MogTalk Not-So Daily #2 – Is FFXIV Raiding going to be more stressful or difficult?



Recently Director and Producer Naoki Yoshida has been speaking on making the game less stress-free starting with Dawntrail. We dive into what he said in Famitsu and at PAX East to try to understand better what that means!

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Credits:
Reddit Translation Discussion on Famitsu Article – https://www.reddit.com/r/ffxiv/s/3w3UDDlfx1
FFXIV Official Twitch PAX Panel VOD – https://www.twitch.tv/videos/2099153074
MTQCapture A5S Guide – https://www.youtube.com/watch?v=yPsmYK8BUrA

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6 thoughts on “MogTalk Not-So Daily #2 – Is FFXIV Raiding going to be more stressful or difficult?”

  1. i felt like it was more about the game overall, not endgame/raids/ultimates/etc.
    more like making it fun while u kill an S rank, or normal trial, or fates. just some type of overhaul to some of the mobs attacks, stuff like that. cause when he mentions he falls sleep while playing, i dont think of that as hes sleeping while doing an ultimate, more likely hes almost sleeping while doing a fate. so i think he should expect more changes towards that in the game, not that overworld mobs will kill u, but that u will need to do some fun dodges or stuff like that. just to overall make it fun, not harder.

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  2. Is he only focusing on raids tho? The game itself is pretty "easy": building is simple, dungeons are so boring that u have to put something on a second monitor to watch while u complete ur rouletes, last xpac even relics were kinda lame.
    He could be talking about everything, but everyone seem to be focusing on the raiding itself.

    *If he was specific bout raids, im sorry. I didnt see it.*

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  3. I'd like to see more micro stress's added to/back into raiding. Tanks having to move the boss to correct spots, having to actually manage tank threat, timed burst windows beyond just the 2 minute meta, DPS stop/slow moments to control phase changes, more controlled baits on mechanics, tanks and healers swapping between defense/healing and DPS stances. Things like that. Those things aren't hard on their own but just having 1 or 2 more things to track do make a difference.

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