Most Messed Up MMO Moment – Welcome to Shadowbringers FFXIV



The most messed up moment… so far. Garrett and Kyle dive into Shadowbringers and explore their first zone, after making the correct choice.

0:00 – Intro
19:49 – First History
24:07 – Answers and More Questions
30:14 – Twin Choices
37:56 – Welcome to Shadowbringers
45:13 – That Moment

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47 thoughts on “Most Messed Up MMO Moment – Welcome to Shadowbringers FFXIV”

  1. The minute I stepped into Amh-Areng and heard that beautiful techno beat, I fell in love with shadowbringers. Till this day I go to Amh-Areng and stay idle there whenever I feel anxious or somewhat depressed. Its oddly comforting. 😅

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  2. On the topic of the Warrior of Darkness, they are not referring to Ardbert. This is more a hopeful prophecy of a savior they hope will come to help them. Ardbert and his friends only referred to themselves as warriors of darkness when they were in the source.

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  3. This is still probably my favourite mmo expansion to date. We had stormblood which was fine but playing it on release meant a lot of "heres 10 minutes of doma, 30 minutes of ala mhigo, in 3 months heres 10 minutes of ala mhigo heres 30 minutes of doma" and it felt like two expansions smashed together with neither getting the time to breath it needed. Then the ending pushes a dead stop and we didn't know about what was going on when the trailer dropped. Was matoya possessing yshtolas body in a burning gridania? was the crystal tower replacing mor dhona as a hub? Why was a Kuribu statue attacking the WoL and so on. We went in nearly completely blind. No datamining. No mass of youtubers with spoiler thumbnails. Fanfest dropped some stuff like the sin eaters being designed by the artist behind the Shin Megami Tensei monsters but all people assumed was "we tipped the balance and light-sent demons are invading eorzea" and people thought it could have been a cataclysm style soft revamp. What we got totally exceeded expectations and the night before Endwalker launched i was excited but also sad to leave Norvrandt behind. For me theres nowhere in any mmo thats got its hooks in me with its story, characters and general vibe like this visit to the first.

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  4. 1. Love the spiciness of today's video. The Lalafell joke, the quick intro that stunlocked Kyle, all gold.

    2. The speed with which this game makes you care about someone is one of their BEST weapons and they wield it well.

    3. I deeply love the attention you guys gave Roz on your promo this week. Most people would just say, cool print, buy our merch, but you guys gave her a huge spotlight and as someone with many artist friends, that was a wonderful touch and deeply appreciated.

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  5. I like the rollercoaster analogy. If this game is a rollercoaster, That Moment™ is the first big drop after the lift hill, and Tesleen's transformation is the bottom, where you're pulling maximum G's. (G's, in this metaphor, is a measure of Emotional Damage.)

    You guys have nine more levels, post-patch content, and ANOTHER WHOLE EXPANSION before the ride pulls into the station.

    We cannot wait for you to experience it all. We've already been on the ride. We can't do it again for the first time. Best we can do is watch it through new eyes, because it's still such a great ride that experiencing it vicariously is some of the best entertainment that exists.

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  6. First of all, thank you for the kind words <3 It was amazing to work with you!
    Second, I can see how Halric would not land for everyone. But for me right at the time when I was playing for the first time, he was trapped in his "light filled husk" and his emotioneless state was so sad. To lose him completely to a sin eater, even after escaping for the first time to become "sick" but be alive, would have been such a terrible fate and that's why Tesleen would risk everything. The emotioneless face after being rescued and having Tesleen suffer before him is such a powerful scene for me. It has the "he really is gone and this world is crumbling" feeling. If he had any other expression, it wouldn't land so well I feel. It's just the desperation and how grim the world is. There's too much of that "he snapped out of his condition at the face of tragedy" and here it would have made the scene duller imo.

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  7. The unfortunate side effect of shadowbringer's faster pacing is that all the mmo chore quests THAT STILL EXIST feel significantly more jarring here compared to previous expansions. It's like riding a bullet train suddenly going full stop at random intervals.

    For me, it was one hell of a ride but it definitely wasn't a smooth one.

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  8. Everyone in Norvrandt uses the term "sinner" to refer to regular people, so a "sineater" is something that eats people. I always figured that this was part of the theming for the First, where light is bad, dark is good, and angels are demons. It's opposite land.

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  9. A lot of shadowbringers was spoiled for me by voluntarily watching streamers. Literally made no difference because the story kicks me in the heart every time and I still get tears on some cutscenes watching for the first time vicariously through new players like yourselves. I do however play with Japanese audio on but it doesn't really seem to matter. What else can I say? I'm a lil emo crybaby what's it to ya?

    Also I'm surprised you guys didn't notice that tomestones are just ancient smart phones.

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  10. I think part of the point of Halric's creepiness is it shows the extraordinary compassion of Tesleen and Alisaie. They care about him and his fate even though he is completely unsympathetic.

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  11. you can't imagine what TORTURE watching this was.
    To know, in the next 3 months, there will be SO MUCH to share, and to have to WAIT.
    xD
    I sincerely wish you a joyous, unforgettable Shadowbringers.

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  12. Urianger as an astrologian is a perfect fit imo, no complaints from me– but it is still very funny how he shows up in this world of eternal daylight, and immediately decides this is the perfect opportunity to roll a class entirely centred on stargazing and the power of constellations.

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  13. Not sure if youve been told but the Crystarium is actually a 1.0 city that never made it into the game, they showcased it before 1.0 released at a tech demo or something close but it just never got put in until Shadowbringers.

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  14. It's easy to forget but one thing to remember about Ishgard is that it wasn't nigh perpetually a snowy region, that only happened after the 7th Umbral Calamity messed up Coerthas' climate to be like always (or at least the majority) winter. Originally Coerthas had a more standard temperate Western-European-esque climate.

    Also if you want to look up a little more lore about the The Lost City of Amdapor (Hard) dungeon bosses, you can read their Triple Triad card entries without being spoiled about anything in ShB.

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  15. I went after Alphinaud first because I felt the game giving me strong shipping vibes from Alisaie and my character and I, being gay men, react to that with, “Thanks, but no thanks.” I didn’t want her to get the wrong idea from picking her first. 😅

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  16. I thought the introduction to the twins was amazing for both of their growth and character development. Alisae who never wanted to rely on any one else learned on the first how to ask the WoL for help, she was able to be open and honest about her feelings and emotions. On the other hand, Alphinaud who never wanted to do things on his own, found his ability to NOT rely on the WoL and stand firm for others in his own way! Amazing writing!

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  17. have you guys done the Alchemy Job Quest? because there is a major bit of lore you would have known about life in FFXIV that you learn in the Alchemy Job quest. It's ok if you don't know it yet, you'll get the full primer on it later, but they have a in world explanation for why bodies become light sparkles when defeated. I make this comment as it relates to why she changed so fast.

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  18. I would be really interested to know what the status of all the ascians you encounter in FFXIV is, up to where you're currently at in the story. The masks that Gaius had on him interest me, and that's an interesting thread to follow up on.

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  19. As much as I'm a huge FFXIV fanboy, I honestly think they could teach a class on game narrative with the opener to Shadowbringers. It's masterful. You get the dimension travel setting up that eerie, melancholy intro section. All the colors are different, the dad joke from the merchant, seeing the Crystal Tower but it's not the same… or is it? You get a bunch of answers and a bunch of questions all at once. And then leading into your intro to the city and branching out to the two different sides of their apocalypse: the threat and the reaction. Existential and body horror on one side, and apathy on the other. So many things happen and you're left with so many more things to look forward to.

    It's just so so so good. Glad you two seem to have enjoyed it as much as I did!

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  20. The doodad that you find in the trench that gets you to the First gets explained later on, so… trust in the process, so to speak. This is something that I love about this game — there is no handwaving and retconning lore like in WoW.

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