts, but will take closer to 6-9 hours for best teams. Might be wishful thinking, but I do want savage this time around to not be a pushover, especially the first 2 fights.
I want Honey B to be the hardest fight in the tier, like P10S was for Anabaseios. MORE BLOOD FOR THE BEE.
I'm fully expecting One-Two Paw from the first fight to literally copy Cloud of Darkness Savage and all of her clones – in that you need to quickly identify a safe spot and get to it, so we'll get a braindead strategy for that developed before long.
im rooting for the coolest thing: electrope gundam
i wonder if the green lights at the ring posts will be used in the third fight. also all four sides of the ring must be used, surely.
Aint no way you just said twisted treeline.. now that's a beloved memory. Super excited for savage!